st/mesa: don't generate TGSI for the draw VS because it now supports NIR too
authorMarek Olšák <marek.olsak@amd.com>
Sat, 28 Nov 2020 07:41:46 +0000 (02:41 -0500)
committerMarge Bot <eric+marge@anholt.net>
Mon, 7 Dec 2020 20:55:27 +0000 (20:55 +0000)
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7826>

src/mesa/state_tracker/st_program.c

index 1d21e12..afe1dd1 100644 (file)
@@ -531,13 +531,8 @@ st_translate_vertex_program(struct st_context *st,
                                                   MESA_SHADER_VERTEX);
          stp->Base.info = stp->Base.nir->info;
 
-         /* For st_draw_feedback, we need to generate TGSI too if draw doesn't
-          * use LLVM.
-          */
-         if (draw_has_llvm()) {
-            st_prepare_vertex_program(stp);
-            return true;
-         }
+         st_prepare_vertex_program(stp);
+         return true;
       }
    }
 
@@ -713,8 +708,7 @@ st_create_vp_variant(struct st_context *st,
 
    state.stream_output = stvp->state.stream_output;
 
-   if (stvp->state.type == PIPE_SHADER_IR_NIR &&
-       (!key->is_draw_shader || draw_has_llvm())) {
+   if (stvp->state.type == PIPE_SHADER_IR_NIR) {
       bool finalize = false;
 
       state.type = PIPE_SHADER_IR_NIR;