Support for Windows is for the loader and layers (additional info below). Additional Windows support will be coming in Q1'15.
Support for Android is TBD.
+##Git the Bits
+
+Make sure you have access to the Khronos Github repository. If not, send an email to
+jens@lunarg.com or courtney@lunarg.com and we can add you if you have a Khronos account.
+Also need to be sure that your Github account name is in your Khronos profile or the
+system will disable Github access. Once you have access to the Khronos Github repository,
+the preferred work flow is to fork that repo, commit work on to your fork and then issue a
+pull request to integrate that work into the Khronos repo. If that's too much, it's okay
+to clone the Khronos repository directly.
+
Note: If you are doing ICD (driver) development, please make sure to look at documentation in the [*ICD Loader*](loader/README.md) and the [*Sample Driver*](icd).
##Linux System Requirements
```
- Either restart Ubuntu or just X11.
+## Clone the repository
+
+To create your local git repository:
+```
+mkdir YOUR_DEV_DIRECTORY # it's called GL-Next on Github, but the name doesn't matter
+cd YOUR_DEV_DIRECTORY
+git clone -o khronos git@github.com:KhronosGroup/GL-Next.git .
+# Or substitute the URL from your forked repo for git@github.com:KhronosGroup above.
+```
+
##Linux Build
The sample driver uses cmake and should work with the usual cmake options and utilities.
Example debug build:
```
-cd GL-Next # cd to the root of the xgl git repository
+cd YOUR_DEV_DIRECTORY # cd to the root of the xgl git repository
export KHRONOS_ACCOUNT_NAME= <subversion login name for svn checkout of BIL>
./update_external_sources.sh # fetches and builds glslang, llvm, LunarGLASS, and BIL
cmake -H. -Bdbuild -DCMAKE_BUILD_TYPE=Debug