--- /dev/null
+set(LLVM_LINK_COMPONENTS
+ Support
+ )
+
+add_llvm_fuzzer(lldb-commandinterpreter-fuzzer
+ EXCLUDE_FROM_ALL
+ lldb-commandinterpreter-fuzzer.cpp
+ )
+
+if(TARGET lldb-commandinterpreter-fuzzer)
+ target_include_directories(lldb-commandinterpreter-fuzzer PRIVATE ..)
+ target_link_libraries(lldb-commandinterpreter-fuzzer
+ PRIVATE
+ liblldb
+ )
+
+ # This will create a directory specifically for the fuzzer's artifacts, go to that
+ # directory and run the fuzzer from there. When the fuzzer exits the input
+ # artifact that caused it to exit will be written to a directory within the
+ # build directory
+ add_custom_target(fuzz-lldb-commandinterpreter
+ COMMENT "Running the LLDB command interpreter fuzzer..."
+ COMMAND mkdir -p ${CMAKE_BINARY_DIR}/fuzzer-artifacts/commandinterpreter-artifacts &&
+ cd ${CMAKE_BINARY_DIR}/fuzzer-artifacts/commandinterpreter-artifacts
+ && $<TARGET_FILE:lldb-commandinterpreter-fuzzer> -dict=${CMAKE_CURRENT_SOURCE_DIR}/inputdictionary.txt -only_ascii=1 -artifact_prefix=commandinterpreter-
+ USES_TERMINAL
+ )
+endif()
--- /dev/null
+//===-- lldb-commandinterpreter-fuzzer.cpp -------------------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===---------------------------------------------------------------------===//
+
+#include <string>
+
+#include "lldb/API/SBCommandInterpreter.h"
+#include "lldb/API/SBCommandInterpreterRunOptions.h"
+#include "lldb/API/SBCommandReturnObject.h"
+#include "lldb/API/SBDebugger.h"
+#include "lldb/API/SBTarget.h"
+
+using namespace lldb;
+
+extern "C" int LLVMFuzzerInitialize(int *argc, char ***argv) {
+ SBDebugger::Initialize();
+ return 0;
+}
+
+extern "C" int LLVMFuzzerTestOneInput(uint8_t *data, size_t size) {
+ // Convert the data into a null-terminated string
+ std::string str((char *)data, size);
+
+ // Create a debugger and a dummy target
+ SBDebugger debugger = SBDebugger::Create(false);
+ SBTarget target = debugger.GetDummyTarget();
+
+ // Create a command interpreter for the current debugger
+ // A return object is needed to run the command interpreter
+ SBCommandReturnObject ro = SBCommandReturnObject();
+ SBCommandInterpreter ci = debugger.GetCommandInterpreter();
+
+ // Use the fuzzer generated input as input for the command interpreter
+ if (ci.IsValid()) {
+ ci.HandleCommand(str.c_str(), ro, false);
+ }
+
+ debugger.DeleteTarget(target);
+ SBDebugger::Destroy(debugger);
+ SBModule::GarbageCollectAllocatedModules();
+
+ return 0;
+}