}
}
+ /// <summary>
+ /// Destroy the window immediately.
+ /// </summary>
+ [EditorBrowsable(EditorBrowsableState.Never)]
+ public void Destroy()
+ {
+ this.Dispose();
+ }
+
/// <summary>
/// Keep rendering for at least the given amount of time.
/// </summary>
//Called by User
//Release your own managed resources here.
//You should release all of your own disposable objects here.
+ _rootLayer.Dispose();
+ localController.Dispose();
+ foreach(var layer in _childLayers)
+ {
+ layer.Dispose();
+ }
+ _childLayers.Clear();
}
this.DisconnectNativeSignals();