rc_body.append('};')
return "\n".join(rc_body)
+ def _generate_replay_display_init_xgl(self):
+ dix_body = []
+ dix_body.append('XGL_RESULT xglDisplay::init_xgl(unsigned int gpu_idx)')
+ dix_body.append('{')
+ dix_body.append('#if 0')
+ dix_body.append(' XGL_APPLICATION_INFO appInfo = {};')
+ dix_body.append(' appInfo.pAppName = APP_NAME;')
+ dix_body.append(' appInfo.pEngineName = "";')
+ dix_body.append(' appInfo.apiVersion = XGL_API_VERSION;')
+ dix_body.append(' XGL_RESULT res = xglInitAndEnumerateGpus(&appInfo, NULL, XGL_MAX_PHYSICAL_GPUS, &m_gpuCount, m_gpus);')
+ dix_body.append(' if ( res == XGL_SUCCESS ) {')
+ dix_body.append(' // retrieve the GPU information for all GPUs')
+ dix_body.append(' for( XGL_UINT32 gpu = 0; gpu < m_gpuCount; gpu++)')
+ dix_body.append(' {')
+ dix_body.append(' XGL_SIZE gpuInfoSize = sizeof(m_gpuProps[0]);\n')
+ dix_body.append(' // get the GPU physical properties:')
+ dix_body.append(' res = xglGetGpuInfo( m_gpus[gpu], XGL_INFO_TYPE_PHYSICAL_GPU_PROPERTIES, &gpuInfoSize, &m_gpuProps[gpu]);')
+ dix_body.append(' if (res != XGL_SUCCESS)')
+ dix_body.append(' glv_LogWarn("Failed to retrieve properties for gpu[%d] result %d\\n", gpu, res);')
+ dix_body.append(' }')
+ dix_body.append(' res = XGL_SUCCESS;')
+ dix_body.append(' } else if ((gpu_idx + 1) > m_gpuCount) {')
+ dix_body.append(' glv_LogError("xglInitAndEnumerate number of gpus does not include requested index: num %d, requested %d\\n", m_gpuCount, gpu_idx);')
+ dix_body.append(' return -1;')
+ dix_body.append(' } else {')
+ dix_body.append(' glv_LogError("xglInitAndEnumerate failed\\n");')
+ dix_body.append(' return res;')
+ dix_body.append(' }')
+ dix_body.append(' // TODO add multi-gpu support always use gpu[gpu_idx] for now')
+ dix_body.append(' // get all extensions supported by this device gpu[gpu_idx]')
+ dix_body.append(' // first check if extensions are available and save a list of them')
+ dix_body.append(' bool foundWSIExt = false;')
+ dix_body.append(' for( int ext = 0; ext < sizeof( extensions ) / sizeof( extensions[0] ); ext++)')
+ dix_body.append(' {')
+ dix_body.append(' res = xglGetExtensionSupport( m_gpus[gpu_idx], extensions[ext] );')
+ dix_body.append(' if (res == XGL_SUCCESS) {')
+ dix_body.append(' m_extensions.push_back((XGL_CHAR *) extensions[ext]);')
+ dix_body.append(' if (!strcmp(extensions[ext], "XGL_WSI_WINDOWS"))')
+ dix_body.append(' foundWSIExt = true;')
+ dix_body.append(' }')
+ dix_body.append(' }')
+ dix_body.append(' if (!foundWSIExt) {')
+ dix_body.append(' glv_LogError("XGL_WSI_WINDOWS extension not supported by gpu[%d]\\n", gpu_idx);')
+ dix_body.append(' return XGL_ERROR_INCOMPATIBLE_DEVICE;')
+ dix_body.append(' }')
+ dix_body.append(' // TODO generalize this: use one universal queue for now')
+ dix_body.append(' XGL_DEVICE_QUEUE_CREATE_INFO dqci = {};')
+ dix_body.append(' dqci.queueCount = 1;')
+ dix_body.append(' dqci.queueType = XGL_QUEUE_UNIVERSAL;')
+ dix_body.append(' // create the device enabling validation level 4')
+ dix_body.append(' const XGL_CHAR * const * extNames = &m_extensions[0];')
+ dix_body.append(' XGL_DEVICE_CREATE_INFO info = {};')
+ dix_body.append(' info.queueRecordCount = 1;')
+ dix_body.append(' info.pRequestedQueues = &dqci;')
+ dix_body.append(' info.extensionCount = static_cast <XGL_UINT> (m_extensions.size());')
+ dix_body.append(' info.ppEnabledExtensionNames = extNames;')
+ dix_body.append(' info.flags = XGL_DEVICE_CREATE_VALIDATION;')
+ dix_body.append(' info.maxValidationLevel = XGL_VALIDATION_LEVEL_4;')
+ dix_body.append(' XGL_BOOL xglTrue = XGL_TRUE;')
+ dix_body.append(' res = xglDbgSetGlobalOption( XGL_DBG_OPTION_BREAK_ON_ERROR, sizeof( xglTrue ), &xglTrue );')
+ dix_body.append(' if (res != XGL_SUCCESS)')
+ dix_body.append(' glv_LogWarn("Could not set debug option break on error\\n");')
+ dix_body.append(' res = xglCreateDevice( m_gpus[0], &info, &m_dev[gpu_idx]);')
+ dix_body.append(' return res;')
+ dix_body.append('#else')
+ dix_body.append(' return XGL_ERROR_INITIALIZATION_FAILED;')
+ dix_body.append('#endif')
+ dix_body.append('}')
+ return "\n".join(dix_body)
+
+ def _generate_replay_display_init(self):
+ di_body = []
+ di_body.append('int xglDisplay::init(const unsigned int gpu_idx)')
+ di_body.append('{')
+ di_body.append(' //m_gpuIdx = gpu_idx;')
+ di_body.append('#if 0')
+ di_body.append(' XGL_RESULT result = init_xgl(gpu_idx);')
+ di_body.append(' if (result != XGL_SUCCESS) {')
+ di_body.append(' glv_LogError("could not init xgl library");')
+ di_body.append(' return -1;')
+ di_body.append(' } else {')
+ di_body.append(' m_initedXGL = true;')
+ di_body.append(' }')
+ di_body.append('#endif')
+ di_body.append('#if defined(PLATFORM_LINUX)')
+ di_body.append(' const xcb_setup_t *setup;')
+ di_body.append(' xcb_screen_iterator_t iter;')
+ di_body.append(' int scr;')
+ di_body.append(' xcb_connection_t *pConnection;')
+ di_body.append(' pConnection = xcb_connect(NULL, &scr);')
+ di_body.append(' setup = xcb_get_setup(pConnection);')
+ di_body.append(' iter = xcb_setup_roots_iterator(setup);')
+ di_body.append(' while (scr-- > 0)')
+ di_body.append(' xcb_screen_next(&iter);')
+ di_body.append(' m_pXcbScreen = iter.data;')
+ di_body.append(' m_WsiConnection.pConnection = pConnection;')
+ di_body.append(' m_WsiConnection.root = m_pXcbScreen->root;')
+ di_body.append('#endif')
+ di_body.append(' return 0;')
+ di_body.append('}')
+ return "\n".join(di_body)
+
+ def _generate_replay_display_structors(self):
+ ds_body = []
+ ds_body.append('xglDisplay::xglDisplay()')
+ ds_body.append(' : m_initedXGL(false),')
+ ds_body.append(' m_windowWidth(0),')
+ ds_body.append(' m_windowHeight(0)')
+ ds_body.append('{')
+ ds_body.append('#if defined(WIN32)')
+ ds_body.append(' m_windowHandle = NULL;')
+ ds_body.append('#elif defined(PLATFORM_LINUX)')
+ ds_body.append(' m_WsiConnection.pConnection = NULL;')
+ ds_body.append(' m_WsiConnection.root = 0;')
+ ds_body.append(' m_WsiConnection.provider = 0;')
+ ds_body.append(' m_pXcbScreen = NULL;')
+ ds_body.append(' m_XcbWindow = 0;')
+ ds_body.append('#endif')
+ ds_body.append('}')
+ ds_body.append('xglDisplay::~xglDisplay()')
+ ds_body.append('{')
+ ds_body.append('#ifdef PLATFORM_LINUX')
+ ds_body.append(' if (m_XcbWindow != 0)')
+ ds_body.append(' {')
+ ds_body.append(' xcb_destroy_window(m_WsiConnection.pConnection, m_XcbWindow);')
+ ds_body.append(' }')
+ ds_body.append(' if (m_WsiConnection.pConnection != NULL)')
+ ds_body.append(' {')
+ ds_body.append(' xcb_disconnect(m_WsiConnection.pConnection);')
+ ds_body.append(' }')
+ ds_body.append('#endif')
+ ds_body.append('}')
+ return "\n".join(ds_body)
+
+ def _generate_replay_display_window(self):
+ dw_body = []
+ dw_body.append('#if defined(WIN32)')
+ dw_body.append('LRESULT WINAPI WindowProcXgl( HWND window, unsigned int msg, WPARAM wp, LPARAM lp)')
+ dw_body.append('{')
+ dw_body.append(' switch(msg)')
+ dw_body.append(' {')
+ dw_body.append(' case WM_CLOSE:')
+ dw_body.append(' DestroyWindow( window);')
+ dw_body.append(' // fall-thru')
+ dw_body.append(' case WM_DESTROY:')
+ dw_body.append(' PostQuitMessage(0) ;')
+ dw_body.append(' return 0L ;')
+ dw_body.append(' default:')
+ dw_body.append(' return DefWindowProc( window, msg, wp, lp ) ;')
+ dw_body.append(' }')
+ dw_body.append('}')
+ dw_body.append('#endif')
+ dw_body.append('int xglDisplay::set_window(glv_window_handle hWindow, unsigned int width, unsigned int height)')
+ dw_body.append('{')
+ dw_body.append('#if defined(WIN32)')
+ dw_body.append(' m_windowHandle = hWindow;')
+ dw_body.append('#elif defined(PLATFORM_LINUX)')
+ dw_body.append(' m_XcbWindow = hWindow;')
+ dw_body.append('#endif')
+ dw_body.append(' m_windowWidth = width;')
+ dw_body.append(' m_windowHeight = height;')
+ dw_body.append(' return 0;')
+ dw_body.append('}\n')
+ dw_body.append('int xglDisplay::create_window(const unsigned int width, const unsigned int height)')
+ dw_body.append('{')
+ dw_body.append('#if defined(WIN32)')
+ dw_body.append(' // Register Window class')
+ dw_body.append(' WNDCLASSEX wcex = {};')
+ dw_body.append(' wcex.cbSize = sizeof( WNDCLASSEX);')
+ dw_body.append(' wcex.style = CS_HREDRAW | CS_VREDRAW;')
+ dw_body.append(' wcex.lpfnWndProc = WindowProcXgl;')
+ dw_body.append(' wcex.cbClsExtra = 0;')
+ dw_body.append(' wcex.cbWndExtra = 0;')
+ dw_body.append(' wcex.hInstance = GetModuleHandle(0);')
+ dw_body.append(' wcex.hIcon = LoadIcon(wcex.hInstance, MAKEINTRESOURCE( IDI_ICON));')
+ dw_body.append(' wcex.hCursor = LoadCursor( NULL, IDC_ARROW);')
+ dw_body.append(' wcex.hbrBackground = ( HBRUSH )( COLOR_WINDOW + 1);')
+ dw_body.append(' wcex.lpszMenuName = NULL;')
+ dw_body.append(' wcex.lpszClassName = APP_NAME;')
+ dw_body.append(' wcex.hIconSm = LoadIcon( wcex.hInstance, MAKEINTRESOURCE( IDI_ICON));')
+ dw_body.append(' if( !RegisterClassEx( &wcex))')
+ dw_body.append(' {')
+ dw_body.append(' glv_LogError("Failed to register windows class\\n");')
+ dw_body.append(' return -1;')
+ dw_body.append(' }\n')
+ dw_body.append(' // create the window')
+ dw_body.append(' m_windowHandle = CreateWindow(APP_NAME, APP_NAME, WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU, 0, 0,')
+ dw_body.append(' width, height, NULL, NULL, wcex.hInstance, NULL);\n')
+ dw_body.append(' if (m_windowHandle)')
+ dw_body.append(' {')
+ dw_body.append(' ShowWindow( m_windowHandle, SW_SHOWDEFAULT);')
+ dw_body.append(' m_windowWidth = width;')
+ dw_body.append(' m_windowHeight = height;')
+ dw_body.append(' } else {')
+ dw_body.append(' glv_LogError("Failed to create window\\n");')
+ dw_body.append(' return -1;')
+ dw_body.append(' }')
+ dw_body.append(' return 0;')
+ dw_body.append('#elif defined(PLATFORM_LINUX)\n')
+ dw_body.append(' uint32_t value_mask, value_list[32];')
+ dw_body.append(' m_XcbWindow = xcb_generate_id(m_WsiConnection.pConnection);\n')
+ dw_body.append(' value_mask = XCB_CW_BACK_PIXEL | XCB_CW_EVENT_MASK;')
+ dw_body.append(' value_list[0] = m_pXcbScreen->black_pixel;')
+ dw_body.append(' value_list[1] = XCB_EVENT_MASK_KEY_RELEASE |')
+ dw_body.append(' XCB_EVENT_MASK_EXPOSURE;\n')
+ dw_body.append(' xcb_create_window(m_WsiConnection.pConnection,')
+ dw_body.append(' XCB_COPY_FROM_PARENT,')
+ dw_body.append(' m_XcbWindow, m_WsiConnection.root,')
+ dw_body.append(' 0, 0, width, height, 0,')
+ dw_body.append(' XCB_WINDOW_CLASS_INPUT_OUTPUT,')
+ dw_body.append(' m_pXcbScreen->root_visual,')
+ dw_body.append(' value_mask, value_list);\n')
+ dw_body.append(' xcb_map_window(m_WsiConnection.pConnection, m_XcbWindow);')
+ dw_body.append(' xcb_flush(m_WsiConnection.pConnection);')
+ dw_body.append(' return 0;')
+ dw_body.append('#endif')
+ dw_body.append('}\n')
+ dw_body.append('void xglDisplay::resize_window(const unsigned int width, const unsigned int height)')
+ dw_body.append('{')
+ dw_body.append('#if defined(WIN32)')
+ dw_body.append(' if (width != m_windowWidth || height != m_windowHeight)')
+ dw_body.append(' {')
+ dw_body.append(' SetWindowPos(get_window_handle(), HWND_TOP, 0, 0, width, height, SWP_NOMOVE);')
+ dw_body.append(' m_windowWidth = width;')
+ dw_body.append(' m_windowHeight = height;')
+ dw_body.append(' }')
+ dw_body.append('#elif defined(PLATFORM_LINUX)')
+ dw_body.append(' if (width != m_windowWidth || height != m_windowHeight)')
+ dw_body.append(' {')
+ dw_body.append(' uint32_t values[2];')
+ dw_body.append(' values[0] = width;')
+ dw_body.append(' values[1] = height;')
+ dw_body.append(' xcb_configure_window(m_WsiConnection.pConnection, m_XcbWindow, XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT, values);')
+ dw_body.append(' m_windowWidth = width;')
+ dw_body.append(' m_windowHeight = height;')
+ dw_body.append(' }')
+ dw_body.append('#endif')
+ dw_body.append('}\n')
+ dw_body.append('void xglDisplay::process_event()')
+ dw_body.append('{')
+ dw_body.append('}')
+ return "\n".join(dw_body)
+
+ def _generate_replay_structors(self):
+ rs_body = []
+ rs_body.append('xglReplay::xglReplay(unsigned int debugLevel)')
+ rs_body.append('{')
+ rs_body.append(' m_display = new xglDisplay();')
+ rs_body.append(' m_debugLevel = debugLevel;')
+ rs_body.append('}\n')
+ rs_body.append('xglReplay::~xglReplay()')
+ rs_body.append('{')
+ rs_body.append(' delete m_display;')
+ rs_body.append(' glv_platform_close_library(m_xglFuncs.m_libHandle);')
+ rs_body.append('}')
+ return "\n".join(rs_body)
+
+ def _generate_replay_init(self):
+ ri_body = []
+ ri_body.append('int xglReplay::init(glv_replay::Display & disp)')
+ ri_body.append('{')
+ ri_body.append(' int err;')
+ ri_body.append('#if defined _WIN64')
+ ri_body.append(' HMODULE handle = LoadLibrary("xgl64.dll" );')
+ ri_body.append('#elif defined _WIN32')
+ ri_body.append(' HMODULE handle = LoadLibrary("xgl32.dll" );')
+ ri_body.append('#elif defined PLATFORM_LINUX')
+ ri_body.append(' void * handle = dlopen("libXGL.so", RTLD_LAZY);')
+ ri_body.append('#endif\n')
+ ri_body.append(' if (handle == NULL) {')
+ ri_body.append(' glv_LogError("Failed to open xgl library.\\n");')
+ ri_body.append(' return -1;')
+ ri_body.append(' }')
+ ri_body.append(' m_xglFuncs.init_funcs(handle);')
+ ri_body.append(' disp.set_implementation(m_display);')
+ ri_body.append(' if ((err = m_display->init(disp.get_gpu())) != 0) {')
+ ri_body.append(' glv_LogError("Failed to init XGL display.\\n");')
+ ri_body.append(' return err;')
+ ri_body.append(' }')
+ ri_body.append(' if (disp.get_window_handle() == 0)')
+ ri_body.append(' {')
+ ri_body.append(' if ((err = m_display->create_window(disp.get_width(), disp.get_height())) != 0) {')
+ ri_body.append(' glv_LogError("Failed to create Window\\n");')
+ ri_body.append(' return err;')
+ ri_body.append(' }')
+ ri_body.append(' }')
+ ri_body.append(' else')
+ ri_body.append(' {')
+ ri_body.append(' if ((err = m_display->set_window(disp.get_window_handle(), disp.get_width(), disp.get_height())) != 0)')
+ ri_body.append(' {')
+ ri_body.append(' glv_LogError("Failed to set Window\\n");')
+ ri_body.append(' return err;')
+ ri_body.append(' }')
+ ri_body.append(' }')
+ ri_body.append(' return 0;')
+ ri_body.append('}')
+ return "\n".join(ri_body)
+
+ def _generate_replay_remap(self):
+ # values to map and bool indicates if remap required for source
+ rr_dict = {'pageCount': False, 'realStartPage': False, 'realMem': True, 'virtualStartPage': False, 'virtualMem': True}
+ rr_body = []
+ rr_body.append('void xglReplay::copy_mem_remap_range_struct(XGL_VIRTUAL_MEMORY_REMAP_RANGE *outRange, const XGL_VIRTUAL_MEMORY_REMAP_RANGE *inRange)\n{')
+ for k in rr_dict:
+ if rr_dict[k]:
+ rr_body.append(' outRange->%s = remap(inRange->%s);' % (k, k))
+ else:
+ rr_body.append(' outRange->%s = inRange->%s;' % (k, k))
+ rr_body.append('}')
+ return "\n".join(rr_body)
+
+ def _generate_replay_errors(self):
+ re_body = []
+ re_body.append('glv_replay::GLV_REPLAY_RESULT xglReplay::handle_replay_errors(const char* entrypointName, const XGL_RESULT resCall, const XGL_RESULT resTrace, const glv_replay::GLV_REPLAY_RESULT resIn)')
+ re_body.append('{')
+ re_body.append(' glv_replay::GLV_REPLAY_RESULT res = resIn;')
+ re_body.append(' if (resCall != resTrace) {')
+ re_body.append(' glv_LogWarn("Mismatched return from API call (%s) traced result %s, replay result %s\\n", entrypointName,')
+ re_body.append(' string_XGL_RESULT(resTrace), string_XGL_RESULT(resCall));')
+ re_body.append(' res = glv_replay::GLV_REPLAY_BAD_RETURN;')
+ re_body.append(' }')
+ re_body.append('#if 0')
+ re_body.append(' if (resCall != XGL_SUCCESS) {')
+ re_body.append(' glv_LogWarn("API call (%s) returned failed result %s\\n", entrypointName, string_XGL_RESULT(resCall));')
+ re_body.append(' }')
+ re_body.append('#endif')
+ re_body.append(' return res;')
+ re_body.append('}')
+ return "\n".join(re_body)
+
+ def _generate_replay_init_funcs(self):
+ rif_body = []
+ rif_body.append('void xglFuncs::init_funcs(void * handle)\n{\n m_libHandle = handle;')
+ for proto in self.protos:
+ rif_body.append(' real_xgl%s = (type_xgl%s)(glv_platform_get_library_entrypoint(handle, "xgl%s"));' % (proto.name, proto.name, proto.name))
+ rif_body.append('}')
+ return "\n".join(rif_body)
+
+ def _get_packet_param(self, t, n):
+ # list of types that require remapping
+ remap_list = ['XGL_PHYSICAL_GPU', 'XGL_DEVICE', 'XGL_QUEUE', 'XGL_GPU_MEMORY', 'XGL_IMAGE', 'XGL_IMAGE_VIEW', 'XGL_COLOR_ATTACHMENT_VIEW',
+ 'XGL_DEPTH_STENCIL_VIEW', 'XGL_SHADER', 'XGL_PIPELINE', 'XGL_PIPELINE_DELTA', 'XGL_SAMPLER', 'XGL_DESCRIPTOR_SET',
+ 'XGL_VIEWPORT_STATE_OBJECT', 'XGL_RASTER_STATE_OBJECT', 'XGL_MSAA_STATE_OBJECT', 'XGL_COLOR_BLEND_STATE_OBJECT',
+ 'XGL_DEPTH_STENCIL_STATE_OBJECT', 'XGL_CMD_BUFFER', 'XGL_FENCE', 'XGL_QUEUE_SEMAPHORE', 'XGL_EVENT', 'XGL_QUERY_POOL',
+ 'XGL_STATE_OBJECT', 'XGL_BASE_OBJECT', 'XGL_OBJECT']
+ param_exclude_list = ['p1', 'p2']
+ if t.strip('*').strip('const ') in remap_list and n not in param_exclude_list:
+ return 'remap(pPacket->%s)' % (n)
+ return 'pPacket->%s' % (n)
+
+ def _gen_replay_init_and_enum_gpus(self):
+ ieg_body = []
+ ieg_body.append(' if (!m_display->m_initedXGL)')
+ ieg_body.append(' {')
+ ieg_body.append(' XGL_UINT gpuCount;')
+ ieg_body.append(' XGL_PHYSICAL_GPU gpus[XGL_MAX_PHYSICAL_GPUS];')
+ ieg_body.append(' XGL_UINT maxGpus = (pPacket->maxGpus < XGL_MAX_PHYSICAL_GPUS) ? pPacket->maxGpus : XGL_MAX_PHYSICAL_GPUS;')
+ ieg_body.append(' replayResult = m_xglFuncs.real_xglInitAndEnumerateGpus(pPacket->pAppInfo, pPacket->pAllocCb, maxGpus, &gpuCount, &gpus[0]);')
+ ieg_body.append(' CHECK_RETURN_VALUE(xglInitAndEnumerateGpus);')
+ ieg_body.append(' //TODO handle different number of gpus in trace versus replay')
+ ieg_body.append(' if (gpuCount != *(pPacket->pGpuCount))')
+ ieg_body.append(' {')
+ ieg_body.append(' glv_LogWarn("number of gpus mismatched in replay %u versus trace %u\\n", gpuCount, *(pPacket->pGpuCount));')
+ ieg_body.append(' }')
+ ieg_body.append(' else if (gpuCount == 0)')
+ ieg_body.append(' {')
+ ieg_body.append(' glv_LogError("xglInitAndEnumerateGpus number of gpus is zero\\n");')
+ ieg_body.append(' }')
+ ieg_body.append(' else')
+ ieg_body.append(' {')
+ ieg_body.append(' glv_LogInfo("Enumerated %d GPUs in the system\\n", gpuCount);')
+ ieg_body.append(' }')
+ ieg_body.append(' clear_all_map_handles();')
+ ieg_body.append(' // TODO handle enumeration results in a different order from trace to replay')
+ ieg_body.append(' for (XGL_UINT i = 0; i < gpuCount; i++)')
+ ieg_body.append(' {')
+ ieg_body.append(' if (pPacket->pGpus)')
+ ieg_body.append(' add_to_map(&(pPacket->pGpus[i]), &(gpus[i]));')
+ ieg_body.append(' }')
+ ieg_body.append(' }')
+ return "\n".join(ieg_body)
+
+ def _gen_replay_get_gpu_info(self):
+ ggi_body = []
+ ggi_body.append(' if (!m_display->m_initedXGL)')
+ ggi_body.append(' {')
+ ggi_body.append(' switch (pPacket->infoType) {')
+ ggi_body.append(' case XGL_INFO_TYPE_PHYSICAL_GPU_PROPERTIES:')
+ ggi_body.append(' {')
+ ggi_body.append(' XGL_PHYSICAL_GPU_PROPERTIES gpuProps;')
+ ggi_body.append(' XGL_SIZE dataSize = sizeof(XGL_PHYSICAL_GPU_PROPERTIES);')
+ ggi_body.append(' replayResult = m_xglFuncs.real_xglGetGpuInfo(remap(pPacket->gpu), pPacket->infoType, &dataSize,')
+ ggi_body.append(' (pPacket->pData == NULL) ? NULL : &gpuProps);')
+ ggi_body.append(' if (pPacket->pData != NULL)')
+ ggi_body.append(' {')
+ ggi_body.append(' glv_LogInfo("Replay Gpu Properties\\n");')
+ ggi_body.append(' glv_LogInfo("Vendor ID %x, Device ID %x, name %s\\n",gpuProps.vendorId, gpuProps.deviceId, gpuProps.gpuName);')
+ ggi_body.append(' glv_LogInfo("API version %u, Driver version %u, gpu Type %u\\n",gpuProps.apiVersion, gpuProps.driverVersion, gpuProps.gpuType);')
+ ggi_body.append(' }')
+ ggi_body.append(' break;')
+ ggi_body.append(' }')
+ ggi_body.append(' case XGL_INFO_TYPE_PHYSICAL_GPU_PERFORMANCE:')
+ ggi_body.append(' {')
+ ggi_body.append(' XGL_PHYSICAL_GPU_PERFORMANCE gpuPerfs;')
+ ggi_body.append(' XGL_SIZE dataSize = sizeof(XGL_PHYSICAL_GPU_PERFORMANCE);')
+ ggi_body.append(' replayResult = m_xglFuncs.real_xglGetGpuInfo(remap(pPacket->gpu), pPacket->infoType, &dataSize,')
+ ggi_body.append(' (pPacket->pData == NULL) ? NULL : &gpuPerfs);')
+ ggi_body.append(' if (pPacket->pData != NULL)')
+ ggi_body.append(' {')
+ ggi_body.append(' glv_LogInfo("Replay Gpu Performance\\n");')
+ ggi_body.append(' glv_LogInfo("Max GPU clock %f, max shader ALUs/clock %f, max texel fetches/clock %f\\n",gpuPerfs.maxGpuClock, gpuPerfs.aluPerClock, gpuPerfs.texPerClock);')
+ ggi_body.append(' glv_LogInfo("Max primitives/clock %f, Max pixels/clock %f\\n",gpuPerfs.primsPerClock, gpuPerfs.pixelsPerClock);')
+ ggi_body.append(' }')
+ ggi_body.append(' break;')
+ ggi_body.append(' }')
+ ggi_body.append(' case XGL_INFO_TYPE_PHYSICAL_GPU_QUEUE_PROPERTIES:')
+ ggi_body.append(' {')
+ ggi_body.append(' XGL_PHYSICAL_GPU_QUEUE_PROPERTIES *pGpuQueue, *pQ;')
+ ggi_body.append(' XGL_SIZE dataSize = sizeof(XGL_PHYSICAL_GPU_QUEUE_PROPERTIES);')
+ ggi_body.append(' XGL_SIZE numQueues = 1;')
+ ggi_body.append(' assert(pPacket->pDataSize);')
+ ggi_body.append(' if ((*(pPacket->pDataSize) % dataSize) != 0)')
+ ggi_body.append(' glv_LogWarn("xglGetGpuInfo() for GPU_QUEUE_PROPERTIES not an integral data size assuming 1\\n");')
+ ggi_body.append(' else')
+ ggi_body.append(' numQueues = *(pPacket->pDataSize) / dataSize;')
+ ggi_body.append(' dataSize = numQueues * dataSize;')
+ ggi_body.append(' pQ = static_cast < XGL_PHYSICAL_GPU_QUEUE_PROPERTIES *> (glv_malloc(dataSize));')
+ ggi_body.append(' pGpuQueue = pQ;')
+ ggi_body.append(' replayResult = m_xglFuncs.real_xglGetGpuInfo(remap(pPacket->gpu), pPacket->infoType, &dataSize,')
+ ggi_body.append(' (pPacket->pData == NULL) ? NULL : pGpuQueue);')
+ ggi_body.append(' if (pPacket->pData != NULL)')
+ ggi_body.append(' {')
+ ggi_body.append(' for (unsigned int i = 0; i < numQueues; i++)')
+ ggi_body.append(' {')
+ ggi_body.append(' glv_LogInfo("Replay Gpu Queue Property for index %d, flags %u\\n", i, pGpuQueue->queueFlags);')
+ ggi_body.append(' glv_LogInfo("Max available count %u, max atomic counters %u, supports timestamps %u\\n",pGpuQueue->queueCount, pGpuQueue->maxAtomicCounters, pGpuQueue->supportsTimestamps);')
+ ggi_body.append(' pGpuQueue++;')
+ ggi_body.append(' }')
+ ggi_body.append(' }')
+ ggi_body.append(' glv_free(pQ);')
+ ggi_body.append(' break;')
+ ggi_body.append(' }')
+ ggi_body.append(' default:')
+ ggi_body.append(' {')
+ ggi_body.append(' XGL_SIZE size = 0;')
+ ggi_body.append(' void* pData = NULL;')
+ ggi_body.append(' if (pPacket->pData != NULL && pPacket->pDataSize != NULL)')
+ ggi_body.append(' {')
+ ggi_body.append(' size = *pPacket->pDataSize;')
+ ggi_body.append(' pData = glv_malloc(*pPacket->pDataSize);')
+ ggi_body.append(' }')
+ ggi_body.append(' replayResult = m_xglFuncs.real_xglGetGpuInfo(remap(pPacket->gpu), pPacket->infoType, &size, pData);')
+ ggi_body.append(' if (replayResult == XGL_SUCCESS)')
+ ggi_body.append(' {')
+ ggi_body.append(' if (size != *pPacket->pDataSize && pData == NULL)')
+ ggi_body.append(' {')
+ ggi_body.append(' glv_LogWarn("xglGetGpuInfo returned a differing data size: replay (%d bytes) vs trace (%d bytes)\\n", size, *pPacket->pDataSize);')
+ ggi_body.append(' }')
+ ggi_body.append(' else if (pData != NULL && memcmp(pData, pPacket->pData, size) != 0)')
+ ggi_body.append(' {')
+ ggi_body.append(' glv_LogWarn("xglGetGpuInfo returned differing data contents than the trace file contained.\\n");')
+ ggi_body.append(' }')
+ ggi_body.append(' }')
+ ggi_body.append(' glv_free(pData);')
+ ggi_body.append(' break;')
+ ggi_body.append(' }')
+ ggi_body.append(' };')
+ ggi_body.append(' CHECK_RETURN_VALUE(xglGetGpuInfo);')
+ ggi_body.append(' }')
+ return "\n".join(ggi_body)
+
+ def _gen_replay_create_device(self):
+ cd_body = []
+ cd_body.append(' if (!m_display->m_initedXGL)')
+ cd_body.append(' {')
+ cd_body.append(' XGL_DEVICE device;')
+ cd_body.append(' XGL_DEVICE_CREATE_INFO cInfo;')
+ cd_body.append(' if (m_debugLevel > 0)')
+ cd_body.append(' {')
+ cd_body.append(' memcpy(&cInfo, pPacket->pCreateInfo, sizeof(XGL_DEVICE_CREATE_INFO));')
+ cd_body.append(' cInfo.flags = pPacket->pCreateInfo->flags | XGL_DEVICE_CREATE_VALIDATION_BIT;')
+ cd_body.append(' cInfo.maxValidationLevel = (XGL_VALIDATION_LEVEL)((m_debugLevel <= 4) ? XGL_VALIDATION_LEVEL_0 + m_debugLevel : XGL_VALIDATION_LEVEL_0);')
+ cd_body.append(' pPacket->pCreateInfo = &cInfo;')
+ cd_body.append(' }')
+ cd_body.append(' replayResult = m_xglFuncs.real_xglCreateDevice(remap(pPacket->gpu), pPacket->pCreateInfo, &device);')
+ cd_body.append(' CHECK_RETURN_VALUE(xglCreateDevice);')
+ cd_body.append(' if (replayResult == XGL_SUCCESS)')
+ cd_body.append(' {')
+ cd_body.append(' add_to_map(pPacket->pDevice, &device);')
+ cd_body.append(' }')
+ cd_body.append(' }')
+ return "\n".join(cd_body)
+
+ def _gen_replay_get_extension_support(self):
+ ges_body = []
+ ges_body.append(' if (!m_display->m_initedXGL) {')
+ ges_body.append(' replayResult = m_xglFuncs.real_xglGetExtensionSupport(remap(pPacket->gpu), pPacket->pExtName);')
+ ges_body.append(' CHECK_RETURN_VALUE(xglGetExtensionSupport);')
+ ges_body.append(' if (replayResult == XGL_SUCCESS) {')
+ ges_body.append(' for (unsigned int ext = 0; ext < sizeof(g_extensions) / sizeof(g_extensions[0]); ext++)')
+ ges_body.append(' {')
+ ges_body.append(' if (!strncmp((const char *)g_extensions[ext], (const char *)pPacket->pExtName, strlen(g_extensions[ext]))) {')
+ ges_body.append(' bool extInList = false;')
+ ges_body.append(' for (unsigned int j = 0; j < m_display->m_extensions.size(); ++j) {')
+ ges_body.append(' if (!strncmp((const char *)m_display->m_extensions[j], (const char *)g_extensions[ext], strlen(g_extensions[ext])))')
+ ges_body.append(' extInList = true;')
+ ges_body.append(' break;')
+ ges_body.append(' }')
+ ges_body.append(' if (!extInList)')
+ ges_body.append(' m_display->m_extensions.push_back((XGL_CHAR *) g_extensions[ext]);')
+ ges_body.append(' break;')
+ ges_body.append(' }')
+ ges_body.append(' }')
+ ges_body.append(' }')
+ ges_body.append(' }')
+ return "\n".join(ges_body)
+
+ def _gen_replay_queue_submit(self):
+ qs_body = []
+ qs_body.append(' XGL_CMD_BUFFER *remappedBuffers = NULL;')
+ qs_body.append(' if (pPacket->pCmdBuffers != NULL)')
+ qs_body.append(' {')
+ qs_body.append(' remappedBuffers = GLV_NEW_ARRAY( XGL_CMD_BUFFER, pPacket->cmdBufferCount);')
+ qs_body.append(' for (XGL_UINT i = 0; i < pPacket->cmdBufferCount; i++)')
+ qs_body.append(' {')
+ qs_body.append(' *(remappedBuffers + i) = remap(*(pPacket->pCmdBuffers + i));')
+ qs_body.append(' }')
+ qs_body.append(' }')
+ qs_body.append(' XGL_MEMORY_REF* memRefs = NULL;')
+ qs_body.append(' if (pPacket->pMemRefs != NULL)')
+ qs_body.append(' {')
+ qs_body.append(' memRefs = GLV_NEW_ARRAY(XGL_MEMORY_REF, pPacket->memRefCount);')
+ qs_body.append(' memcpy(memRefs, pPacket->pMemRefs, sizeof(XGL_MEMORY_REF) * pPacket->memRefCount);')
+ qs_body.append(' for (XGL_UINT i = 0; i < pPacket->memRefCount; i++)')
+ qs_body.append(' {')
+ qs_body.append(' memRefs[i].mem = remap(pPacket->pMemRefs[i].mem);')
+ qs_body.append(' }')
+ qs_body.append(' }')
+ qs_body.append(' replayResult = m_xglFuncs.real_xglQueueSubmit(remap(pPacket->queue), pPacket->cmdBufferCount, remappedBuffers, pPacket->memRefCount,')
+ qs_body.append(' memRefs, remap(pPacket->fence));')
+ qs_body.append(' GLV_DELETE(remappedBuffers);')
+ qs_body.append(' GLV_DELETE(memRefs);')
+ return "\n".join(qs_body)
+
+ def _gen_replay_get_memory_heap_count(self):
+ mhc_body = []
+ mhc_body.append(' XGL_UINT count;')
+ mhc_body.append(' replayResult = m_xglFuncs.real_xglGetMemoryHeapCount(remap(pPacket->device), &count);')
+ mhc_body.append(' if (count < 1 || count >= XGL_MAX_MEMORY_HEAPS)')
+ mhc_body.append(' glv_LogError("xglGetMemoryHeapCount returned bad value count = %u\\n", count);')
+ return "\n".join(mhc_body)
+
+ def _gen_replay_get_memory_heap_info(self):
+ mhi_body = []
+ mhi_body.append(' // TODO handle case where traced heap count, ids and properties do not match replay heaps')
+ mhi_body.append(' XGL_SIZE dataSize = sizeof(XGL_MEMORY_HEAP_PROPERTIES);')
+ mhi_body.append(' // TODO check returned properties match queried properties if this makes sense')
+ mhi_body.append(' if (pPacket->heapId >= XGL_MAX_MEMORY_HEAPS)')
+ mhi_body.append(' {')
+ mhi_body.append(' glv_LogError("xglGetMemoryHeapInfo bad heapid (%d) skipping packet\\n");')
+ mhi_body.append(' break;')
+ mhi_body.append(' }')
+ mhi_body.append(' replayResult = m_xglFuncs.real_xglGetMemoryHeapInfo(remap(pPacket->device), pPacket->heapId, pPacket->infoType, &dataSize,')
+ mhi_body.append(' static_cast <XGL_VOID *> (&(m_heapProps[pPacket->heapId])));')
+ mhi_body.append(' if (dataSize != sizeof(XGL_MEMORY_HEAP_PROPERTIES))')
+ mhi_body.append(' glv_LogError("xglGetMemoryHeapInfo returned bad size = %u\\n", dataSize);')
+ return "\n".join(mhi_body)
+
+ def _gen_replay_remap_virtual_memory_pages(self):
+ rvm_body = []
+ rvm_body.append(' XGL_VIRTUAL_MEMORY_REMAP_RANGE *pRemappedRanges = GLV_NEW_ARRAY( XGL_VIRTUAL_MEMORY_REMAP_RANGE, pPacket->rangeCount);')
+ rvm_body.append(' for (XGL_UINT i = 0; i < pPacket->rangeCount; i++)')
+ rvm_body.append(' {')
+ rvm_body.append(' copy_mem_remap_range_struct(pRemappedRanges + i, (pPacket->pRanges + i));')
+ rvm_body.append(' }')
+ rvm_body.append(' XGL_QUEUE_SEMAPHORE *pRemappedPreSema = GLV_NEW_ARRAY(XGL_QUEUE_SEMAPHORE, pPacket->preWaitSemaphoreCount);')
+ rvm_body.append(' for (XGL_UINT i = 0; i < pPacket->preWaitSemaphoreCount; i++)')
+ rvm_body.append(' {')
+ rvm_body.append(' *(pRemappedPreSema + i) = *(pPacket->pPreWaitSemaphores + i);')
+ rvm_body.append(' }')
+ rvm_body.append(' XGL_QUEUE_SEMAPHORE *pRemappedPostSema = GLV_NEW_ARRAY(XGL_QUEUE_SEMAPHORE, pPacket->postSignalSemaphoreCount);')
+ rvm_body.append(' for (XGL_UINT i = 0; i < pPacket->postSignalSemaphoreCount; i++)')
+ rvm_body.append(' {')
+ rvm_body.append(' *(pRemappedPostSema + i) = *(pPacket->pPostSignalSemaphores + i);')
+ rvm_body.append(' }')
+ rvm_body.append(' replayResult = m_xglFuncs.real_xglRemapVirtualMemoryPages(remap(pPacket->device), pPacket->rangeCount, pRemappedRanges, pPacket->preWaitSemaphoreCount,')
+ rvm_body.append(' pPacket->pPreWaitSemaphores, pPacket->postSignalSemaphoreCount, pPacket->pPostSignalSemaphores);')
+ rvm_body.append(' GLV_DELETE(pRemappedRanges);')
+ rvm_body.append(' GLV_DELETE(pRemappedPreSema);')
+ rvm_body.append(' GLV_DELETE(pRemappedPostSema);')
+ return "\n".join(rvm_body)
+
+ def _gen_replay_get_object_info(self):
+ goi_body = []
+ goi_body.append(' XGL_SIZE size = 0;')
+ goi_body.append(' void* pData = NULL;')
+ goi_body.append(' if (pPacket->pData != NULL && pPacket->pDataSize != NULL)')
+ goi_body.append(' {')
+ goi_body.append(' size = *pPacket->pDataSize;')
+ goi_body.append(' pData = glv_malloc(*pPacket->pDataSize);')
+ goi_body.append(' memcpy(pData, pPacket->pData, *pPacket->pDataSize);')
+ goi_body.append(' }')
+ goi_body.append(' replayResult = m_xglFuncs.real_xglGetObjectInfo(remap(pPacket->object), pPacket->infoType, &size, pData);')
+ goi_body.append(' if (replayResult == XGL_SUCCESS)')
+ goi_body.append(' {')
+ goi_body.append(' if (size != *pPacket->pDataSize && pData == NULL)')
+ goi_body.append(' {')
+ goi_body.append(' glv_LogWarn("xglGetObjectInfo returned a differing data size: replay (%d bytes) vs trace (%d bytes)\\n", size, *pPacket->pDataSize);')
+ goi_body.append(' }')
+ goi_body.append(' else if (pData != NULL && memcmp(pData, pPacket->pData, size) != 0)')
+ goi_body.append(' {')
+ goi_body.append(' glv_LogWarn("xglGetObjectInfo returned differing data contents than the trace file contained.\\n");')
+ goi_body.append(' }')
+ goi_body.append(' }')
+ goi_body.append(' glv_free(pData);')
+ return "\n".join(goi_body)
+
+ def _gen_replay_get_format_info(self):
+ gfi_body = []
+ gfi_body.append(' XGL_SIZE size = 0;')
+ gfi_body.append(' void* pData = NULL;')
+ gfi_body.append(' if (pPacket->pData != NULL && pPacket->pDataSize != NULL)')
+ gfi_body.append(' {')
+ gfi_body.append(' size = *pPacket->pDataSize;')
+ gfi_body.append(' pData = glv_malloc(*pPacket->pDataSize);')
+ gfi_body.append(' }')
+ gfi_body.append(' replayResult = m_xglFuncs.real_xglGetFormatInfo(remap(pPacket->device), pPacket->format, pPacket->infoType, &size, pData);')
+ gfi_body.append(' if (replayResult == XGL_SUCCESS)')
+ gfi_body.append(' {')
+ gfi_body.append(' if (size != *pPacket->pDataSize && pData == NULL)')
+ gfi_body.append(' {')
+ gfi_body.append(' glv_LogWarn("xglGetFormatInfo returned a differing data size: replay (%d bytes) vs trace (%d bytes)\\n", size, *pPacket->pDataSize);')
+ gfi_body.append(' }')
+ gfi_body.append(' else if (pData != NULL && memcmp(pData, pPacket->pData, size) != 0)')
+ gfi_body.append(' {')
+ gfi_body.append(' glv_LogWarn("xglGetFormatInfo returned differing data contents than the trace file contained.\\n");')
+ gfi_body.append(' }')
+ gfi_body.append(' }')
+ gfi_body.append(' glv_free(pData);')
+ return "\n".join(gfi_body)
+
+ def _gen_replay_get_image_subresource_info(self):
+ isi_body = []
+ isi_body.append(' XGL_SIZE size = 0;')
+ isi_body.append(' void* pData = NULL;')
+ isi_body.append(' if (pPacket->pData != NULL && pPacket->pDataSize != NULL)')
+ isi_body.append(' {')
+ isi_body.append(' size = *pPacket->pDataSize;')
+ isi_body.append(' pData = glv_malloc(*pPacket->pDataSize);')
+ isi_body.append(' }')
+ isi_body.append(' replayResult = m_xglFuncs.real_xglGetImageSubresourceInfo(remap(pPacket->image), pPacket->pSubresource, pPacket->infoType, &size, pData);')
+ isi_body.append(' if (replayResult == XGL_SUCCESS)')
+ isi_body.append(' {')
+ isi_body.append(' if (size != *pPacket->pDataSize && pData == NULL)')
+ isi_body.append(' {')
+ isi_body.append(' glv_LogWarn("xglGetImageSubresourceInfo returned a differing data size: replay (%d bytes) vs trace (%d bytes)\\n", size, *pPacket->pDataSize);')
+ isi_body.append(' }')
+ isi_body.append(' else if (pData != NULL && memcmp(pData, pPacket->pData, size) != 0)')
+ isi_body.append(' {')
+ isi_body.append(' glv_LogWarn("xglGetImageSubresourceInfo returned differing data contents than the trace file contained.\\n");')
+ isi_body.append(' }')
+ isi_body.append(' }')
+ isi_body.append(' glv_free(pData);')
+ return "\n".join(isi_body)
+
+ def _gen_replay_create_graphics_pipeline(self):
+ cgp_body = []
+ cgp_body.append(' XGL_GRAPHICS_PIPELINE_CREATE_INFO createInfo;')
+ cgp_body.append(' struct shaderPair saveShader[10];')
+ cgp_body.append(' unsigned int idx = 0;')
+ cgp_body.append(' memcpy(&createInfo, pPacket->pCreateInfo, sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO));')
+ cgp_body.append(' // Cast to shader type, as those are of primariy interest and all structs in LL have same header w/ sType & pNext')
+ cgp_body.append(' XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* pPacketNext = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pPacket->pCreateInfo->pNext;')
+ cgp_body.append(' XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* pNext = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)createInfo.pNext;')
+ cgp_body.append(' while (XGL_NULL_HANDLE != pPacketNext)')
+ cgp_body.append(' {')
+ cgp_body.append(' if (XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO == pNext->sType)')
+ cgp_body.append(' {')
+ cgp_body.append(' saveShader[idx].val = pNext->shader.shader;')
+ cgp_body.append(' saveShader[idx++].addr = &(pNext->shader.shader);')
+ cgp_body.append(' pNext->shader.shader = remap(pPacketNext->shader.shader);')
+ cgp_body.append(' }')
+ cgp_body.append(' pPacketNext = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pPacketNext->pNext;')
+ cgp_body.append(' pNext = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pNext->pNext;')
+ cgp_body.append(' }')
+ cgp_body.append(' XGL_PIPELINE pipeline;')
+ cgp_body.append(' replayResult = m_xglFuncs.real_xglCreateGraphicsPipeline(remap(pPacket->device), &createInfo, &pipeline);')
+ cgp_body.append(' if (replayResult == XGL_SUCCESS)')
+ cgp_body.append(' {')
+ cgp_body.append(' add_to_map(pPacket->pPipeline, &pipeline);')
+ cgp_body.append(' }')
+ cgp_body.append(' for (unsigned int i = 0; i < idx; i++)')
+ cgp_body.append(' *(saveShader[i].addr) = saveShader[i].val;')
+ return "\n".join(cgp_body)
+
+ def _gen_replay_store_pipeline(self):
+ sp_body = []
+ sp_body.append(' XGL_SIZE size = 0;')
+ sp_body.append(' void* pData = NULL;')
+ sp_body.append(' if (pPacket->pData != NULL && pPacket->pDataSize != NULL)')
+ sp_body.append(' {')
+ sp_body.append(' size = *pPacket->pDataSize;')
+ sp_body.append(' pData = glv_malloc(*pPacket->pDataSize);')
+ sp_body.append(' }')
+ sp_body.append(' replayResult = m_xglFuncs.real_xglStorePipeline(remap(pPacket->pipeline), &size, pData);')
+ sp_body.append(' if (replayResult == XGL_SUCCESS)')
+ sp_body.append(' {')
+ sp_body.append(' if (size != *pPacket->pDataSize && pData == NULL)')
+ sp_body.append(' {')
+ sp_body.append(' glv_LogWarn("xglStorePipeline returned a differing data size: replay (%d bytes) vs trace (%d bytes)\\n", size, *pPacket->pDataSize);')
+ sp_body.append(' }')
+ sp_body.append(' else if (pData != NULL && memcmp(pData, pPacket->pData, size) != 0)')
+ sp_body.append(' {')
+ sp_body.append(' glv_LogWarn("xglStorePipeline returned differing data contents than the trace file contained.\\n");')
+ sp_body.append(' }')
+ sp_body.append(' }')
+ sp_body.append(' glv_free(pData);')
+ return "\n".join(sp_body)
+
+ def _gen_replay_cmd_bind_attachments(self):
+ cba_body = []
+ cba_body.append(' // adjust color targets')
+ cba_body.append(' XGL_COLOR_ATTACHMENT_BIND_INFO* pColorAttachments = (XGL_COLOR_ATTACHMENT_BIND_INFO*)pPacket->pColorAttachments;')
+ cba_body.append(' bool allocatedColorAttachments = false;')
+ cba_body.append(' if (pColorAttachments != NULL)')
+ cba_body.append(' {')
+ cba_body.append(' allocatedColorAttachments = true;')
+ cba_body.append(' pColorAttachments = GLV_NEW_ARRAY(XGL_COLOR_ATTACHMENT_BIND_INFO, pPacket->colorAttachmentCount);')
+ cba_body.append(' memcpy(pColorAttachments, pPacket->pColorAttachments, sizeof(XGL_COLOR_ATTACHMENT_BIND_INFO) * pPacket->colorAttachmentCount);')
+ cba_body.append(' for (XGL_UINT i = 0; i < pPacket->colorAttachmentCount; i++)')
+ cba_body.append(' {')
+ cba_body.append(' pColorAttachments[i].view = remap(pPacket->pColorAttachments[i].view);')
+ cba_body.append(' }')
+ cba_body.append(' }')
+ cba_body.append(' // adjust depth stencil target')
+ cba_body.append(' const XGL_DEPTH_STENCIL_BIND_INFO* pDepthStencilAttachment = pPacket->pDepthStencilAttachment;')
+ cba_body.append(' XGL_DEPTH_STENCIL_BIND_INFO depthTarget;')
+ cba_body.append(' if (pDepthStencilAttachment != NULL)')
+ cba_body.append(' {')
+ cba_body.append(' memcpy(&depthTarget, pPacket->pDepthStencilAttachment, sizeof(XGL_DEPTH_STENCIL_BIND_INFO));')
+ cba_body.append(' depthTarget.view = remap(pPacket->pDepthStencilAttachment->view);')
+ cba_body.append(' pDepthStencilAttachment = &depthTarget;')
+ cba_body.append(' }')
+ cba_body.append(' // make call')
+ cba_body.append(' m_xglFuncs.real_xglCmdBindAttachments(remap(pPacket->cmdBuffer), pPacket->colorAttachmentCount, pColorAttachments, pDepthStencilAttachment);')
+ cba_body.append(' // cleanup')
+ cba_body.append(' if (allocatedColorAttachments)')
+ cba_body.append(' {')
+ cba_body.append(' GLV_DELETE((void*)pColorAttachments);')
+ cba_body.append(' }')
+ return "\n".join(cba_body)
+
+ def _gen_replay_get_multi_gpu_compatibility(self):
+ gmgc_body = []
+ gmgc_body.append(' XGL_GPU_COMPATIBILITY_INFO cInfo;')
+ gmgc_body.append(' XGL_PHYSICAL_GPU handle0, handle1;')
+ gmgc_body.append(' handle0 = remap(pPacket->gpu0);')
+ gmgc_body.append(' handle1 = remap(pPacket->gpu1);')
+ gmgc_body.append(' replayResult = m_xglFuncs.real_xglGetMultiGpuCompatibility(handle0, handle1, &cInfo);')
+ return "\n".join(gmgc_body)
+
+ def _gen_replay_destroy_object(self):
+ do_body = []
+ do_body.append(' XGL_OBJECT object = remap(pPacket->object);')
+ do_body.append(' if (object != XGL_NULL_HANDLE)')
+ do_body.append(' replayResult = m_xglFuncs.real_xglDestroyObject(object);')
+ do_body.append(' if (replayResult == XGL_SUCCESS)')
+ do_body.append(' rm_from_map(pPacket->object);')
+ return "\n".join(do_body)
+
+ def _gen_replay_wait_for_fences(self):
+ wf_body = []
+ wf_body.append(' XGL_FENCE *pFence = GLV_NEW_ARRAY(XGL_FENCE, pPacket->fenceCount);')
+ wf_body.append(' for (XGL_UINT i = 0; i < pPacket->fenceCount; i++)')
+ wf_body.append(' {')
+ wf_body.append(' *(pFence + i) = remap(*(pPacket->pFences + i));')
+ wf_body.append(' }')
+ wf_body.append(' replayResult = m_xglFuncs.real_xglWaitForFences(remap(pPacket->device), pPacket->fenceCount, pFence, pPacket->waitAll, pPacket->timeout);')
+ wf_body.append(' GLV_DELETE(pFence);')
+ return "\n".join(wf_body)
+
+ def _gen_replay_wsi_associate_connection(self):
+ wac_body = []
+ wac_body.append(' //associate with the replayers Wsi connection rather than tracers')
+ wac_body.append(' replayResult = m_xglFuncs.real_xglWsiX11AssociateConnection(remap(pPacket->gpu), &(m_display->m_WsiConnection));')
+ return "\n".join(wac_body)
+
+ def _gen_replay_wsi_get_msc(self):
+ wgm_body = []
+ wgm_body.append(' xcb_window_t window = m_display->m_XcbWindow;')
+ wgm_body.append(' replayResult = m_xglFuncs.real_xglWsiX11GetMSC(remap(pPacket->device), window, pPacket->crtc, pPacket->pMsc);')
+ return "\n".join(wgm_body)
+
+ def _gen_replay_wsi_create_presentable_image(self):
+ cpi_body = []
+ cpi_body.append(' XGL_IMAGE img;')
+ cpi_body.append(' XGL_GPU_MEMORY mem;')
+ cpi_body.append(' replayResult = m_xglFuncs.real_xglWsiX11CreatePresentableImage(remap(pPacket->device), pPacket->pCreateInfo, &img, &mem);')
+ cpi_body.append(' if (replayResult == XGL_SUCCESS)')
+ cpi_body.append(' {')
+ cpi_body.append(' if (pPacket->pImage != NULL)')
+ cpi_body.append(' add_to_map(pPacket->pImage, &img);')
+ cpi_body.append(' if(pPacket->pMem != NULL)')
+ cpi_body.append(' add_to_map(pPacket->pMem, &mem);')
+ cpi_body.append(' }')
+ return "\n".join(cpi_body)
+
+ def _gen_replay_wsi_queue_present(self):
+ wqp_body = []
+ wqp_body.append(' XGL_WSI_X11_PRESENT_INFO pInfo;')
+ wqp_body.append(' memcpy(&pInfo, pPacket->pPresentInfo, sizeof(XGL_WSI_X11_PRESENT_INFO));')
+ wqp_body.append(' pInfo.srcImage = remap(pPacket->pPresentInfo->srcImage);')
+ wqp_body.append(' // use replayers Xcb window')
+ wqp_body.append(' pInfo.destWindow = m_display->m_XcbWindow;')
+ wqp_body.append(' replayResult = m_xglFuncs.real_xglWsiX11QueuePresent(remap(pPacket->queue), &pInfo, remap(pPacket->fence));')
+ return "\n".join(wqp_body)
+
+ # I don't like making these 3 mem functions 'fully' custom, but just doing it for now to avoid being too cute
+ def _gen_replay_free_memory(self):
+ fm_body = []
+ fm_body.append(' XGL_GPU_MEMORY handle = remap(pPacket->mem);')
+ fm_body.append(' replayResult = m_xglFuncs.real_xglFreeMemory(handle);')
+ fm_body.append(' if (replayResult == XGL_SUCCESS) ')
+ fm_body.append(' {')
+ fm_body.append(' rm_entry_from_mapData(handle);')
+ fm_body.append(' rm_from_map(pPacket->mem);')
+ fm_body.append(' }')
+ return "\n".join(fm_body)
+
+ def _gen_replay_map_memory(self):
+ mm_body = []
+ mm_body.append(' XGL_GPU_MEMORY handle = remap(pPacket->mem);')
+ mm_body.append(' XGL_VOID* pData;')
+ mm_body.append(' replayResult = m_xglFuncs.real_xglMapMemory(handle, pPacket->flags, &pData);')
+ mm_body.append(' if (replayResult == XGL_SUCCESS)')
+ mm_body.append(' add_mapping_to_mapData(handle, pData);')
+ return "\n".join(mm_body)
+
+ def _gen_replay_unmap_memory(self):
+ um_body = []
+ um_body.append(' XGL_GPU_MEMORY handle = remap(pPacket->mem);')
+ um_body.append(' rm_mapping_from_mapData(handle, pPacket->pData); // copies data from packet into memory buffer')
+ um_body.append(' replayResult = m_xglFuncs.real_xglUnmapMemory(handle);')
+ return "\n".join(um_body)
+
+ def _gen_replay_bind_dynamic_memory_view(self):
+ bdmv_body = []
+ bdmv_body.append(' XGL_MEMORY_VIEW_ATTACH_INFO memView;')
+ bdmv_body.append(' memcpy(&memView, pPacket->pMemView, sizeof(XGL_MEMORY_VIEW_ATTACH_INFO));')
+ bdmv_body.append(' memView.mem = remap(pPacket->pMemView->mem);')
+ bdmv_body.append(' m_xglFuncs.real_xglCmdBindDynamicMemoryView(remap(pPacket->cmdBuffer), pPacket->pipelineBindPoint, &memView);')
+ return "\n".join(bdmv_body)
+
+ def _generate_replay(self):
+ # map protos to custom functions if body is fully custom
+ custom_body_dict = {'InitAndEnumerateGpus': self._gen_replay_init_and_enum_gpus,
+ 'GetGpuInfo': self._gen_replay_get_gpu_info,
+ 'CreateDevice': self._gen_replay_create_device,
+ 'GetExtensionSupport': self._gen_replay_get_extension_support,
+ 'QueueSubmit': self._gen_replay_queue_submit,
+ 'GetMemoryHeapCount': self._gen_replay_get_memory_heap_count,
+ 'GetMemoryHeapInfo': self._gen_replay_get_memory_heap_info,
+ 'RemapVirtualMemoryPages': self._gen_replay_remap_virtual_memory_pages,
+ 'GetObjectInfo': self._gen_replay_get_object_info,
+ 'GetFormatInfo': self._gen_replay_get_format_info,
+ 'GetImageSubresourceInfo': self._gen_replay_get_image_subresource_info,
+ 'CreateGraphicsPipeline': self._gen_replay_create_graphics_pipeline,
+ 'StorePipeline': self._gen_replay_store_pipeline,
+ 'CmdBindAttachments': self._gen_replay_cmd_bind_attachments,
+ 'GetMultiGpuCompatibility': self._gen_replay_get_multi_gpu_compatibility,
+ 'DestroyObject': self._gen_replay_destroy_object,
+ 'WaitForFences': self._gen_replay_wait_for_fences,
+ 'WsiX11AssociateConnection': self._gen_replay_wsi_associate_connection,
+ 'WsiX11GetMSC': self._gen_replay_wsi_get_msc,
+ 'WsiX11CreatePresentableImage': self._gen_replay_wsi_create_presentable_image,
+ 'WsiX11QueuePresent': self._gen_replay_wsi_queue_present,
+ 'FreeMemory': self._gen_replay_free_memory,
+ 'MapMemory': self._gen_replay_map_memory,
+ 'UnmapMemory': self._gen_replay_unmap_memory,
+ 'CmdBindDynamicMemoryView': self._gen_replay_bind_dynamic_memory_view}
+ # Despite returning a value, don't check these funcs b/c custom code includes check already
+ custom_check_ret_val = ['InitAndEnumerateGpus', 'GetGpuInfo', 'CreateDevice', 'GetExtensionSupport']
+ # multi-gpu Open funcs w/ list of local params to create
+ custom_open_params = {'OpenSharedMemory': (-1,),
+ 'OpenSharedQueueSemaphore': (-1,),
+ 'OpenPeerMemory': (-1,),
+ 'OpenPeerImage': (-1, -2,)}
+ # Functions that create views are unique from other create functions
+ create_view_list = ['CreateImageView', 'CreateColorAttachmentView', 'CreateDepthStencilView', 'CreateComputePipeline']
+ # Functions to treat as "Create' that don't have 'Create' in the name
+ special_create_list = ['LoadPipeline', 'AllocMemory', 'GetDeviceQueue', 'PinSystemMemory']
+ # A couple funcs use do while loops
+ do_while_dict = {'GetFenceStatus': 'replayResult != pPacket->result && pPacket->result == XGL_SUCCESS', 'GetEventStatus': '(pPacket->result == XGL_EVENT_SET || pPacket->result == XGL_EVENT_RESET) && replayResult != pPacket->result'}
+ rbody = []
+ rbody.append('#define CHECK_RETURN_VALUE(entrypoint) returnValue = handle_replay_errors(#entrypoint, replayResult, pPacket->result, returnValue);\n')
+ rbody.append('glv_replay::GLV_REPLAY_RESULT xglReplay::replay(glv_trace_packet_header *packet)')
+ rbody.append('{')
+ rbody.append(' glv_replay::GLV_REPLAY_RESULT returnValue = glv_replay::GLV_REPLAY_SUCCESS;')
+ rbody.append(' XGL_RESULT replayResult = XGL_ERROR_UNKNOWN;')
+ rbody.append(' switch (packet->packet_id)')
+ rbody.append(' {')
+ for proto in self.protos:
+ ret_value = False
+ create_view = False
+ create_func = False
+ transitions = False
+ ds_attach = False
+ # TODO : How to handle VOID* return of GetProcAddr?
+ if ('VOID' not in proto.ret) and (proto.name not in custom_check_ret_val):
+ ret_value = True
+ if proto.name in create_view_list:
+ create_view = True
+ elif 'Create' in proto.name or proto.name in special_create_list:
+ create_func = True
+ elif 'pStateTransitions' in [p.name for p in proto.params]:
+ transitions = True
+ elif proto.name.startswith('Attach'):
+ ds_attach = True
+ rbody.append(' case GLV_TPI_XGL_xgl%s:' % proto.name)
+ rbody.append(' {')
+ rbody.append(' struct_xgl%s* pPacket = (struct_xgl%s*)(packet->pBody);' % (proto.name, proto.name))
+ if proto.name in custom_body_dict:
+ rbody.append(custom_body_dict[proto.name]())
+ else:
+ if proto.name in custom_open_params:
+ rbody.append(' XGL_DEVICE handle;')
+ for pidx in custom_open_params[proto.name]:
+ rbody.append(' %s local_%s;' % (proto.params[pidx].ty.strip('const ').strip('*'), proto.params[pidx].name))
+ rbody.append(' handle = remap(pPacket->device);')
+ elif create_view:
+ rbody.append(' %s createInfo;' % (proto.params[1].ty.strip('*').strip('const ')))
+ rbody.append(' memcpy(&createInfo, pPacket->pCreateInfo, sizeof(%s));' % (proto.params[1].ty.strip('*').strip('const ')))
+ if 'CreateComputePipeline' == proto.name:
+ rbody.append(' createInfo.cs.shader = remap(pPacket->pCreateInfo->cs.shader);')
+ else:
+ rbody.append(' createInfo.image = remap(pPacket->pCreateInfo->image);')
+ rbody.append(' %s local_%s;' % (proto.params[-1].ty.strip('*').strip('const '), proto.params[-1].name))
+ elif create_func: # Declare local var to store created handle into
+ rbody.append(' %s local_%s;' % (proto.params[-1].ty.strip('*').strip('const '), proto.params[-1].name))
+ elif transitions:
+ rbody.append(' %s pStateTransitions = (%s)pPacket->pStateTransitions;' % (proto.params[-1].ty.strip('const '), proto.params[-1].ty.strip('const ')))
+ rbody.append(' bool allocatedMem = false;')
+ rbody.append(' if (pStateTransitions != NULL)')
+ rbody.append(' {')
+ rbody.append(' allocatedMem = true;')
+ rbody.append(' pStateTransitions = GLV_NEW_ARRAY(%s, pPacket->transitionCount);' % (proto.params[-1].ty.strip('*').strip('const ')))
+ rbody.append(' memcpy(pStateTransitions, pPacket->pStateTransitions, sizeof(%s) * pPacket->transitionCount);' % (proto.params[-1].ty.strip('*').strip('const ')))
+ rbody.append(' for (XGL_UINT i = 0; i < pPacket->transitionCount; i++)')
+ rbody.append(' {')
+ if 'Memory' in proto.name:
+ rbody.append(' pStateTransitions[i].mem = remap(pPacket->pStateTransitions[i].mem);')
+ else:
+ rbody.append(' pStateTransitions[i].image = remap(pPacket->pStateTransitions[i].image);')
+ rbody.append(' }')
+ rbody.append(' }')
+ elif ds_attach:
+ rbody.append(' %s %s = GLV_NEW_ARRAY(%s, pPacket->slotCount);' % (proto.params[-1].ty.strip('const '), proto.params[-1].name, proto.params[-1].ty.strip('const ').strip('*')))
+ rbody.append(' memcpy(%s, pPacket->%s, pPacket->slotCount * sizeof(%s));' % (proto.params[-1].name, proto.params[-1].name, proto.params[-1].ty.strip('const ').strip('*')))
+ rbody.append(' for (XGL_UINT i = 0; i < pPacket->slotCount; i++)')
+ rbody.append(' {')
+ if 'Sampler' in proto.name:
+ rbody.append(' %s[i] = remap(pPacket->%s[i]);' % (proto.params[-1].name, proto.params[-1].name))
+ elif 'Image' in proto.name:
+ rbody.append(' %s[i].view = remap(pPacket->%s[i].view);' % (proto.params[-1].name, proto.params[-1].name))
+ elif 'Memory' in proto.name:
+ rbody.append(' %s[i].mem = remap(pPacket->%s[i].mem);' % (proto.params[-1].name, proto.params[-1].name))
+ else:
+ rbody.append(' %s[i].descriptorSet = remap(pPacket->%s[i].descriptorSet);' % (proto.params[-1].name, proto.params[-1].name))
+ rbody.append(' }')
+ elif proto.name in do_while_dict:
+ rbody.append(' do {')
+ rr_string = ' '
+ if ret_value:
+ rr_string = ' replayResult = '
+ rr_string += 'm_xglFuncs.real_xgl%s(' % proto.name
+ for p in proto.params:
+ # For last param of Create funcs, pass address of param
+ if create_func and p.name == proto.params[-1].name:
+ rr_string += '&local_%s, ' % p.name
+ else:
+ rr_string += '%s, ' % self._get_packet_param(p.ty, p.name)
+ rr_string = '%s);' % rr_string[:-2]
+ if transitions:
+ rr_string = rr_string.replace('pPacket->pState', 'pState')
+ elif ds_attach:
+ rr_list = rr_string.split(', ')
+ rr_list[-1] = '%s);' % proto.params[-1].name
+ rr_string = ', '.join(rr_list)
+ elif proto.name in custom_open_params:
+ rr_list = rr_string.split(', ')
+ rr_list[0] = rr_list[0].replace('remap(pPacket->device)', 'handle')
+ for pidx in custom_open_params[proto.name]:
+ rr_list[pidx] = '&local_%s' % proto.params[pidx].name
+ rr_string = ', '.join(rr_list)
+ rr_string += ');'
+ elif create_view:
+ rr_list = rr_string.split(', ')
+ rr_list[-2] = '&createInfo'
+ rr_list[-1] = '&local_%s);' % proto.params[-1].name
+ rr_string = ', '.join(rr_list)
+ # this is a sneaky shortcut to use generic create code below to add_to_map
+ create_func = True
+ elif 'DbgRegisterMsgCallback' == proto.name:
+ rr_string = rr_string.replace('pPacket->pUserData);', 'NULL); // just pass NULL b/c no replay ptr to app data')
+ rbody.append(rr_string)
+ if 'DestroyDevice' in proto.name:
+ rbody.append(' if (replayResult == XGL_SUCCESS)')
+ rbody.append(' {')
+ rbody.append(' rm_from_map(pPacket->device);')
+ rbody.append(' m_display->m_initedXGL = false;')
+ rbody.append(' }')
+ elif create_func: # save handle mapping if create successful
+ rbody.append(' if (replayResult == XGL_SUCCESS)')
+ rbody.append(' {')
+ rbody.append(' add_to_map(pPacket->%s, &local_%s);' % (proto.params[-1].name, proto.params[-1].name))
+ if 'AllocMemory' == proto.name:
+ rbody.append(' add_entry_to_mapData(local_%s, pPacket->pAllocInfo->allocationSize);' % (proto.params[-1].name))
+ rbody.append(' }')
+ elif transitions:
+ rbody.append(' if (allocatedMem)')
+ rbody.append(' {')
+ rbody.append(' GLV_DELETE((void*)pStateTransitions);')
+ rbody.append(' }')
+ elif ds_attach:
+ rbody.append(' GLV_DELETE(%s);' % proto.params[-1].name)
+ elif proto.name in do_while_dict:
+ rbody[-1] = ' %s' % rbody[-1]
+ rbody.append(' } while (%s);' % do_while_dict[proto.name])
+ if ret_value:
+ rbody.append(' CHECK_RETURN_VALUE(xgl%s);' % proto.name)
+ rbody.append(' break;')
+ rbody.append(' }')
+ rbody.append(' default:')
+ rbody.append(' glv_LogWarn("Unrecognized packet_id %u, skipping\\n", packet->packet_id);')
+ rbody.append(' returnValue = glv_replay::GLV_REPLAY_INVALID_ID;')
+ rbody.append(' break;')
+ rbody.append(' }')
+ rbody.append(' return returnValue;')
+ rbody.append('}')
+ return "\n".join(rbody)
+
class LayerFuncsSubcommand(Subcommand):
def generate_header(self):
return '#include <xglLayer.h>\n#include "loader.h"'
class GlaveReplayC(Subcommand):
def generate_header(self):
header_txt = []
- header_txt.append('#include "glv_platform.h"')
- header_txt.append('#include "glv_common.h"')
- header_txt.append('#include "glvtrace_xgl_xgl.h"')
- header_txt.append('#include "glvtrace_xgl_xgldbg.h"')
+ header_txt.append('#include "glvreplay_xgl_replay.h"\n')
+ header_txt.append('extern "C" {')
+ header_txt.append('#include "glvtrace_xgl_xgl_structs.h"')
header_txt.append('#include "glvtrace_xgl_xgldbg_structs.h"')
+ header_txt.append('#include "glvtrace_xgl_xglwsix11ext_structs.h"')
header_txt.append('#include "glvtrace_xgl_packet_id.h"')
- header_txt.append('#ifdef WIN32')
- header_txt.append('#include "mhook/mhook-lib/mhook.h"')
- header_txt.append('#endif')
+ header_txt.append('#include "xgl_enum_string_helper.h"\n}\n')
+ header_txt.append('#define APP_NAME "glvreplay_xgl"')
+ header_txt.append('#define IDI_ICON 101\n')
+ header_txt.append('static const char* g_extensions[] =')
+ header_txt.append('{')
+ header_txt.append(' "XGL_WSI_WINDOWS",')
+ header_txt.append(' "XGL_TIMER_QUEUE",')
+ header_txt.append(' "XGL_GPU_TIMESTAMP_CALIBRATION",')
+ header_txt.append(' "XGL_DMA_QUEUE",')
+ header_txt.append(' "XGL_COMMAND_BUFFER_CONTROL_FLOW",')
+ header_txt.append(' "XGL_COPY_OCCLUSION_QUERY_DATA",')
+ header_txt.append(' "XGL_ADVANCED_MULTISAMPLING",')
+ header_txt.append(' "XGL_BORDER_COLOR_PALETTE"')
+ header_txt.append('};')
return "\n".join(header_txt)
def generate_body(self):
- body = [self._generate_func_ptr_assignments_ext('Dbg'),
- self._generate_attach_hooks_ext('Dbg'),
- self._generate_detach_hooks_ext('Dbg'),
- self._generate_trace_funcs_ext('Dbg')]
+ body = [self._generate_replay_display_init_xgl(),
+ self._generate_replay_display_init(),
+ self._generate_replay_display_structors(),
+ self._generate_replay_display_window(),
+ self._generate_replay_structors(),
+ self._generate_replay_init(),
+ self._generate_replay_remap(),
+ self._generate_replay_errors(),
+ self._generate_replay_init_funcs(),
+ self._generate_replay()]
return "\n".join(body)