This is CTS_ARB_spirv_extensions test implementation.
Affects:
KHR-GL45.spirv_extensions.*
Components: OpenGL, Framework
VK-GL-CTS issue: 501
Change-Id: I6466609d13c237db758c0dbefda285bf39ce680a
KHR-GL45.polygon_offset_clamp.PolygonOffsetClampAvailability
KHR-GL45.polygon_offset_clamp.PolygonOffsetClampMinMax
KHR-GL45.polygon_offset_clamp.PolygonOffsetClampZeroInfinity
+KHR-GL45.spirv_extensions.spirv_extensions_queries
gl4cSparseTexture2Tests.hpp
gl4cSparseTextureClampTests.cpp
gl4cSparseTextureClampTests.hpp
+ gl4cSpirvExtensionsTests.cpp
+ gl4cSpirvExtensionsTests.hpp
gl4cParallelShaderCompileTests.cpp
gl4cParallelShaderCompileTests.hpp
gl4cPostDepthCoverageTests.cpp
--- /dev/null
+/*-------------------------------------------------------------------------
+ * OpenGL Conformance Test Suite
+ * -----------------------------
+ *
+ * Copyright (c) 2017 The Khronos Group Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */ /*!
+ * \file
+ * \brief
+ */ /*-------------------------------------------------------------------*/
+
+/**
+ */ /*!
+ * \file gl4cSpirvExtensionsTests.cpp
+ * \brief Conformance tests for the GL_ARB_spirv_extensions functionality.
+ */ /*-------------------------------------------------------------------*/
+
+#include "gl4cSpirvExtensionsTests.hpp"
+#include "gluContextInfo.hpp"
+#include "gluDefs.hpp"
+#include "gluStrUtil.hpp"
+#include "glwEnums.hpp"
+#include "glwFunctions.hpp"
+#include "tcuTestLog.hpp"
+
+using namespace glw;
+using namespace glu;
+
+namespace gl4cts
+{
+
+/** Constructor.
+ *
+ * @param context Rendering context
+ */
+SpirvExtensionsQueriesTestCase::SpirvExtensionsQueriesTestCase(deqp::Context& context)
+ : TestCase(context, "spirv_extensions_queries",
+ "Verifies if queries for GL_ARB_spirv_extension tokens works as expected")
+{
+ /* Left blank intentionally */
+}
+
+/** Stub init method */
+void SpirvExtensionsQueriesTestCase::init()
+{
+ if (!m_context.getContextInfo().isExtensionSupported("GL_ARB_spirv_extensions"))
+ TCU_THROW(NotSupportedError, "GL_ARB_spirv_extensions not supported");
+
+ if (!m_context.getContextInfo().isExtensionSupported("GL_ARB_gl_spirv"))
+ TCU_THROW(NotSupportedError, "GL_ARB_gl_spirv not supported");
+}
+
+/** Executes test iteration.
+ *
+ * @return Returns STOP when test has finished executing, CONTINUE if more iterations are needed.
+ */
+tcu::TestNode::IterateResult SpirvExtensionsQueriesTestCase::iterate()
+{
+ const Functions& gl = m_context.getRenderContext().getFunctions();
+
+ GLint numSpirvExtensions;
+ gl.getIntegerv(GL_NUM_SPIR_V_EXTENSIONS, &numSpirvExtensions);
+ GLU_EXPECT_NO_ERROR(gl.getError(), "getIntegerv");
+
+ m_testCtx.getLog() << tcu::TestLog::Message << "GL_NUM_SPIR_V_EXTENSIONS = " << numSpirvExtensions << "\n"
+ << tcu::TestLog::EndMessage;
+ for (GLint i = 0; i < numSpirvExtensions; ++i)
+ {
+ const GLubyte* spirvExtension = DE_NULL;
+
+ spirvExtension = gl.getStringi(GL_SPIR_V_EXTENSIONS, i);
+ GLU_EXPECT_NO_ERROR(gl.getError(), "getStringi");
+
+ if (!spirvExtension || strlen((const char*)spirvExtension) == 0)
+ {
+ m_testCtx.getLog() << tcu::TestLog::Message << "Failed to fetch GL_SPIRV_EXTENSIONS string for index: " << i
+ << "\n"
+ << tcu::TestLog::EndMessage;
+
+ m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail");
+ return STOP;
+ }
+ else
+ {
+ m_testCtx.getLog() << tcu::TestLog::Message << "GL_SPIR_V_EXTENSION " << i << ": " << spirvExtension << "\n"
+ << tcu::TestLog::EndMessage;
+ }
+ }
+
+ // Test out of bound query
+ gl.getStringi(GL_SPIR_V_EXTENSIONS, numSpirvExtensions);
+ GLenum err = gl.getError();
+ if (err != GL_INVALID_VALUE)
+ {
+ m_testCtx.getLog() << tcu::TestLog::Message
+ << "GetStringi query for GL_SPIRV_EXTENSIONS with index: " << numSpirvExtensions
+ << " should generate INVALID_VALUE error instead of " << glu::getErrorName(err) << "\n"
+ << tcu::TestLog::EndMessage;
+
+ m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail");
+ return STOP;
+ }
+
+ m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
+ return STOP;
+}
+
+/** Constructor.
+ *
+ * @param context Rendering context.
+ */
+SpirvExtensionsTests::SpirvExtensionsTests(deqp::Context& context)
+ : TestCaseGroup(context, "spirv_extensions", "Verify conformance of GL_ARB_spirv_extensions implementation")
+{
+}
+
+/** Initializes the test group contents. */
+void SpirvExtensionsTests::init()
+{
+ addChild(new SpirvExtensionsQueriesTestCase(m_context));
+}
+
+} /* gl4cts namespace */
--- /dev/null
+#ifndef _GL4CSPIRVEXTENSIONSTESTS_HPP
+#define _GL4CSPIRVEXTENSIONSTESTS_HPP
+/*-------------------------------------------------------------------------
+ * OpenGL Conformance Test Suite
+ * -----------------------------
+ *
+ * Copyright (c) 2017 The Khronos Group Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */ /*!
+ * \file
+ * \brief
+ */ /*-------------------------------------------------------------------*/
+
+/**
+ */ /*!
+ * \file gl4cSpirvExtensionsTests.cpp
+ * \brief Conformance tests for the GL_ARB_spirv_extensions functionality.
+ */ /*-------------------------------------------------------------------*/
+
+#include "glcTestCase.hpp"
+#include "glwDefs.hpp"
+#include "glwEnums.hpp"
+#include "tcuDefs.hpp"
+
+using namespace glw;
+using namespace glu;
+
+namespace gl4cts
+{
+
+/** Test verifies GetIntegerv query for NUM_SPIR_V_EXTENSIONS <pname>
+ * and GetStringi query for SPIR_V_EXTENSIONS <pname>
+ **/
+class SpirvExtensionsQueriesTestCase : public deqp::TestCase
+{
+public:
+ /* Public methods */
+ SpirvExtensionsQueriesTestCase(deqp::Context& context);
+
+ void init();
+ tcu::TestNode::IterateResult iterate();
+
+private:
+ /* Private members */
+ /* Private methods */
+};
+
+/** Test group which encapsulates spirv extensions conformance tests */
+class SpirvExtensionsTests : public deqp::TestCaseGroup
+{
+public:
+ /* Public methods */
+ SpirvExtensionsTests(deqp::Context& context);
+
+ void init();
+
+private:
+ SpirvExtensionsTests(const SpirvExtensionsTests& other);
+ SpirvExtensionsTests& operator=(const SpirvExtensionsTests& other);
+};
+
+} /* gl4cts namespace */
+
+#endif // _GL4CSPIRVEXTENSIONSTESTS_HPP
#include "gl4cSparseTexture2Tests.hpp"
#include "gl4cSparseTextureClampTests.hpp"
#include "gl4cSparseTextureTests.hpp"
+#include "gl4cSpirvExtensionsTests.hpp"
#include "gl4cStencilTexturingTests.hpp"
#include "gl4cSyncTests.hpp"
#include "gl4cTextureBarrierTests.hpp"
addChild(new gl4cts::ShaderViewportLayerArray(getContext()));
addChild(new gl4cts::LimitsTests(getContext()));
addChild(new glcts::PolygonOffsetClamp(getContext()));
+ addChild(new gl4cts::SpirvExtensionsTests(getContext()));
}
catch (...)
{
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
{ "glActiveTexture", (deFunctionPtr)glActiveTexture },
{ "glAttachShader", (deFunctionPtr)glAttachShader },
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
{ "glActiveTexture", (deFunctionPtr)glActiveTexture },
{ "glAttachShader", (deFunctionPtr)glAttachShader },
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
int getTextureParamNumArgs (int pname)
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
void CallLogWrapper::glActiveShaderProgram (glw::GLuint pipeline, glw::GLuint program)
m_gl.compressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data);
}
-void CallLogWrapper::glCompressedTexImage3DOES (glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLint border, glw::GLsizei imageSize, const void *data)
-{
- if (m_enableLog)
- m_log << TestLog::Message << "glCompressedTexImage3DOES(" << toHex(target) << ", " << level << ", " << toHex(internalformat) << ", " << width << ", " << height << ", " << depth << ", " << border << ", " << imageSize << ", " << data << ");" << TestLog::EndMessage;
- m_gl.compressedTexImage3DOES(target, level, internalformat, width, height, depth, border, imageSize, data);
-}
-
void CallLogWrapper::glCompressedTexSubImage1D (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLsizei width, glw::GLenum format, glw::GLsizei imageSize, const void *data)
{
if (m_enableLog)
m_gl.compressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
}
-void CallLogWrapper::glCompressedTexSubImage3DOES (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLsizei imageSize, const void *data)
-{
- if (m_enableLog)
- m_log << TestLog::Message << "glCompressedTexSubImage3DOES(" << toHex(target) << ", " << level << ", " << xoffset << ", " << yoffset << ", " << zoffset << ", " << width << ", " << height << ", " << depth << ", " << toHex(format) << ", " << imageSize << ", " << data << ");" << TestLog::EndMessage;
- m_gl.compressedTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
-}
-
void CallLogWrapper::glCompressedTextureImage1DEXT (glw::GLuint texture, glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLsizei width, glw::GLint border, glw::GLsizei imageSize, const void *bits)
{
if (m_enableLog)
m_gl.copyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height);
}
-void CallLogWrapper::glCopyTexSubImage3DOES (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLsizei height)
-{
- if (m_enableLog)
- m_log << TestLog::Message << "glCopyTexSubImage3DOES(" << toHex(target) << ", " << level << ", " << xoffset << ", " << yoffset << ", " << zoffset << ", " << x << ", " << y << ", " << width << ", " << height << ");" << TestLog::EndMessage;
- m_gl.copyTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, x, y, width, height);
-}
-
void CallLogWrapper::glCopyTextureImage1DEXT (glw::GLuint texture, glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLint border)
{
if (m_enableLog)
m_gl.framebufferTexture3D(target, attachment, textarget, texture, level, zoffset);
}
-void CallLogWrapper::glFramebufferTexture3DOES (glw::GLenum target, glw::GLenum attachment, glw::GLenum textarget, glw::GLuint texture, glw::GLint level, glw::GLint zoffset)
-{
- if (m_enableLog)
- m_log << TestLog::Message << "glFramebufferTexture3DOES(" << toHex(target) << ", " << toHex(attachment) << ", " << toHex(textarget) << ", " << texture << ", " << level << ", " << zoffset << ");" << TestLog::EndMessage;
- m_gl.framebufferTexture3DOES(target, attachment, textarget, texture, level, zoffset);
-}
-
void CallLogWrapper::glFramebufferTextureLayer (glw::GLenum target, glw::GLenum attachment, glw::GLuint texture, glw::GLint level, glw::GLint layer)
{
if (m_enableLog)
m_gl.texImage3DMultisample(target, samples, internalformat, width, height, depth, fixedsamplelocations);
}
-void CallLogWrapper::glTexImage3DOES (glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLint border, glw::GLenum format, glw::GLenum type, const void *pixels)
-{
- if (m_enableLog)
- m_log << TestLog::Message << "glTexImage3DOES(" << toHex(target) << ", " << level << ", " << toHex(internalformat) << ", " << width << ", " << height << ", " << depth << ", " << border << ", " << toHex(format) << ", " << toHex(type) << ", " << pixels << ");" << TestLog::EndMessage;
- m_gl.texImage3DOES(target, level, internalformat, width, height, depth, border, format, type, pixels);
-}
-
void CallLogWrapper::glTexPageCommitmentARB (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLboolean commit)
{
if (m_enableLog)
m_gl.texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
}
-void CallLogWrapper::glTexSubImage3DOES (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, const void *pixels)
-{
- if (m_enableLog)
- m_log << TestLog::Message << "glTexSubImage3DOES(" << toHex(target) << ", " << level << ", " << xoffset << ", " << yoffset << ", " << zoffset << ", " << width << ", " << height << ", " << depth << ", " << toHex(format) << ", " << toHex(type) << ", " << pixels << ");" << TestLog::EndMessage;
- m_gl.texSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
-}
-
void CallLogWrapper::glTextureBarrier (void)
{
if (m_enableLog)
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
void glActiveShaderProgram (glw::GLuint pipeline, glw::GLuint program);
void glActiveTexture (glw::GLenum texture);
void glCompressedTexImage1D (glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLsizei width, glw::GLint border, glw::GLsizei imageSize, const void *data);
void glCompressedTexImage2D (glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLint border, glw::GLsizei imageSize, const void *data);
void glCompressedTexImage3D (glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLint border, glw::GLsizei imageSize, const void *data);
-void glCompressedTexImage3DOES (glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLint border, glw::GLsizei imageSize, const void *data);
void glCompressedTexSubImage1D (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLsizei width, glw::GLenum format, glw::GLsizei imageSize, const void *data);
void glCompressedTexSubImage2D (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLsizei width, glw::GLsizei height, glw::GLenum format, glw::GLsizei imageSize, const void *data);
void glCompressedTexSubImage3D (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLsizei imageSize, const void *data);
-void glCompressedTexSubImage3DOES (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLsizei imageSize, const void *data);
void glCompressedTextureImage1DEXT (glw::GLuint texture, glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLsizei width, glw::GLint border, glw::GLsizei imageSize, const void *bits);
void glCompressedTextureImage2DEXT (glw::GLuint texture, glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLint border, glw::GLsizei imageSize, const void *bits);
void glCompressedTextureImage3DEXT (glw::GLuint texture, glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLint border, glw::GLsizei imageSize, const void *bits);
void glCopyTexSubImage1D (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint x, glw::GLint y, glw::GLsizei width);
void glCopyTexSubImage2D (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLsizei height);
void glCopyTexSubImage3D (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLsizei height);
-void glCopyTexSubImage3DOES (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLsizei height);
void glCopyTextureImage1DEXT (glw::GLuint texture, glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLint border);
void glCopyTextureImage2DEXT (glw::GLuint texture, glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLsizei height, glw::GLint border);
void glCopyTextureSubImage1D (glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint x, glw::GLint y, glw::GLsizei width);
void glFramebufferTexture1D (glw::GLenum target, glw::GLenum attachment, glw::GLenum textarget, glw::GLuint texture, glw::GLint level);
void glFramebufferTexture2D (glw::GLenum target, glw::GLenum attachment, glw::GLenum textarget, glw::GLuint texture, glw::GLint level);
void glFramebufferTexture3D (glw::GLenum target, glw::GLenum attachment, glw::GLenum textarget, glw::GLuint texture, glw::GLint level, glw::GLint zoffset);
-void glFramebufferTexture3DOES (glw::GLenum target, glw::GLenum attachment, glw::GLenum textarget, glw::GLuint texture, glw::GLint level, glw::GLint zoffset);
void glFramebufferTextureLayer (glw::GLenum target, glw::GLenum attachment, glw::GLuint texture, glw::GLint level, glw::GLint layer);
void glFrontFace (glw::GLenum mode);
void glGenBuffers (glw::GLsizei n, glw::GLuint *buffers);
void glTexImage2DMultisample (glw::GLenum target, glw::GLsizei samples, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLboolean fixedsamplelocations);
void glTexImage3D (glw::GLenum target, glw::GLint level, glw::GLint internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLint border, glw::GLenum format, glw::GLenum type, const void *pixels);
void glTexImage3DMultisample (glw::GLenum target, glw::GLsizei samples, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLboolean fixedsamplelocations);
-void glTexImage3DOES (glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLint border, glw::GLenum format, glw::GLenum type, const void *pixels);
void glTexPageCommitmentARB (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLboolean commit);
void glTexParameterIiv (glw::GLenum target, glw::GLenum pname, const glw::GLint *params);
void glTexParameterIuiv (glw::GLenum target, glw::GLenum pname, const glw::GLuint *params);
void glTexSubImage1D (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLsizei width, glw::GLenum format, glw::GLenum type, const void *pixels);
void glTexSubImage2D (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLsizei width, glw::GLsizei height, glw::GLenum format, glw::GLenum type, const void *pixels);
void glTexSubImage3D (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, const void *pixels);
-void glTexSubImage3DOES (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, const void *pixels);
void glTextureBarrier (void);
void glTextureBuffer (glw::GLuint texture, glw::GLenum internalformat, glw::GLuint buffer);
void glTextureBufferEXT (glw::GLuint texture, glw::GLenum target, glw::GLenum internalformat, glw::GLuint buffer);
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
dst->activeShaderProgram = src.activeShaderProgram;
dst->activeTexture = src.activeTexture;
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
int getBasicQueryNumArgsOut (int pname)
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
const char* getErrorName (int value)
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
const char* getErrorName (int value);
const char* getTypeName (int value);
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
#define glActiveShaderProgram glwActiveShaderProgram
#define glActiveTexture glwActiveTexture
#define glCompressedTexImage1D glwCompressedTexImage1D
#define glCompressedTexImage2D glwCompressedTexImage2D
#define glCompressedTexImage3D glwCompressedTexImage3D
-#define glCompressedTexImage3DOES glwCompressedTexImage3DOES
#define glCompressedTexSubImage1D glwCompressedTexSubImage1D
#define glCompressedTexSubImage2D glwCompressedTexSubImage2D
#define glCompressedTexSubImage3D glwCompressedTexSubImage3D
-#define glCompressedTexSubImage3DOES glwCompressedTexSubImage3DOES
#define glCompressedTextureImage1DEXT glwCompressedTextureImage1DEXT
#define glCompressedTextureImage2DEXT glwCompressedTextureImage2DEXT
#define glCompressedTextureImage3DEXT glwCompressedTextureImage3DEXT
#define glCopyTexSubImage1D glwCopyTexSubImage1D
#define glCopyTexSubImage2D glwCopyTexSubImage2D
#define glCopyTexSubImage3D glwCopyTexSubImage3D
-#define glCopyTexSubImage3DOES glwCopyTexSubImage3DOES
#define glCopyTextureImage1DEXT glwCopyTextureImage1DEXT
#define glCopyTextureImage2DEXT glwCopyTextureImage2DEXT
#define glCopyTextureSubImage1D glwCopyTextureSubImage1D
#define glFramebufferTexture1D glwFramebufferTexture1D
#define glFramebufferTexture2D glwFramebufferTexture2D
#define glFramebufferTexture3D glwFramebufferTexture3D
-#define glFramebufferTexture3DOES glwFramebufferTexture3DOES
#define glFramebufferTextureLayer glwFramebufferTextureLayer
#define glFrontFace glwFrontFace
#define glGenBuffers glwGenBuffers
#define glTexImage2DMultisample glwTexImage2DMultisample
#define glTexImage3D glwTexImage3D
#define glTexImage3DMultisample glwTexImage3DMultisample
-#define glTexImage3DOES glwTexImage3DOES
#define glTexPageCommitmentARB glwTexPageCommitmentARB
#define glTexParameterIiv glwTexParameterIiv
#define glTexParameterIuiv glwTexParameterIuiv
#define glTexSubImage1D glwTexSubImage1D
#define glTexSubImage2D glwTexSubImage2D
#define glTexSubImage3D glwTexSubImage3D
-#define glTexSubImage3DOES glwTexSubImage3DOES
#define glTextureBarrier glwTextureBarrier
#define glTextureBuffer glwTextureBuffer
#define glTextureBufferEXT glwTextureBufferEXT
void glwCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data);
void glwCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
void glwCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
-void glwCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
void glwCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
void glwCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
void glwCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
-void glwCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
void glwCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits);
void glwCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits);
void glwCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits);
void glwCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
void glwCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
void glwCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-void glwCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
void glwCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
void glwCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
void glwCopyTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
void glwFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
void glwFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
void glwFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-void glwFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
void glwFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
void glwFrontFace (GLenum mode);
void glwGenBuffers (GLsizei n, GLuint *buffers);
void glwTexImage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
void glwTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
void glwTexImage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
-void glwTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
void glwTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
void glwTexParameterIiv (GLenum target, GLenum pname, const GLint *params);
void glwTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params);
void glwTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
void glwTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
void glwTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
-void glwTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
void glwTextureBarrier ();
void glwTextureBuffer (GLuint texture, GLenum internalformat, GLuint buffer);
void glwTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
#define GL_DEPTH_BUFFER_BIT 0x00000100
#define GL_STENCIL_BUFFER_BIT 0x00000400
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 0x93DD
#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
+#define GL_SPIR_V_EXTENSIONS 0x9553
+#define GL_NUM_SPIR_V_EXTENSIONS 0x9554
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
typedef GLW_APICALL void (GLW_APIENTRY* glActiveShaderProgramFunc) (GLuint pipeline, GLuint program);
typedef GLW_APICALL void (GLW_APIENTRY* glActiveTextureFunc) (GLenum texture);
typedef GLW_APICALL void (GLW_APIENTRY* glCompressedTexImage1DFunc) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data);
typedef GLW_APICALL void (GLW_APIENTRY* glCompressedTexImage2DFunc) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
typedef GLW_APICALL void (GLW_APIENTRY* glCompressedTexImage3DFunc) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
-typedef GLW_APICALL void (GLW_APIENTRY* glCompressedTexImage3DOESFunc) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
typedef GLW_APICALL void (GLW_APIENTRY* glCompressedTexSubImage1DFunc) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
typedef GLW_APICALL void (GLW_APIENTRY* glCompressedTexSubImage2DFunc) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
typedef GLW_APICALL void (GLW_APIENTRY* glCompressedTexSubImage3DFunc) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
-typedef GLW_APICALL void (GLW_APIENTRY* glCompressedTexSubImage3DOESFunc) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
typedef GLW_APICALL void (GLW_APIENTRY* glCompressedTextureImage1DEXTFunc) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits);
typedef GLW_APICALL void (GLW_APIENTRY* glCompressedTextureImage2DEXTFunc) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits);
typedef GLW_APICALL void (GLW_APIENTRY* glCompressedTextureImage3DEXTFunc) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits);
typedef GLW_APICALL void (GLW_APIENTRY* glCopyTexSubImage1DFunc) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
typedef GLW_APICALL void (GLW_APIENTRY* glCopyTexSubImage2DFunc) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef GLW_APICALL void (GLW_APIENTRY* glCopyTexSubImage3DFunc) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef GLW_APICALL void (GLW_APIENTRY* glCopyTexSubImage3DOESFunc) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef GLW_APICALL void (GLW_APIENTRY* glCopyTextureImage1DEXTFunc) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
typedef GLW_APICALL void (GLW_APIENTRY* glCopyTextureImage2DEXTFunc) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
typedef GLW_APICALL void (GLW_APIENTRY* glCopyTextureSubImage1DFunc) (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
typedef GLW_APICALL void (GLW_APIENTRY* glFramebufferTexture1DFunc) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef GLW_APICALL void (GLW_APIENTRY* glFramebufferTexture2DFunc) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef GLW_APICALL void (GLW_APIENTRY* glFramebufferTexture3DFunc) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-typedef GLW_APICALL void (GLW_APIENTRY* glFramebufferTexture3DOESFunc) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
typedef GLW_APICALL void (GLW_APIENTRY* glFramebufferTextureLayerFunc) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
typedef GLW_APICALL void (GLW_APIENTRY* glFrontFaceFunc) (GLenum mode);
typedef GLW_APICALL void (GLW_APIENTRY* glGenBuffersFunc) (GLsizei n, GLuint *buffers);
typedef GLW_APICALL void (GLW_APIENTRY* glTexImage2DMultisampleFunc) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
typedef GLW_APICALL void (GLW_APIENTRY* glTexImage3DFunc) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
typedef GLW_APICALL void (GLW_APIENTRY* glTexImage3DMultisampleFunc) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
-typedef GLW_APICALL void (GLW_APIENTRY* glTexImage3DOESFunc) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
typedef GLW_APICALL void (GLW_APIENTRY* glTexPageCommitmentARBFunc) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
typedef GLW_APICALL void (GLW_APIENTRY* glTexParameterIivFunc) (GLenum target, GLenum pname, const GLint *params);
typedef GLW_APICALL void (GLW_APIENTRY* glTexParameterIuivFunc) (GLenum target, GLenum pname, const GLuint *params);
typedef GLW_APICALL void (GLW_APIENTRY* glTexSubImage1DFunc) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
typedef GLW_APICALL void (GLW_APIENTRY* glTexSubImage2DFunc) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
typedef GLW_APICALL void (GLW_APIENTRY* glTexSubImage3DFunc) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
-typedef GLW_APICALL void (GLW_APIENTRY* glTexSubImage3DOESFunc) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
typedef GLW_APICALL void (GLW_APIENTRY* glTextureBarrierFunc) (void);
typedef GLW_APICALL void (GLW_APIENTRY* glTextureBufferFunc) (GLuint texture, GLenum internalformat, GLuint buffer);
typedef GLW_APICALL void (GLW_APIENTRY* glTextureBufferEXTFunc) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
glActiveShaderProgramFunc activeShaderProgram;
glActiveTextureFunc activeTexture;
glCompressedTexImage1DFunc compressedTexImage1D;
glCompressedTexImage2DFunc compressedTexImage2D;
glCompressedTexImage3DFunc compressedTexImage3D;
-glCompressedTexImage3DOESFunc compressedTexImage3DOES;
glCompressedTexSubImage1DFunc compressedTexSubImage1D;
glCompressedTexSubImage2DFunc compressedTexSubImage2D;
glCompressedTexSubImage3DFunc compressedTexSubImage3D;
-glCompressedTexSubImage3DOESFunc compressedTexSubImage3DOES;
glCompressedTextureImage1DEXTFunc compressedTextureImage1DEXT;
glCompressedTextureImage2DEXTFunc compressedTextureImage2DEXT;
glCompressedTextureImage3DEXTFunc compressedTextureImage3DEXT;
glCopyTexSubImage1DFunc copyTexSubImage1D;
glCopyTexSubImage2DFunc copyTexSubImage2D;
glCopyTexSubImage3DFunc copyTexSubImage3D;
-glCopyTexSubImage3DOESFunc copyTexSubImage3DOES;
glCopyTextureImage1DEXTFunc copyTextureImage1DEXT;
glCopyTextureImage2DEXTFunc copyTextureImage2DEXT;
glCopyTextureSubImage1DFunc copyTextureSubImage1D;
glFramebufferTexture1DFunc framebufferTexture1D;
glFramebufferTexture2DFunc framebufferTexture2D;
glFramebufferTexture3DFunc framebufferTexture3D;
-glFramebufferTexture3DOESFunc framebufferTexture3DOES;
glFramebufferTextureLayerFunc framebufferTextureLayer;
glFrontFaceFunc frontFace;
glGenBuffersFunc genBuffers;
glTexImage2DMultisampleFunc texImage2DMultisample;
glTexImage3DFunc texImage3D;
glTexImage3DMultisampleFunc texImage3DMultisample;
-glTexImage3DOESFunc texImage3DOES;
glTexPageCommitmentARBFunc texPageCommitmentARB;
glTexParameterIivFunc texParameterIiv;
glTexParameterIuivFunc texParameterIuiv;
glTexSubImage1DFunc texSubImage1D;
glTexSubImage2DFunc texSubImage2D;
glTexSubImage3DFunc texSubImage3D;
-glTexSubImage3DOESFunc texSubImage3DOES;
glTextureBarrierFunc textureBarrier;
glTextureBufferFunc textureBuffer;
glTextureBufferEXTFunc textureBufferEXT;
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
void glwActiveShaderProgram (GLuint pipeline, GLuint program)
gl->compressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data);
}
-void glwCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)
-{
- const glw::Functions* gl = glw::getCurrentThreadFunctions();
- if (!gl)
- return;
- gl->compressedTexImage3DOES(target, level, internalformat, width, height, depth, border, imageSize, data);
-}
-
void glwCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)
{
const glw::Functions* gl = glw::getCurrentThreadFunctions();
gl->compressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
}
-void glwCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
-{
- const glw::Functions* gl = glw::getCurrentThreadFunctions();
- if (!gl)
- return;
- gl->compressedTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
-}
-
void glwCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits)
{
const glw::Functions* gl = glw::getCurrentThreadFunctions();
gl->copyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height);
}
-void glwCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- const glw::Functions* gl = glw::getCurrentThreadFunctions();
- if (!gl)
- return;
- gl->copyTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, x, y, width, height);
-}
-
void glwCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
{
const glw::Functions* gl = glw::getCurrentThreadFunctions();
gl->framebufferTexture3D(target, attachment, textarget, texture, level, zoffset);
}
-void glwFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
-{
- const glw::Functions* gl = glw::getCurrentThreadFunctions();
- if (!gl)
- return;
- gl->framebufferTexture3DOES(target, attachment, textarget, texture, level, zoffset);
-}
-
void glwFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
{
const glw::Functions* gl = glw::getCurrentThreadFunctions();
gl->texImage3DMultisample(target, samples, internalformat, width, height, depth, fixedsamplelocations);
}
-void glwTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)
-{
- const glw::Functions* gl = glw::getCurrentThreadFunctions();
- if (!gl)
- return;
- gl->texImage3DOES(target, level, internalformat, width, height, depth, border, format, type, pixels);
-}
-
void glwTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit)
{
const glw::Functions* gl = glw::getCurrentThreadFunctions();
gl->texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
}
-void glwTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)
-{
- const glw::Functions* gl = glw::getCurrentThreadFunctions();
- if (!gl)
- return;
- gl->texSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
-}
-
void glwTextureBarrier (void)
{
const glw::Functions* gl = glw::getCurrentThreadFunctions();
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
gl->activeTexture = &glActiveTexture;
gl->attachShader = &glAttachShader;
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
gl->activeTexture = &glActiveTexture;
gl->attachShader = &glAttachShader;
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
gl->activeShaderProgram = &glActiveShaderProgram;
gl->activeTexture = &glActiveTexture;
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
gl->activeShaderProgram = &glActiveShaderProgram;
gl->activeTexture = &glActiveTexture;
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
if (de::contains(extSet, "GL_KHR_blend_equation_advanced"))
if (de::contains(extSet, "GL_OES_texture_3D"))
{
- gl->compressedTexImage3DOES = (glCompressedTexImage3DOESFunc) loader->get("glCompressedTexImage3DOES");
- gl->compressedTexSubImage3DOES = (glCompressedTexSubImage3DOESFunc) loader->get("glCompressedTexSubImage3DOES");
- gl->copyTexSubImage3DOES = (glCopyTexSubImage3DOESFunc) loader->get("glCopyTexSubImage3DOES");
- gl->framebufferTexture3DOES = (glFramebufferTexture3DOESFunc) loader->get("glFramebufferTexture3DOES");
- gl->texImage3DOES = (glTexImage3DOESFunc) loader->get("glTexImage3DOES");
- gl->texSubImage3DOES = (glTexSubImage3DOESFunc) loader->get("glTexSubImage3DOES");
+ gl->compressedTexImage3D = (glCompressedTexImage3DFunc) loader->get("glCompressedTexImage3DOES");
+ gl->compressedTexSubImage3D = (glCompressedTexSubImage3DFunc) loader->get("glCompressedTexSubImage3DOES");
+ gl->copyTexSubImage3D = (glCopyTexSubImage3DFunc) loader->get("glCopyTexSubImage3DOES");
+ gl->framebufferTexture3D = (glFramebufferTexture3DFunc) loader->get("glFramebufferTexture3DOES");
+ gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3DOES");
+ gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3DOES");
}
if (de::contains(extSet, "GL_OES_texture_storage_multisample_2d_array"))
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
if (de::contains(extSet, "GL_KHR_blend_equation_advanced"))
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture");
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
#define GL_ES_VERSION_2_0 1
#define GL_ES_VERSION_3_0 1
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
GLW_APICALL void GLW_APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program)
}
-GLW_APICALL void GLW_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)
-{
- DE_UNREF(target);
- DE_UNREF(level);
- DE_UNREF(internalformat);
- DE_UNREF(width);
- DE_UNREF(height);
- DE_UNREF(depth);
- DE_UNREF(border);
- DE_UNREF(imageSize);
- DE_UNREF(data);
-
-}
-
GLW_APICALL void GLW_APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)
{
DE_UNREF(target);
}
-GLW_APICALL void GLW_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
-{
- DE_UNREF(target);
- DE_UNREF(level);
- DE_UNREF(xoffset);
- DE_UNREF(yoffset);
- DE_UNREF(zoffset);
- DE_UNREF(width);
- DE_UNREF(height);
- DE_UNREF(depth);
- DE_UNREF(format);
- DE_UNREF(imageSize);
- DE_UNREF(data);
-
-}
-
GLW_APICALL void GLW_APIENTRY glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits)
{
DE_UNREF(texture);
}
-GLW_APICALL void GLW_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-{
- DE_UNREF(target);
- DE_UNREF(level);
- DE_UNREF(xoffset);
- DE_UNREF(yoffset);
- DE_UNREF(zoffset);
- DE_UNREF(x);
- DE_UNREF(y);
- DE_UNREF(width);
- DE_UNREF(height);
-
-}
-
GLW_APICALL void GLW_APIENTRY glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
{
DE_UNREF(texture);
}
-GLW_APICALL void GLW_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
-{
- DE_UNREF(target);
- DE_UNREF(attachment);
- DE_UNREF(textarget);
- DE_UNREF(texture);
- DE_UNREF(level);
- DE_UNREF(zoffset);
-
-}
-
GLW_APICALL void GLW_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
{
DE_UNREF(target);
}
-GLW_APICALL void GLW_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)
-{
- DE_UNREF(target);
- DE_UNREF(level);
- DE_UNREF(internalformat);
- DE_UNREF(width);
- DE_UNREF(height);
- DE_UNREF(depth);
- DE_UNREF(border);
- DE_UNREF(format);
- DE_UNREF(type);
- DE_UNREF(pixels);
-
-}
-
GLW_APICALL void GLW_APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit)
{
DE_UNREF(target);
}
-GLW_APICALL void GLW_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)
-{
- DE_UNREF(target);
- DE_UNREF(level);
- DE_UNREF(xoffset);
- DE_UNREF(yoffset);
- DE_UNREF(zoffset);
- DE_UNREF(width);
- DE_UNREF(height);
- DE_UNREF(depth);
- DE_UNREF(format);
- DE_UNREF(type);
- DE_UNREF(pixels);
-
-}
-
GLW_APICALL void GLW_APIENTRY glTextureBarrier (void)
{
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
- * Generated from Khronos GL API description (gl.xml) revision 97558118d4a8ab2af749867899555273c20827ce.
+ * Generated from Khronos GL API description (gl.xml) revision a27ed07cbf0a6240dcc7ac030f975af0c85d51a0.
*/
gl->activeShaderProgram = glActiveShaderProgram;
gl->activeTexture = glActiveTexture;
gl->compressedTexImage1D = glCompressedTexImage1D;
gl->compressedTexImage2D = glCompressedTexImage2D;
gl->compressedTexImage3D = glCompressedTexImage3D;
-gl->compressedTexImage3DOES = glCompressedTexImage3DOES;
gl->compressedTexSubImage1D = glCompressedTexSubImage1D;
gl->compressedTexSubImage2D = glCompressedTexSubImage2D;
gl->compressedTexSubImage3D = glCompressedTexSubImage3D;
-gl->compressedTexSubImage3DOES = glCompressedTexSubImage3DOES;
gl->compressedTextureImage1DEXT = glCompressedTextureImage1DEXT;
gl->compressedTextureImage2DEXT = glCompressedTextureImage2DEXT;
gl->compressedTextureImage3DEXT = glCompressedTextureImage3DEXT;
gl->copyTexSubImage1D = glCopyTexSubImage1D;
gl->copyTexSubImage2D = glCopyTexSubImage2D;
gl->copyTexSubImage3D = glCopyTexSubImage3D;
-gl->copyTexSubImage3DOES = glCopyTexSubImage3DOES;
gl->copyTextureImage1DEXT = glCopyTextureImage1DEXT;
gl->copyTextureImage2DEXT = glCopyTextureImage2DEXT;
gl->copyTextureSubImage1D = glCopyTextureSubImage1D;
gl->framebufferTexture1D = glFramebufferTexture1D;
gl->framebufferTexture2D = glFramebufferTexture2D;
gl->framebufferTexture3D = glFramebufferTexture3D;
-gl->framebufferTexture3DOES = glFramebufferTexture3DOES;
gl->framebufferTextureLayer = glFramebufferTextureLayer;
gl->frontFace = glFrontFace;
gl->genBuffers = glGenBuffers;
gl->texImage2DMultisample = glTexImage2DMultisample;
gl->texImage3D = glTexImage3D;
gl->texImage3DMultisample = glTexImage3DMultisample;
-gl->texImage3DOES = glTexImage3DOES;
gl->texPageCommitmentARB = glTexPageCommitmentARB;
gl->texParameterIiv = glTexParameterIiv;
gl->texParameterIuiv = glTexParameterIuiv;
gl->texSubImage1D = glTexSubImage1D;
gl->texSubImage2D = glTexSubImage2D;
gl->texSubImage3D = glTexSubImage3D;
-gl->texSubImage3DOES = glTexSubImage3DOES;
gl->textureBarrier = glTextureBarrier;
gl->textureBuffer = glTextureBuffer;
gl->textureBufferEXT = glTextureBufferEXT;
OPENGL_INC_DIR = os.path.join(OPENGL_DIR, "wrapper")
GL_SOURCE = khr_util.registry_cache.RegistrySource(
- "https://raw.githubusercontent.com/KhronosGroup/OpenGL-Registry",
+ "git@gitlab.khronos.org:opengl/registry.git",
"xml/gl.xml",
- "97558118d4a8ab2af749867899555273c20827ce",
- "2475e1ff6d69048e67a49188d8be09195b261ed96b2b4108a0f7d7a459834674")
+ "a27ed07cbf0a6240dcc7ac030f975af0c85d51a0",
+ "3b653b7b49fe271f16c73b64251087103801632d6f381110cf8b2f1dbe301e15")
EXTENSIONS = [
'GL_KHR_texture_compression_astc_ldr',
'GL_ARB_shader_viewport_layer_array',
'GL_ARB_sparse_buffer',
'GL_ARB_sparse_texture',
+ 'GL_ARB_spirv_extensions',
'GL_ARB_tessellation_shader',
'GL_ARB_texture_barrier',
'GL_ARB_texture_filter_minmax',