#include "llvm/IntrinsicInst.h"
#include "llvm/LLVMContext.h"
#include "llvm/Pass.h"
-#include "llvm/Target/TargetAsmInfo.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Target/TargetLowering.h"
-#include "llvm/Target/TargetMachine.h"
#include "llvm/Transforms/Utils/AddrModeMatcher.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Transforms/Utils/Local.h"
} else if (CallInst *CI = dyn_cast<CallInst>(I)) {
// If we found an inline asm expession, and if the target knows how to
// lower it to normal LLVM code, do so now.
- if (TLI && isa<InlineAsm>(CI->getCalledValue()))
- if (const TargetAsmInfo *TAI =
- TLI->getTargetMachine().getTargetAsmInfo()) {
- if (TAI->ExpandInlineAsm(CI)) {
- BBI = BB.begin();
- // Avoid processing instructions out of order, which could cause
- // reuse before a value is defined.
- SunkAddrs.clear();
- } else
- // Sink address computing for memory operands into the block.
- MadeChange |= OptimizeInlineAsmInst(I, &(*CI), SunkAddrs);
- }
+ if (TLI && isa<InlineAsm>(CI->getCalledValue())) {
+ if (TLI->ExpandInlineAsm(CI)) {
+ BBI = BB.begin();
+ // Avoid processing instructions out of order, which could cause
+ // reuse before a value is defined.
+ SunkAddrs.clear();
+ } else
+ // Sink address computing for memory operands into the block.
+ MadeChange |= OptimizeInlineAsmInst(I, &(*CI), SunkAddrs);
+ }
}
}