nir_opt_varyings will use it in VS, TES, GS.
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21861>
case nir_intrinsic_write_invocation_amd:
if (shader->info.stage == MESA_SHADER_FRAGMENT)
shader->info.fs.needs_all_helper_invocations = true;
- if (shader->info.stage == MESA_SHADER_COMPUTE ||
- gl_shader_stage_is_mesh(shader->info.stage))
- shader->info.uses_wide_subgroup_intrinsics = true;
+
+ shader->info.uses_wide_subgroup_intrinsics = true;
break;
case nir_intrinsic_end_primitive: