ShaderRenderCase: renamed static variables
authorPeter Gal <pgal.u-szeged@partner.samsung.com>
Fri, 30 Oct 2015 12:13:33 +0000 (13:13 +0100)
committerPeter Gal <pgal.u-szeged@partner.samsung.com>
Thu, 12 Nov 2015 18:54:16 +0000 (19:54 +0100)
external/vulkancts/modules/vulkan/shaderrendercase/vktShaderRenderCase.cpp

index d87b6d6..d7a8767 100644 (file)
@@ -64,10 +64,10 @@ namespace shaderrendercase
 
 using namespace vk;
 
-static const int               GRID_SIZE                       = 2;
-static const int               MAX_RENDER_WIDTH        = 128;
-static const int               MAX_RENDER_HEIGHT       = 112;
-static const tcu::Vec4 DEFAULT_CLEAR_COLOR     = tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f);
+static const int               s_gridSize                      = 2;
+static const int               s_maxRenderWidth        = 128;
+static const int               s_maxRenderHeight       = 128;
+static const tcu::Vec4 s_defaultClearColor     = tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f);
 
 static bool isSupportedLinearTilingFormat (const InstanceInterface& instanceInterface, VkPhysicalDevice device, VkFormat format)
 {
@@ -465,7 +465,7 @@ ShaderRenderCaseInstance::ShaderRenderCaseInstance (Context&                                        context,
                                                                                                        const UniformSetup&                     uniformSetup,
                                                                                                        const AttributeSetupFunc        attribFunc)
        : vkt::TestInstance     (context)
-       , m_clearColor          (DEFAULT_CLEAR_COLOR)
+       , m_clearColor          (s_defaultClearColor)
        , m_memAlloc            (context.getDefaultAllocator())
        , m_isVertexCase        (isVertexCase)
        , m_evaluator           (evaluator)
@@ -489,7 +489,7 @@ tcu::TestStatus ShaderRenderCaseInstance::iterate (void)
        const int                       width                   = viewportSize.x();
        const int                       height                  = viewportSize.y();
 
-       QuadGrid                        quadGrid                (m_isVertexCase ? GRID_SIZE : 4, width, height, tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f), m_userAttribTransforms, m_textures);
+       QuadGrid                        quadGrid                (m_isVertexCase ? s_gridSize : 4, width, height, tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f), m_userAttribTransforms, m_textures);
 
        // Render result.
        tcu::Surface            resImage                (width, height);
@@ -773,8 +773,8 @@ void ShaderRenderCaseInstance::useUniform (deUint32 bindingLocation, BaseUniform
 
 const tcu::IVec2 ShaderRenderCaseInstance::getViewportSize (void) const
 {
-       return tcu::IVec2(de::min(m_renderSize.x(), MAX_RENDER_WIDTH),
-                                         de::min(m_renderSize.y(), MAX_RENDER_HEIGHT));
+       return tcu::IVec2(de::min(m_renderSize.x(), s_maxRenderWidth),
+                                         de::min(m_renderSize.y(), s_maxRenderHeight));
 }
 
 Move<VkImage> ShaderRenderCaseInstance::createImage2D (const tcu::Texture2D&   texture,