Make sure we propegate the filtering state to the internal texture.
authorGunnar Sletta <gunnar.sletta@digia.com>
Thu, 15 Aug 2013 11:52:16 +0000 (13:52 +0200)
committerThe Qt Project <gerrit-noreply@qt-project.org>
Thu, 15 Aug 2013 15:19:42 +0000 (17:19 +0200)
Change-Id: Id928cf35eba254270b29a34129eb977dab34db63
Reviewed-by: Mitch Curtis <mitch.curtis@digia.com>
src/quick/items/context2d/qquickcontext2dtexture.cpp

index 84ab5bb..adba4b3 100644 (file)
@@ -585,8 +585,8 @@ QQuickCanvasItem::RenderTarget QQuickContext2DImageTexture::renderTarget() const
 
 void QQuickContext2DImageTexture::bind()
 {
+    imageTexture()->setFiltering(filtering());
     imageTexture()->bind();
-    updateBindOptions();
 }
 
 bool QQuickContext2DImageTexture::updateTexture()