Move nested functions in libdw_visit_scopes.c to file scope.
authorChih-Hung Hsieh <chh@google.com>
Wed, 14 Oct 2015 19:23:34 +0000 (12:23 -0700)
committerMark Wielaard <mjw@redhat.com>
Sat, 2 Jan 2016 13:14:00 +0000 (14:14 +0100)
* No nested functions to compile with clang/llvm.

Signed-off-by: Chih-Hung Hsieh <chh@google.com>
Signed-off-by: Mark Wielaard <mjw@redhat.com>
libdw/ChangeLog
libdw/libdw_visit_scopes.c

index 4d02449..8fd77f4 100644 (file)
@@ -1,3 +1,9 @@
+2015-10-14  Chih-Hung Hsieh  <chh@google.com>
+
+       * libdw_visit_scopes.c (__libdw_visit_scopes): Move recursive nested
+       function 'walk_children' to file scope; inline 'recurse' at its call
+       site.
+
 2015-10-19  Mark Wielaard  <mjw@redhat.com>
 
        * frame-cache.c (__libdw_destroy_frame_cache): Call ebl_closebackend
index 5e5c26f..eb892e1 100644 (file)
@@ -64,6 +64,21 @@ may_have_scopes (Dwarf_Die *die)
   return false;
 }
 
+struct walk_children_state
+{
+  /* Parameters of __libdw_visit_scopes. */
+  unsigned int depth;
+  struct Dwarf_Die_Chain *imports;
+  int (*previsit) (unsigned int depth, struct Dwarf_Die_Chain *, void *);
+  int (*postvisit) (unsigned int depth, struct Dwarf_Die_Chain *, void *);
+  void *arg;
+  /* Extra local variables for the walker. */
+  struct Dwarf_Die_Chain child;
+};
+
+static inline int
+walk_children (struct walk_children_state *state);
+
 int
 internal_function
 __libdw_visit_scopes (unsigned int depth, struct Dwarf_Die_Chain *root,
@@ -76,95 +91,98 @@ __libdw_visit_scopes (unsigned int depth, struct Dwarf_Die_Chain *root,
                                        void *),
                      void *arg)
 {
-  struct Dwarf_Die_Chain child;
+  struct walk_children_state state =
+    {
+      .depth = depth,
+      .imports = imports,
+      .previsit = previsit,
+      .postvisit = postvisit,
+      .arg = arg
+    };
+
+  state.child.parent = root;
   int ret;
-
-  child.parent = root;
-  if ((ret = INTUSE(dwarf_child) (&root->die, &child.die)) != 0)
+  if ((ret = INTUSE(dwarf_child) (&root->die, &state.child.die)) != 0)
     return ret < 0 ? -1 : 0; // Having zero children is legal.
 
-  inline int recurse (void)
-    {
-      return __libdw_visit_scopes (depth + 1, &child, imports,
-                                  previsit, postvisit, arg);
-    }
-
-  /* Checks the given DIE hasn't been imported yet to prevent cycles.  */
-  inline bool imports_contains (Dwarf_Die *die)
-  {
-    for (struct Dwarf_Die_Chain *import = imports; import != NULL;
-        import = import->parent)
-      if (import->die.addr == die->addr)
-       return true;
-
-    return false;
-  }
+  return walk_children (&state);
+}
 
-  inline int walk_children (void)
+static inline int
+walk_children (struct walk_children_state *state)
 {
-    do
-      {
-       /* For an imported unit, it is logically as if the children of
-          that unit are siblings of the other children.  So don't do
-          a full recursion into the imported unit, but just walk the
-          children in place before moving to the next real child.  */
-       while (INTUSE(dwarf_tag) (&child.die) == DW_TAG_imported_unit)
-         {
-           Dwarf_Die orig_child_die = child.die;
-           Dwarf_Attribute attr_mem;
-           Dwarf_Attribute *attr = INTUSE(dwarf_attr) (&child.die,
-                                                       DW_AT_import,
-                                                       &attr_mem);
-           if (INTUSE(dwarf_formref_die) (attr, &child.die) != NULL
-                && INTUSE(dwarf_child) (&child.die, &child.die) == 0)
-             {
-               if (imports_contains (&orig_child_die))
-                 {
-                   __libdw_seterrno (DWARF_E_INVALID_DWARF);
-                   return -1;
-                 }
-               struct Dwarf_Die_Chain *orig_imports = imports;
-               struct Dwarf_Die_Chain import = { .die = orig_child_die,
-                                                 .parent = orig_imports };
-               imports = &import;
-               int result = walk_children ();
-               imports = orig_imports;
-               if (result != DWARF_CB_OK)
-                 return result;
-             }
-
-           /* Any "real" children left?  */
-           if ((ret = INTUSE(dwarf_siblingof) (&orig_child_die,
-                                               &child.die)) != 0)
-             return ret < 0 ? -1 : 0;
-         };
-
-       child.prune = false;
+  int ret;
+  do
+    {
+      /* For an imported unit, it is logically as if the children of
+        that unit are siblings of the other children.  So don't do
+        a full recursion into the imported unit, but just walk the
+        children in place before moving to the next real child.  */
+      while (INTUSE(dwarf_tag) (&state->child.die) == DW_TAG_imported_unit)
+       {
+         Dwarf_Die orig_child_die = state->child.die;
+         Dwarf_Attribute attr_mem;
+         Dwarf_Attribute *attr = INTUSE(dwarf_attr) (&state->child.die,
+                                                     DW_AT_import,
+                                                     &attr_mem);
+         if (INTUSE(dwarf_formref_die) (attr, &state->child.die) != NULL
+             && INTUSE(dwarf_child) (&state->child.die, &state->child.die) == 0)
+           {
+             /* Checks the given DIE hasn't been imported yet
+                to prevent cycles.  */
+             bool imported = false;
+             for (struct Dwarf_Die_Chain *import = state->imports; import != NULL;
+               import = import->parent)
+               if (import->die.addr == orig_child_die.addr)
+                 {
+                   imported = true;
+                   break;
+                 }
+             if (imported)
+               {
+                 __libdw_seterrno (DWARF_E_INVALID_DWARF);
+                 return -1;
+               }
+             struct Dwarf_Die_Chain *orig_imports = state->imports;
+             struct Dwarf_Die_Chain import = { .die = orig_child_die,
+                                               .parent = orig_imports };
+             state->imports = &import;
+             int result = walk_children (state);
+             state->imports = orig_imports;
+             if (result != DWARF_CB_OK)
+               return result;
+           }
+
+         /* Any "real" children left?  */
+         if ((ret = INTUSE(dwarf_siblingof) (&orig_child_die,
+                                             &state->child.die)) != 0)
+           return ret < 0 ? -1 : 0;
+       };
+
+       state->child.prune = false;
 
        /* previsit is declared NN */
-       int result = (*previsit) (depth + 1, &child, arg);
+       int result = (*state->previsit) (state->depth + 1, &state->child, state->arg);
        if (result != DWARF_CB_OK)
          return result;
 
-       if (!child.prune && may_have_scopes (&child.die)
-           && INTUSE(dwarf_haschildren) (&child.die))
+       if (!state->child.prune && may_have_scopes (&state->child.die)
+           && INTUSE(dwarf_haschildren) (&state->child.die))
          {
-           result = recurse ();
+           result = __libdw_visit_scopes (state->depth + 1, &state->child, state->imports,
+                                          state->previsit, state->postvisit, state->arg);
            if (result != DWARF_CB_OK)
              return result;
          }
 
-       if (postvisit != NULL)
+       if (state->postvisit != NULL)
          {
-           result = (*postvisit) (depth + 1, &child, arg);
+           result = (*state->postvisit) (state->depth + 1, &state->child, state->arg);
            if (result != DWARF_CB_OK)
              return result;
          }
-      }
-    while ((ret = INTUSE(dwarf_siblingof) (&child.die, &child.die)) == 0);
-
-    return ret < 0 ? -1 : 0;
-  }
+    }
+  while ((ret = INTUSE(dwarf_siblingof) (&state->child.die, &state->child.die)) == 0);
 
-  return walk_children ();
+  return ret < 0 ? -1 : 0;
 }