Follows the same reasoning as Iefe63cd753f9f8bb04278fd04a4d728e3deda25e
in qtbase: buttons should have only the buttons which are still pressed.
Change-Id: I894df43254eb1b1ce173fd7acc7190e9765beb48
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
{
// The touch point local position and velocity are not yet transformed.
QMouseEvent *me = new QMouseEvent(type, transformNeeded ? item->mapFromScene(p.scenePos()) : p.pos(), p.scenePos(), p.screenPos(),
- Qt::LeftButton, Qt::LeftButton, event->modifiers());
+ Qt::LeftButton, (type == QEvent::MouseButtonRelease ? Qt::NoButton : Qt::LeftButton), event->modifiers());
me->setAccepted(true);
me->setTimestamp(event->timestamp());
QVector2D transformedVelocity = p.velocity();