ES11,
ES20,
ES30,
+ ES31,
CL10,
}
{
case GeneratorMode.All:
Console.WriteLine("Using 'all' generator mode.");
- Console.WriteLine("Use '-mode:all/gl2/gl4/es10/es11/es20/es30' to select a specific mode.");
+ Console.WriteLine("Use '-mode:all/gl2/gl4/es10/es11/es20/es30/es31' to select a specific mode.");
Generators.Add(new GL2Generator(Settings, dirName));
Generators.Add(new GL4Generator(Settings, dirName));
Generators.Add(new ESGenerator(Settings, dirName));
Generators.Add(new ES2Generator(Settings, dirName));
Generators.Add(new ES3Generator(Settings, dirName));
+ Generators.Add(new ES31Generator(Settings, dirName));
break;
case GeneratorMode.GL2:
Generators.Add(new ES3Generator(Settings, dirName));
break;
+ case GeneratorMode.ES31:
+ Generators.Add(new ES31Generator(Settings, dirName));
+ break;
+
case GeneratorMode.CL10:
Generators.Add(new CLGenerator(Settings, dirName));
break;
Settings.DefaultOutputNamespace = "OpenTK.Graphics.ES30";
break;
+ case "es31":
+ mode = GeneratorMode.ES31;
+ Settings.DefaultOutputNamespace = "OpenTK.Graphics.ES31";
+ break;
+
case "cl":
case "cl10":
mode = GeneratorMode.CL10;