GLint width, GLint height, GLint depth,
GLenum format, GLenum type )
{
- /* Check target */
- if (dimensions == 1) {
- if (target != GL_TEXTURE_1D) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage1D(target)" );
- return GL_TRUE;
- }
- }
- else if (dimensions == 2) {
- if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
- if (!ctx->Extensions.ARB_texture_cube_map) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
- return GL_TRUE;
- }
- }
- else if (target == GL_TEXTURE_RECTANGLE_NV) {
- if (!ctx->Extensions.NV_texture_rectangle) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
- return GL_TRUE;
- }
- }
- else if (target == GL_TEXTURE_1D_ARRAY_EXT) {
- if (!ctx->Extensions.MESA_texture_array) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
- return GL_TRUE;
- }
- }
- else if (target != GL_TEXTURE_2D) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
- return GL_TRUE;
- }
- }
- else if (dimensions == 3) {
- if (target == GL_TEXTURE_2D_ARRAY_EXT) {
- if (!ctx->Extensions.MESA_texture_array) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage3D(target)" );
- return GL_TRUE;
- }
- }
- else if (target != GL_TEXTURE_3D) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage3D(target)" );
- return GL_TRUE;
- }
- }
- else {
- _mesa_problem( ctx, "invalid dims in texture_error_check" );
- return GL_TRUE;
- }
-
/* Basic level check */
if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
_mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage2D(level=%d)", level);
return GL_TRUE;
}
+ /* Check for negative sizes */
if (width < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glTexSubImage%dD(width=%d)", dimensions, width);
#endif
-void GLAPIENTRY
-_mesa_TexSubImage1D( GLenum target, GLint level,
- GLint xoffset, GLsizei width,
- GLenum format, GLenum type,
- const GLvoid *pixels )
+
+/**
+ * Implement all the glTexSubImage1/2/3D() functions.
+ */
+static void
+texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, const GLvoid *pixels )
{
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
- GET_CURRENT_CONTEXT(ctx);
+
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexSubImage1D %s %d %d %d %s %s %p\n",
+ _mesa_debug(ctx, "glTexSubImage%uD %s %d %d %d %d %d %d %d %s %s %p\n",
+ dims,
_mesa_lookup_enum_by_nr(target), level,
- xoffset, width, _mesa_lookup_enum_by_nr(format),
+ xoffset, yoffset, zoffset, width, height, depth,
+ _mesa_lookup_enum_by_nr(format),
_mesa_lookup_enum_by_nr(type), pixels);
+ /* check target (proxies not allowed) */
+ if (!legal_teximage_target(ctx, dims, target) ||
+ _mesa_is_proxy_texture(target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage%uD(target=%s)",
+ dims, _mesa_lookup_enum_by_nr(target));
+ return;
+ }
+
if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
- if (subtexture_error_check(ctx, 1, target, level, xoffset, 0, 0,
- width, 1, 1, format, type)) {
+ if (subtexture_error_check(ctx, dims, target, level, xoffset, yoffset, zoffset,
+ width, height, depth, format, type)) {
return; /* error was detected */
}
-
texObj = _mesa_get_current_tex_object(ctx, target);
- assert(texObj);
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- if (subtexture_error_check2(ctx, 1, target, level, xoffset, 0, 0,
- width, 1, 1, format, type, texImage)) {
+ if (subtexture_error_check2(ctx, dims, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, texImage)) {
/* error was recorded */
}
- else if (width > 0) {
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
+ else if (width > 0 && height > 0 && height > 0) {
+ /* If we have a border, offset=-1 is legal. Bias by border width. */
+ switch (dims) {
+ case 3:
+ zoffset += texImage->Border;
+ /* fall-through */
+ case 2:
+ yoffset += texImage->Border;
+ /* fall-through */
+ case 1:
+ xoffset += texImage->Border;
+ }
- ASSERT(ctx->Driver.TexSubImage1D);
- ctx->Driver.TexSubImage1D(ctx, target, level, xoffset, width,
- format, type, pixels, &ctx->Unpack,
- texObj, texImage);
+ switch (dims) {
+ case 1:
+ ctx->Driver.TexSubImage1D(ctx, target, level,
+ xoffset, width,
+ format, type, pixels,
+ &ctx->Unpack, texObj, texImage );
+ break;
+ case 2:
+ ctx->Driver.TexSubImage2D(ctx, target, level,
+ xoffset, yoffset, width, height,
+ format, type, pixels,
+ &ctx->Unpack, texObj, texImage );
+ break;
+ case 3:
+ ctx->Driver.TexSubImage3D(ctx, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, pixels,
+ &ctx->Unpack, texObj, texImage );
+ break;
+ default:
+ _mesa_problem(ctx, "unexpected dims in subteximage()");
+ }
check_gen_mipmap(ctx, target, texObj, level);
void GLAPIENTRY
+_mesa_TexSubImage1D( GLenum target, GLint level,
+ GLint xoffset, GLsizei width,
+ GLenum format, GLenum type,
+ const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ texsubimage(ctx, 1, target, level,
+ xoffset, 0, 0,
+ width, 1, 1,
+ format, type, pixels);
+}
+
+
+void GLAPIENTRY
_mesa_TexSubImage2D( GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format, GLenum type,
const GLvoid *pixels )
{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexSubImage2D %s %d %d %d %d %d %s %s %p\n",
- _mesa_lookup_enum_by_nr(target), level,
- xoffset, yoffset, width, height,
- _mesa_lookup_enum_by_nr(format),
- _mesa_lookup_enum_by_nr(type), pixels);
-
- if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
- _mesa_update_state(ctx);
-
- if (subtexture_error_check(ctx, 2, target, level, xoffset, yoffset, 0,
- width, height, 1, format, type)) {
- return; /* error was detected */
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
- if (subtexture_error_check2(ctx, 2, target, level, xoffset, yoffset, 0,
- width, height, 1, format, type, texImage)) {
- /* error was recorded */
- }
- else if (width > 0 && height >= 0) {
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
- yoffset += texImage->Border;
-
- ASSERT(ctx->Driver.TexSubImage2D);
- ctx->Driver.TexSubImage2D(ctx, target, level, xoffset, yoffset,
- width, height, format, type, pixels,
- &ctx->Unpack, texObj, texImage);
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- _mesa_unlock_texture(ctx, texObj);
+ texsubimage(ctx, 2, target, level,
+ xoffset, yoffset, 0,
+ width, height, 1,
+ format, type, pixels);
}
GLenum format, GLenum type,
const GLvoid *pixels )
{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexSubImage3D %s %d %d %d %d %d %d %d %s %s %p\n",
- _mesa_lookup_enum_by_nr(target), level,
- xoffset, yoffset, zoffset, width, height, depth,
- _mesa_lookup_enum_by_nr(format),
- _mesa_lookup_enum_by_nr(type), pixels);
-
- if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
- _mesa_update_state(ctx);
-
- if (subtexture_error_check(ctx, 3, target, level, xoffset, yoffset, zoffset,
- width, height, depth, format, type)) {
- return; /* error was detected */
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
- if (subtexture_error_check2(ctx, 3, target, level,
- xoffset, yoffset, zoffset,
- width, height, depth,
- format, type, texImage)) {
- /* error was recorded */
- }
- else if (width > 0 && height > 0 && height > 0) {
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
- yoffset += texImage->Border;
- zoffset += texImage->Border;
-
- ASSERT(ctx->Driver.TexSubImage3D);
- ctx->Driver.TexSubImage3D(ctx, target, level,
- xoffset, yoffset, zoffset,
- width, height, depth,
- format, type, pixels,
- &ctx->Unpack, texObj, texImage );
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- _mesa_unlock_texture(ctx, texObj);
+ texsubimage(ctx, 3, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, pixels);
}