The multithread encode test was never actually setting more than
one thread.
Change-Id: Ie7a3b7b138e88344c943bffd544cf2b4aab866a9
cfg_.g_timebase = video->timebase();
cfg_.rc_twopass_stats_in = stats_->buf();
- // Default to 1 thread.
- cfg_.g_threads = 1;
res = vpx_codec_enc_init(&encoder_, CodecInterface(), &cfg_,
init_flags_);
ASSERT_EQ(VPX_CODEC_OK, res) << EncoderError();
protected:
explicit EncoderTest(const CodecFactory *codec)
: codec_(codec), abort_(false), init_flags_(0), frame_flags_(0),
- last_pts_(0) {}
+ last_pts_(0) {
+ // Default to 1 thread.
+ cfg_.g_threads = 1;
+ }
virtual ~EncoderTest() {}