g_main_context_unref (ctx);
}
-static volatile gboolean ready_time_dispatched;
+static volatile gint ready_time_dispatched;
static gboolean
ready_time_dispatch (GSource *source,
GSourceFunc callback,
gpointer user_data)
{
- ready_time_dispatched = TRUE;
+ g_atomic_int_set (&ready_time_dispatched, TRUE);
g_source_set_ready_time (source, -1);
g_source_set_ready_time (source, 0);
loop = g_main_loop_new (NULL, FALSE);
thread = g_thread_new ("context thread", run_context, loop);
- while (!ready_time_dispatched);
+ while (!g_atomic_int_get (&ready_time_dispatched));
/* Now let's see if it can wake up from sleeping. */
g_usleep (G_TIME_SPAN_SECOND / 2);
- ready_time_dispatched = FALSE;
+ g_atomic_int_set (&ready_time_dispatched, FALSE);
g_source_set_ready_time (source, 0);
- while (!ready_time_dispatched);
+ while (!g_atomic_int_get (&ready_time_dispatched));
/* kill the thread */
g_main_loop_quit (loop);