};
rr::ViewportState viewport (colorAccess);
rr::RenderState state (viewport, rr::RenderState::DEFAULT_SUBPIXEL_BITS);
- const rr::DrawCommand drawCmd (state, renderTarget, program, DE_LENGTH_OF_ARRAY(vertexAttribs), vertexAttribs, rr::PrimitiveList(rr::PRIMITIVETYPE_TRIANGLES, 3, 0));
+ const rr::PrimitiveList primitives (rr::PRIMITIVETYPE_TRIANGLES, 3, 0);
+ const rr::DrawCommand drawCmd (state, renderTarget, program, DE_LENGTH_OF_ARRAY(vertexAttribs), vertexAttribs, primitives);
const rr::Renderer renderer;
viewport.zn = zn;