set ARB_vertex_buffer_object in _mesa_enable_sw_extensions()
authorBrian Paul <brian.paul@tungstengraphics.com>
Wed, 17 Sep 2003 03:32:12 +0000 (03:32 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Wed, 17 Sep 2003 03:32:12 +0000 (03:32 +0000)
src/mesa/main/extensions.c

index dc15d1f..6f5f715 100644 (file)
@@ -156,7 +156,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
 {
    ctx->Extensions.ARB_depth_texture = GL_TRUE;
 #if FEATURE_ARB_fragment_program
-   ctx->Extensions.ARB_fragment_program = GL_TRUE;
+   /*ctx->Extensions.ARB_fragment_program = GL_TRUE;*/
 #endif
    ctx->Extensions.ARB_imaging = GL_TRUE;
    ctx->Extensions.ARB_multitexture = GL_TRUE;
@@ -175,6 +175,9 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
 #if FEATURE_ARB_vertex_program
    /*ctx->Extensions.ARB_vertex_program = GL_TRUE;*/
 #endif
+#if FEATURE_ARB_vertex_buffer_object
+   ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;
+#endif
    ctx->Extensions.ATI_texture_env_combine3 = GL_TRUE;
    ctx->Extensions.ATI_texture_mirror_once = GL_TRUE;
    ctx->Extensions.EXT_blend_color = GL_TRUE;