Set name for TTS player thread 54/290954/4
authorSuyeon Hwang <stom.hwang@samsung.com>
Wed, 5 Apr 2023 12:30:11 +0000 (21:30 +0900)
committerSuyeon Hwang <stom.hwang@samsung.com>
Thu, 6 Apr 2023 05:05:45 +0000 (14:05 +0900)
Change-Id: I72067b8a0e59e2529157d59e4a9bac6e59ce7937
Signed-off-by: Suyeon Hwang <stom.hwang@samsung.com>
server/PlayerThread.cpp

index ed584116f2781b13add765f8686e8651a94ac28e..b7c385b54c5f7001ae409f023a86b5dc3fa3bdf7 100644 (file)
@@ -20,6 +20,10 @@ using namespace std;
 
 void PlayerThread::runThread(PlayerThread* player)
 {
+       pthread_t thread = pthread_self();
+       int nameSetResult = pthread_setname_np(thread, "ttsd_play_thread");
+       SLOG(LOG_INFO, tts_tag(), "Name : %d %lu", nameSetResult, thread);
+
        SLOG(LOG_INFO, tts_tag(), "[Player] Run player thread");
        player->runPlayer();
        SLOG(LOG_INFO, tts_tag(), "[Player] Exit player thread");