/**
- * Set the map sourc eobject
+ * Set the map source object
*
* This sets the object from which the map is taken - can be any object that
* has map enabled on it.
}
/**
- * get the map source object
+ * Get the map source object
*
* See evas_object_map_source_set()
*
* image that is mapped to that map vertex/point. The u corresponds to the x
* coordinate of this mapped point and v, the y coordinate. Note that these
* coordinates describe a bounding region to sample. If you have a 200x100
- * source image and wannt to display it at 200x100 with proper pixel
+ * source image and want to display it at 200x100 with proper pixel
* precision, then do:
*
* @code
* @endcode
*
* Note that the map points a uv coordinates match the image geometry. If
- * the @p map parameter is NULL, the sotred map will be freed and geometry
+ * the @p map parameter is NULL, the stored map will be freed and geometry
* prior to enabling/setting a map will be restored.
*
* @param obj object to change transformation map