LOTNode::~LOTNode() {}
LOTNode::LOTNode() {}
+
+void initLogging()
+{
+#if defined(__ARM_NEON__)
+ set_log_level(LogLevel::OFF);
+#else
+ initialize(GuaranteedLogger(), "/tmp/", "lotti-player", 1);
+ set_log_level(LogLevel::INFO);
+#endif
+}
+
+V_CONSTRUCTOR_FUNCTION(initLogging)
return static_cast<unsigned int>(level) >=
loglevel.load(std::memory_order_relaxed);
}
-
-void initDebug()
-{
- initialize(GuaranteedLogger(), "/tmp/", "lotti-player", 1);
- set_log_level(LogLevel::INFO);
-}
-
-#ifndef DEBUG_CONSTRUCTOR_FUNCTION
-#define DEBUG_CONSTRUCTOR_FUNCTION0(AFUNC) \
- namespace { \
- static const struct AFUNC##_ctor_class_ { \
- inline AFUNC##_ctor_class_() { AFUNC(); } \
- } AFUNC##_ctor_instance_; \
- }
-
-#define DEBUG_CONSTRUCTOR_FUNCTION(AFUNC) DEBUG_CONSTRUCTOR_FUNCTION0(AFUNC)
-#endif
-
-DEBUG_CONSTRUCTOR_FUNCTION(initDebug)