[global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_Model_Node_AddModelPrimitive")]
public static extern void AddModelPrimitive(global::System.Runtime.InteropServices.HandleRef model, global::System.Runtime.InteropServices.HandleRef modelPrimitive);
- [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_Model_Node_RemoveModelPrimitive")]
+ [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_Model_Node_RemoveModelPrimitive1")]
public static extern void RemoveModelPrimitive(global::System.Runtime.InteropServices.HandleRef model, global::System.Runtime.InteropServices.HandleRef modelPrimitive);
- [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_Model_Node_RemoveModelPrimitive")]
+ [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_Model_Node_RemoveModelPrimitive2")]
public static extern void RemoveModelPrimitive(global::System.Runtime.InteropServices.HandleRef model, uint index);
[global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_Model_Node_GetModelPrimitive")]