#include <OpenGLKit.h>
-#define CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T))
-
#ifdef DEBUG
# define TRACE(x...) printf("egl_haiku: " x)
# define CALLED() TRACE("CALLED: %s\n", __PRETTY_FUNCTION__)
CALLED();
struct haiku_egl_surface* surface;
- surface = (struct haiku_egl_surface*)calloc(1,sizeof (*surface));
+ surface = (struct haiku_egl_surface*) calloc(1, sizeof (*surface));
+ if (!surface) {
+ _eglError(EGL_BAD_ALLOC, "haiku_create_window_surface");
+ return NULL;
+ }
+
+ if (!_eglInitSurface(&surface->surf, disp, EGL_WINDOW_BIT, conf, attrib_list))
+ goto cleanup_surface;
- _eglInitSurface(&surface->surf, disp, EGL_WINDOW_BIT, conf, attrib_list);
(&surface->surf)->SwapInterval = 1;
TRACE("Creating window\n");
TRACE("Showing window\n");
win->Show();
return &surface->surf;
+
+cleanup_surface:
+ free(surface);
+ return NULL;
}
CALLED();
struct haiku_egl_config* conf;
- conf = CALLOC_STRUCT(haiku_egl_config);
+ conf = (struct haiku_egl_config*) calloc(1, sizeof (*conf));
+ if (!conf) {
+ _eglError(EGL_BAD_ALLOC, "haiku_add_configs_for_visuals");
+ return NULL;
+ }
_eglInitConfig(&conf->base, dpy, 1);
TRACE("Config inited\n");
CALLED();
struct haiku_egl_context* context;
- context=(struct haiku_egl_context*)calloc(1,sizeof (*context));
+ context = (struct haiku_egl_context*) calloc(1, sizeof (*context));
+ if (!context) {
+ _eglError(EGL_BAD_ALLOC, "haiku_create_context");
+ return NULL;
+ }
if (!_eglInitContext(&context->ctx, disp, conf, attrib_list))
ERROR("ERROR creating context");
CALLED();
struct haiku_egl_driver* driver;
- driver=(struct haiku_egl_driver*)calloc(1,sizeof(*driver));
+ driver = (struct haiku_egl_driver*) calloc(1, sizeof(*driver));
+ if (!driver) {
+ _eglError(EGL_BAD_ALLOC, "_eglBuiltInDriverHaiku");
+ return NULL;
+ }
+
_eglInitDriverFallbacks(&driver->base);
driver->base.API.Initialize = init_haiku;
driver->base.API.Terminate = haiku_terminate;