Revert "Added SkImage::MakeCrossContextFromEncoded"
authorBrian Salomon <bsalomon@google.com>
Mon, 8 May 2017 20:46:17 +0000 (20:46 +0000)
committerSkia Commit-Bot <skia-commit-bot@chromium.org>
Mon, 8 May 2017 20:46:26 +0000 (20:46 +0000)
This reverts commit 83b1b3db36e8622f4bbc8c391d5c714e258d1e03.

Reason for revert: unit test failing and asan leaks

Original change's description:
> Added SkImage::MakeCrossContextFromEncoded
>
> Designed for Flutter's threading architecture, with
> an eye to being useful to other clients. Under the
> hood, uses a new image generator class to lazily wrap
> a texture for multiple GrContexts.
>
> Bug: skia:
> Change-Id: I6c37b12c8ab5bce94b91190e5f0beb91d31ae81b
> Reviewed-on: https://skia-review.googlesource.com/14180
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I1f0bf580aa0ea2d132e18b64ff610ddac9d073a7
Reviewed-on: https://skia-review.googlesource.com/15892
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>

18 files changed:
gm/crosscontextimage.cpp [deleted file]
gn/gm.gni
gn/gpu.gni
include/core/SkImage.h
src/gpu/GrBackendTextureImageGenerator.cpp [deleted file]
src/gpu/GrBackendTextureImageGenerator.h [deleted file]
src/gpu/GrContext.cpp
src/gpu/GrGpu.h
src/gpu/GrResourceCache.cpp
src/gpu/GrResourceCache.h
src/gpu/gl/GrGLGpu.cpp
src/gpu/gl/GrGLGpu.h
src/gpu/vk/GrVkGpu.cpp
src/gpu/vk/GrVkGpu.h
src/gpu/vk/GrVkImage.h
src/image/SkImage_Gpu.cpp
tests/ImageTest.cpp
tools/gpu/GrTest.cpp

diff --git a/gm/crosscontextimage.cpp b/gm/crosscontextimage.cpp
deleted file mode 100644 (file)
index cf973db..0000000
+++ /dev/null
@@ -1,39 +0,0 @@
-/*
- * Copyright 2017 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "gm.h"
-#include "Resources.h"
-
-#if SK_SUPPORT_GPU
-#include "GrContext.h"
-#include "SkImage.h"
-
-DEF_SIMPLE_GM(cross_context_image, canvas, 512 + 512 + 30, 512 + 128 + 30) {
-    GrContext* context = canvas->getGrContext();
-    if (!context) {
-        skiagm::GM::DrawGpuOnlyMessage(canvas);
-        return;
-    }
-
-    sk_sp<SkData> encodedData = GetResourceAsData("mandrill_512.png");
-
-    sk_sp<SkImage> encodedImage = SkImage::MakeFromEncoded(encodedData);
-    canvas->drawImage(encodedImage, 10, 10);
-
-    sk_sp<SkImage> crossContextImage = SkImage::MakeCrossContextFromEncoded(
-        context, encodedData, false, canvas->imageInfo().colorSpace());
-    canvas->drawImage(crossContextImage, 512 + 30, 10);
-
-    SkIRect subset = SkIRect::MakeXYWH(256 - 64, 256 - 64, 128, 128);
-    sk_sp<SkImage> encodedSubset = encodedImage->makeSubset(subset);
-    sk_sp<SkImage> crossContextSubset = crossContextImage->makeSubset(subset);
-
-    canvas->drawImage(encodedSubset, 10, 512 + 30);
-    canvas->drawImage(crossContextSubset, 512 + 30, 512 + 30);
-}
-
-#endif
index 2e57026..ae30ca8 100644 (file)
--- a/gn/gm.gni
+++ b/gn/gm.gni
@@ -85,7 +85,6 @@ gm_sources = [
   "$_gm/copyTo4444.cpp",
   "$_gm/crbug_691386.cpp",
   "$_gm/croppedrects.cpp",
-  "$_gm/crosscontextimage.cpp",
   "$_gm/cubicpaths.cpp",
   "$_gm/dashcircle.cpp",
   "$_gm/dashcubics.cpp",
index fde979d..7751d1e 100644 (file)
@@ -50,8 +50,6 @@ skia_gpu_sources = [
   "$_src/gpu/GrAutoLocaleSetter.h",
   "$_src/gpu/GrAllocator.h",
   "$_src/gpu/GrBackendSurface.cpp",
-  "$_src/gpu/GrBackendTextureImageGenerator.cpp",
-  "$_src/gpu/GrBackendTextureImageGenerator.h",
   "$_src/gpu/GrBitmapTextureMaker.cpp",
   "$_src/gpu/GrBitmapTextureMaker.h",
   "$_src/gpu/GrBlend.cpp",
index 2ba6761..e7cb3f3 100644 (file)
@@ -159,21 +159,6 @@ public:
                                           SkAlphaType, sk_sp<SkColorSpace>,
                                           TextureReleaseProc, ReleaseContext);
 
-    /**
-     *  Decodes and uploads the encoded data to a GPU backed image using the supplied GrContext.
-     *  That image can be safely used by other GrContexts, across thread boundaries. The GrContext
-     *  used here, and the ones used to draw this image later must be in the same GL share group,
-     *  or otherwise be able to share resources.
-     *
-     *  When the image's ref count reaches zero, the original GrContext will destroy the texture,
-     *  asynchronously.
-     *
-     *  The texture will be decoded and uploaded to be suitable for use with surfaces that have the
-     *  supplied destination color space. The color space of the image itself will be determined
-     *  from the encoded data.
-     */
-    static sk_sp<SkImage> MakeCrossContextFromEncoded(GrContext*, sk_sp<SkData>, bool buildMips,
-                                                      SkColorSpace* dstColorSpace);
 
     /**
      *  Create a new image from the specified descriptor. Note - Skia will delete or recycle the
diff --git a/src/gpu/GrBackendTextureImageGenerator.cpp b/src/gpu/GrBackendTextureImageGenerator.cpp
deleted file mode 100644 (file)
index d92b32f..0000000
+++ /dev/null
@@ -1,198 +0,0 @@
-/*
- * Copyright 2017 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "GrBackendTextureImageGenerator.h"
-
-#include "GrContext.h"
-#include "GrContextPriv.h"
-#include "GrResourceCache.h"
-#include "GrResourceProvider.h"
-#include "GrSemaphore.h"
-
-#include "SkGr.h"
-#include "SkMessageBus.h"
-
-GrBackendTextureImageGenerator::RefHelper::~RefHelper() {
-    SkASSERT(nullptr == fBorrowedTexture);
-    SkASSERT(SK_InvalidGenID == fBorrowingContextID);
-
-    // Generator has been freed, and no one is borrowing the texture. Notify the original cache
-    // that it can free the last ref, so it happens on the correct thread.
-    GrGpuResourceFreedMessage msg { fOriginalTexture, fOwningContextID };
-    SkMessageBus<GrGpuResourceFreedMessage>::Post(msg);
-}
-
-// TODO: I copied this from SkImage_Gpu, perhaps we put a version of this somewhere else?
-static GrBackendTexture make_backend_texture_from_handle(GrBackend backend,
-                                                         int width, int height,
-                                                         GrPixelConfig config,
-                                                         GrBackendObject handle) {
-    if (kOpenGL_GrBackend == backend) {
-        GrGLTextureInfo* glInfo = (GrGLTextureInfo*)(handle);
-        return GrBackendTexture(width, height, config, *glInfo);
-    } else {
-        SkASSERT(kVulkan_GrBackend == backend);
-        GrVkImageInfo* vkInfo = (GrVkImageInfo*)(handle);
-        return GrBackendTexture(width, height, *vkInfo);
-    }
-}
-
-std::unique_ptr<SkImageGenerator>
-GrBackendTextureImageGenerator::Make(sk_sp<GrTexture> texture, sk_sp<GrSemaphore> semaphore,
-                                     SkAlphaType alphaType, sk_sp<SkColorSpace> colorSpace) {
-    if (colorSpace && (!colorSpace->gammaCloseToSRGB() && !colorSpace->gammaIsLinear())) {
-        return nullptr;
-    }
-
-    SkColorType colorType = kUnknown_SkColorType;
-    if (!GrPixelConfigToColorType(texture->config(), &colorType)) {
-        return nullptr;
-    }
-
-    GrContext* context = texture->getContext();
-
-    // Attach our texture to this context's resource cache. This ensures that deletion will happen
-    // in the correct thread/context. This adds the only ref to the texture that will persist from
-    // this point. That ref will be released when the generator's RefHelper is freed.
-    context->getResourceCache()->insertCrossContextGpuResource(texture.get());
-
-    GrBackend backend = context->contextPriv().getBackend();
-    GrBackendTexture backendTexture = make_backend_texture_from_handle(backend,
-                                                                       texture->width(),
-                                                                       texture->height(),
-                                                                       texture->config(),
-                                                                       texture->getTextureHandle());
-
-    SkImageInfo info = SkImageInfo::Make(texture->width(), texture->height(), colorType, alphaType,
-                                         std::move(colorSpace));
-    return std::unique_ptr<SkImageGenerator>(new GrBackendTextureImageGenerator(
-            info, texture.get(), context->uniqueID(), std::move(semaphore), backendTexture));
-}
-
-GrBackendTextureImageGenerator::GrBackendTextureImageGenerator(const SkImageInfo& info,
-                                                               GrTexture* texture,
-                                                               uint32_t owningContextID,
-                                                               sk_sp<GrSemaphore> semaphore,
-                                                               const GrBackendTexture& backendTex)
-    : INHERITED(info)
-    , fRefHelper(new RefHelper(texture, owningContextID))
-    , fSemaphore(std::move(semaphore))
-    , fLastBorrowingContextID(SK_InvalidGenID)
-    , fBackendTexture(backendTex)
-    , fSurfaceOrigin(texture->origin()) { }
-
-GrBackendTextureImageGenerator::~GrBackendTextureImageGenerator() {
-    fRefHelper->unref();
-}
-
-bool GrBackendTextureImageGenerator::onGetPixels(const SkImageInfo& info, void* pixels,
-                                                 size_t rowBytes, SkPMColor ctable[],
-                                                 int* ctableCount) {
-    // TODO: Is there any way to implement this? I don't think so.
-    return false;
-}
-
-bool GrBackendTextureImageGenerator::onGetPixels(const SkImageInfo& info, void* pixels,
-                                                 size_t rowBytes, const Options& opts) {
-
-    // TODO: Is there any way to implement this? I don't think so.
-    return false;
-}
-
-///////////////////////////////////////////////////////////////////////////////////////////////////
-
-#if SK_SUPPORT_GPU
-void GrBackendTextureImageGenerator::ReleaseRefHelper_TextureReleaseProc(void* ctx) {
-    RefHelper* refHelper = static_cast<RefHelper*>(ctx);
-    SkASSERT(refHelper);
-
-    // Release texture so another context can use it
-    refHelper->fBorrowedTexture = nullptr;
-    refHelper->fBorrowingContextID = SK_InvalidGenID;
-    refHelper->unref();
-}
-
-sk_sp<GrTextureProxy> GrBackendTextureImageGenerator::onGenerateTexture(GrContext* context,
-                                                                        const SkImageInfo& info,
-                                                                        const SkIPoint& origin) {
-    SkASSERT(context);
-
-    if (context->contextPriv().getBackend() != fBackendTexture.backend()) {
-        return nullptr;
-    }
-
-    sk_sp<GrTexture> tex;
-
-    if (fRefHelper->fBorrowingContextID == context->uniqueID()) {
-        // If a client re-draws the same image multiple times, the texture we return will be cached
-        // and re-used. If they draw a subset, though, we may be re-called. In that case, we want
-        // to re-use the borrowed texture we've previously created.
-        tex = sk_ref_sp(fRefHelper->fBorrowedTexture);
-        SkASSERT(tex);
-    } else {
-        // The texture is available or borrwed by another context. Try for exclusive access.
-        uint32_t expectedID = SK_InvalidGenID;
-        if (!fRefHelper->fBorrowingContextID.compare_exchange(&expectedID, context->uniqueID())) {
-            // Some other context is currently borrowing the texture. We aren't allowed to use it.
-            return nullptr;
-        } else {
-            // Wait on a semaphore when a new context has just started borrowing the texture. This
-            // is conservative, but shouldn't be too expensive.
-            if (fSemaphore && fLastBorrowingContextID != context->uniqueID()) {
-                context->getGpu()->waitSemaphore(fSemaphore);
-                fLastBorrowingContextID = context->uniqueID();
-            }
-        }
-
-        // We just gained access to the texture. If we're on the original context, we could use the
-        // original texture, but we'd have no way of detecting that it's no longer in-use. So we
-        // always make a wrapped copy, where the release proc informs us that the context is done
-        // with it. This is unfortunate - we'll have two texture objects referencing the same GPU
-        // object. However, no client can ever see the original texture, so this should be safe.
-        tex = context->resourceProvider()->wrapBackendTexture(fBackendTexture, fSurfaceOrigin,
-                                                              kNone_GrBackendTextureFlag, 0,
-                                                              kBorrow_GrWrapOwnership);
-        if (!tex) {
-            fRefHelper->fBorrowingContextID = SK_InvalidGenID;
-            return nullptr;
-        }
-        fRefHelper->fBorrowedTexture = tex.get();
-
-        tex->setRelease(ReleaseRefHelper_TextureReleaseProc, fRefHelper);
-        fRefHelper->ref();
-    }
-
-    SkASSERT(fRefHelper->fBorrowingContextID == context->uniqueID());
-
-    sk_sp<GrTextureProxy> proxy = GrSurfaceProxy::MakeWrapped(std::move(tex));
-
-    if (0 == origin.fX && 0 == origin.fY &&
-        info.width() == fBackendTexture.width() && info.height() == fBackendTexture.height()) {
-        // If the caller wants the entire texture, we're done
-        return proxy;
-    } else {
-        // Otherwise, make a copy of the requested subset. Make sure our temporary is renderable,
-        // because Vulkan will want to do the copy as a draw.
-        GrSurfaceDesc desc = proxy->desc();
-        desc.fWidth = info.width();
-        desc.fHeight = info.height();
-        desc.fFlags = kRenderTarget_GrSurfaceFlag;
-        sk_sp<GrSurfaceContext> sContext(context->contextPriv().makeDeferredSurfaceContext(
-            desc, SkBackingFit::kExact, SkBudgeted::kYes));
-        if (!sContext) {
-            return nullptr;
-        }
-
-        SkIRect subset = SkIRect::MakeXYWH(origin.fX, origin.fY, info.width(), info.height());
-        if (!sContext->copy(proxy.get(), subset, SkIPoint::Make(0, 0))) {
-            return nullptr;
-        }
-
-        return sContext->asTextureProxyRef();
-    }
-}
-#endif
diff --git a/src/gpu/GrBackendTextureImageGenerator.h b/src/gpu/GrBackendTextureImageGenerator.h
deleted file mode 100644 (file)
index 2f35895..0000000
+++ /dev/null
@@ -1,72 +0,0 @@
-/*
- * Copyright 2017 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-#ifndef GrBackendTextureImageGenerator_DEFINED
-#define GrBackendTextureImageGenerator_DEFINED
-
-#include "SkImageGenerator.h"
-
-#include "GrBackendSurface.h"
-#include "SkAtomics.h"
-
-class GrSemaphore;
-
-class GrBackendTextureImageGenerator : public SkImageGenerator {
-public:
-    static std::unique_ptr<SkImageGenerator> Make(sk_sp<GrTexture>, sk_sp<GrSemaphore>,
-                                                  SkAlphaType, sk_sp<SkColorSpace>);
-
-    ~GrBackendTextureImageGenerator();
-
-protected:
-    bool onGetPixels(const SkImageInfo& info, void* pixels, size_t rowBytes, SkPMColor ctable[],
-                     int* ctableCount) override;
-    bool onGetPixels(const SkImageInfo& info, void* pixels, size_t rowBytes, const Options& opts)
-                     override;
-
-#if SK_SUPPORT_GPU
-    sk_sp<GrTextureProxy> onGenerateTexture(GrContext*, const SkImageInfo&,
-                                            const SkIPoint&) override;
-#endif
-
-private:
-    GrBackendTextureImageGenerator(const SkImageInfo& info, GrTexture*,
-                                   uint32_t owningContextID, sk_sp<GrSemaphore>,
-                                   const GrBackendTexture&);
-
-    static void ReleaseRefHelper_TextureReleaseProc(void* ctx);
-
-    class RefHelper : public SkNVRefCnt<RefHelper> {
-    public:
-        RefHelper(GrTexture* texture, uint32_t owningContextID)
-            : fOriginalTexture(texture)
-            , fOwningContextID(owningContextID)
-            , fBorrowedTexture(nullptr)
-            , fBorrowingContextID(SK_InvalidGenID) { }
-
-        ~RefHelper();
-
-        GrTexture* fOriginalTexture;
-        uint32_t fOwningContextID;
-
-        // There is never a ref associated with this pointer. We rely on our atomic bookkeeping
-        // with the context ID to know when this pointer is valid and safe to use. This lets us
-        // avoid releasing a ref from another thread, or get into races during context shutdown.
-        GrTexture* fBorrowedTexture;
-        SkAtomic<uint32_t> fBorrowingContextID;
-    };
-
-    RefHelper* fRefHelper;
-
-    sk_sp<GrSemaphore> fSemaphore;
-    uint32_t fLastBorrowingContextID;
-
-    GrBackendTexture fBackendTexture;
-    GrSurfaceOrigin fSurfaceOrigin;
-
-    typedef SkImageGenerator INHERITED;
-};
-#endif  // GrBackendTextureImageGenerator_DEFINED
index 7862a82..fc38dfa 100644 (file)
@@ -97,7 +97,7 @@ void GrContext::initCommon(const GrContextOptions& options) {
     ASSERT_SINGLE_OWNER
 
     fCaps = SkRef(fGpu->caps());
-    fResourceCache = new GrResourceCache(fCaps, fUniqueID);
+    fResourceCache = new GrResourceCache(fCaps);
     fResourceProvider = new GrResourceProvider(fGpu, fResourceCache, &fSingleOwner);
 
     fDisableGpuYUVConversion = options.fDisableGpuYUVConversion;
index f1efadb..b7fe048 100644 (file)
@@ -388,13 +388,6 @@ public:
     virtual void insertSemaphore(sk_sp<GrSemaphore> semaphore, bool flush = false) = 0;
     virtual void waitSemaphore(sk_sp<GrSemaphore> semaphore) = 0;
 
-    /**
-     *  Put this texture in a safe and known state for use across multiple GrContexts. Depending on
-     *  the backend, this may return a GrSemaphore. If so, other contexts should wait on that
-     *  semaphore before using this texture.
-     */
-    virtual sk_sp<GrSemaphore> prepareTextureForCrossContextUsage(GrTexture*) = 0;
-
     ///////////////////////////////////////////////////////////////////////////
     // Debugging and Stats
 
index 3d1b952..e3373b2 100644 (file)
@@ -18,8 +18,6 @@
 
 DECLARE_SKMESSAGEBUS_MESSAGE(GrUniqueKeyInvalidatedMessage);
 
-DECLARE_SKMESSAGEBUS_MESSAGE(GrGpuResourceFreedMessage);
-
 //////////////////////////////////////////////////////////////////////////////
 
 GrScratchKey::ResourceType GrScratchKey::GenerateResourceType() {
@@ -61,7 +59,7 @@ private:
  //////////////////////////////////////////////////////////////////////////////
 
 
-GrResourceCache::GrResourceCache(const GrCaps* caps, uint32_t contextUniqueID)
+GrResourceCache::GrResourceCache(const GrCaps* caps)
     : fTimestamp(0)
     , fMaxCount(kDefaultMaxCount)
     , fMaxBytes(kDefaultMaxSize)
@@ -77,7 +75,6 @@ GrResourceCache::GrResourceCache(const GrCaps* caps, uint32_t contextUniqueID)
     , fBudgetedBytes(0)
     , fRequestFlush(false)
     , fExternalFlushCnt(0)
-    , fContextUniqueID(contextUniqueID)
     , fPreferVRAMUseOverFlushes(caps->preferVRAMUseOverFlushes()) {
     SkDEBUGCODE(fCount = 0;)
     SkDEBUGCODE(fNewlyPurgeableResourceForValidation = nullptr;)
@@ -453,12 +450,6 @@ void GrResourceCache::purgeAsNeeded() {
         this->processInvalidUniqueKeys(invalidKeyMsgs);
     }
 
-    SkTArray<GrGpuResourceFreedMessage> freedGpuResourceMsgs;
-    fFreedGpuResourceInbox.poll(&freedGpuResourceMsgs);
-    if (freedGpuResourceMsgs.count()) {
-        this->processFreedGpuResources(freedGpuResourceMsgs);
-    }
-
     if (fMaxUnusedFlushes > 0) {
         // We want to know how many complete flushes have occurred without the resource being used.
         // If the resource was tagged when fExternalFlushCnt was N then this means it became
@@ -543,18 +534,6 @@ void GrResourceCache::processInvalidUniqueKeys(
     }
 }
 
-void GrResourceCache::insertCrossContextGpuResource(GrGpuResource* resource) {
-    resource->ref();
-}
-
-void GrResourceCache::processFreedGpuResources(const SkTArray<GrGpuResourceFreedMessage>& msgs) {
-    for (int i = 0; i < msgs.count(); ++i) {
-        if (msgs[i].fOwningUniqueID == fContextUniqueID) {
-            msgs[i].fResource->unref();
-        }
-    }
-}
-
 void GrResourceCache::addToNonpurgeableArray(GrGpuResource* resource) {
     int index = fNonpurgeableResources.count();
     *fNonpurgeableResources.append() = resource;
index 61770b1..d871c9a 100644 (file)
@@ -24,11 +24,6 @@ class GrCaps;
 class SkString;
 class SkTraceMemoryDump;
 
-struct GrGpuResourceFreedMessage {
-    GrGpuResource* fResource;
-    uint32_t fOwningUniqueID;
-};
-
 /**
  * Manages the lifetime of all GrGpuResource instances.
  *
@@ -48,7 +43,7 @@ struct GrGpuResourceFreedMessage {
  */
 class GrResourceCache {
 public:
-    GrResourceCache(const GrCaps* caps, uint32_t contextUniqueID);
+    GrResourceCache(const GrCaps* caps);
     ~GrResourceCache();
 
     // Default maximum number of budgeted resources in the cache.
@@ -179,9 +174,6 @@ public:
     };
     void notifyFlushOccurred(FlushType);
 
-    /** Maintain a ref to this resource until we receive a GrGpuResourceFreedMessage. */
-    void insertCrossContextGpuResource(GrGpuResource* resource);
-
 #if GR_CACHE_STATS
     struct Stats {
         int fTotal;
@@ -249,7 +241,6 @@ private:
     /// @}
 
     void processInvalidUniqueKeys(const SkTArray<GrUniqueKeyInvalidatedMessage>&);
-    void processFreedGpuResources(const SkTArray<GrGpuResourceFreedMessage>&);
     void addToNonpurgeableArray(GrGpuResource*);
     void removeFromNonpurgeableArray(GrGpuResource*);
     bool overBudget() const { return fBudgetedBytes > fMaxBytes || fBudgetedCount > fMaxCount; }
@@ -296,7 +287,6 @@ private:
     }
 
     typedef SkMessageBus<GrUniqueKeyInvalidatedMessage>::Inbox InvalidUniqueKeyInbox;
-    typedef SkMessageBus<GrGpuResourceFreedMessage>::Inbox FreedGpuResourceInbox;
     typedef SkTDPQueue<GrGpuResource*, CompareTimestamp, AccessResourceIndex> PurgeableQueue;
     typedef SkTDArray<GrGpuResource*> ResourceArray;
 
@@ -336,9 +326,6 @@ private:
     uint32_t                            fExternalFlushCnt;
 
     InvalidUniqueKeyInbox               fInvalidUniqueKeyInbox;
-    FreedGpuResourceInbox               fFreedGpuResourceInbox;
-
-    uint32_t                            fContextUniqueID;
 
     // This resource is allowed to be in the nonpurgeable array for the sake of validate() because
     // we're in the midst of converting it to purgeable status.
index a2eabe4..e842ddc 100644 (file)
@@ -4476,11 +4476,3 @@ void GrGLGpu::waitSemaphore(sk_sp<GrSemaphore> semaphore) {
 void GrGLGpu::deleteSync(GrGLsync sync) const {
     GL_CALL(DeleteSync(sync));
 }
-
-sk_sp<GrSemaphore> GrGLGpu::prepareTextureForCrossContextUsage(GrTexture* texture) {
-    // Set up a semaphore to be signaled once the data is ready, and flush GL
-    sk_sp<GrSemaphore> semaphore = this->makeSemaphore();
-    this->insertSemaphore(semaphore, true);
-
-    return semaphore;
-}
index 041ecfb..04929f8 100644 (file)
@@ -149,8 +149,6 @@ public:
     void insertSemaphore(sk_sp<GrSemaphore> semaphore, bool flush) override;
     void waitSemaphore(sk_sp<GrSemaphore> semaphore) override;
 
-    sk_sp<GrSemaphore> prepareTextureForCrossContextUsage(GrTexture*) override;
-
     void deleteSync(GrGLsync) const;
 
 private:
index ff4d0b2..c271133 100644 (file)
@@ -1659,11 +1659,6 @@ bool GrVkGpu::onCopySurface(GrSurface* dst,
         srcImage = static_cast<GrVkTexture*>(src->asTexture());
     }
 
-    // For borrowed textures, we *only* want to copy using draws (to avoid layout changes)
-    if (srcImage->isBorrowed()) {
-        return false;
-    }
-
     if (can_copy_image(dst, src, this)) {
         this->copySurfaceAsCopyImage(dst, src, dstImage, srcImage, srcRect, dstPoint);
         return true;
@@ -1959,17 +1954,3 @@ void GrVkGpu::waitSemaphore(sk_sp<GrSemaphore> semaphore) {
     resource->ref();
     fSemaphoresToWaitOn.push_back(resource);
 }
-
-sk_sp<GrSemaphore> GrVkGpu::prepareTextureForCrossContextUsage(GrTexture* texture) {
-    SkASSERT(texture);
-    GrVkTexture* vkTexture = static_cast<GrVkTexture*>(texture);
-    vkTexture->setImageLayout(this,
-                              VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
-                              VK_ACCESS_SHADER_READ_BIT,
-                              VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
-                              false);
-    this->submitCommandBuffer(kSkip_SyncQueue);
-
-    // The image layout change serves as a barrier, so no semaphore is needed
-    return nullptr;
-}
index c2d10c4..b47d428 100644 (file)
@@ -135,8 +135,6 @@ public:
     void insertSemaphore(sk_sp<GrSemaphore> semaphore, bool flush) override;
     void waitSemaphore(sk_sp<GrSemaphore> semaphore) override;
 
-    sk_sp<GrSemaphore> prepareTextureForCrossContextUsage(GrTexture*) override;
-
     void generateMipmap(GrVkTexture* tex);
 
     bool updateBuffer(GrVkBuffer* buffer, const void* src, VkDeviceSize offset, VkDeviceSize size);
index 57ab18a..336e468 100644 (file)
@@ -48,7 +48,6 @@ public:
     bool isLinearTiled() const {
         return SkToBool(VK_IMAGE_TILING_LINEAR == fInfo.fImageTiling);
     }
-    bool isBorrowed() const { return fIsBorrowed; }
 
     VkImageLayout currentLayout() const { return fInfo.fImageLayout; }
 
index 0fd9b71..dcf4b1c 100644 (file)
@@ -11,7 +11,6 @@
 
 #include "SkAutoPixmapStorage.h"
 #include "GrBackendSurface.h"
-#include "GrBackendTextureImageGenerator.h"
 #include "GrBitmapTextureMaker.h"
 #include "GrCaps.h"
 #include "GrContext.h"
@@ -462,46 +461,6 @@ sk_sp<SkImage> SkImage::makeTextureImage(GrContext* context, SkColorSpace* dstCo
     return nullptr;
 }
 
-sk_sp<SkImage> SkImage::MakeCrossContextFromEncoded(GrContext* context, sk_sp<SkData> encoded,
-                                                    bool buildMips, SkColorSpace* dstColorSpace) {
-    sk_sp<SkImage> codecImage = SkImage::MakeFromEncoded(std::move(encoded));
-    if (!codecImage) {
-        return nullptr;
-    }
-
-    // Some backends or drivers don't support (safely) moving resources between contexts
-    if (!context || !context->caps()->crossContextTextureSupport()) {
-        return codecImage;
-    }
-
-    // Turn the codec image into a GrTextureProxy
-    GrImageTextureMaker maker(context, codecImage.get(), kDisallow_CachingHint);
-    sk_sp<SkColorSpace> texColorSpace;
-    GrSamplerParams params(SkShader::kClamp_TileMode,
-                           buildMips ? GrSamplerParams::kMipMap_FilterMode
-                                     : GrSamplerParams::kBilerp_FilterMode);
-    sk_sp<GrTextureProxy> proxy(maker.refTextureProxyForParams(params, dstColorSpace,
-                                                               &texColorSpace, nullptr));
-    if (!proxy) {
-        return codecImage;
-    }
-
-    sk_sp<GrTexture> texture(sk_ref_sp(proxy->instantiate(context->resourceProvider())));
-    if (!texture) {
-        return codecImage;
-    }
-
-    // Flush any writes or uploads
-    context->contextPriv().prepareSurfaceForExternalIO(proxy.get());
-
-    sk_sp<GrSemaphore> sema = context->getGpu()->prepareTextureForCrossContextUsage(texture.get());
-
-    auto gen = GrBackendTextureImageGenerator::Make(std::move(texture), std::move(sema),
-                                                    codecImage->alphaType(),
-                                                    std::move(texColorSpace));
-    return SkImage::MakeFromGenerator(std::move(gen));
-}
-
 std::unique_ptr<SkCrossContextImageData> SkCrossContextImageData::MakeFromEncoded(
         GrContext* context, sk_sp<SkData> encoded, SkColorSpace* dstColorSpace) {
     sk_sp<SkImage> codecImage = SkImage::MakeFromEncoded(std::move(encoded));
index dc664cf..2c4ba8f 100644 (file)
@@ -806,7 +806,6 @@ struct TextureReleaseChecker {
         static_cast<TextureReleaseChecker*>(self)->fReleaseCount++;
     }
 };
-
 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkImage_NewFromTextureRelease, reporter, ctxInfo) {
     const int kWidth = 10;
     const int kHeight = 10;
@@ -855,128 +854,6 @@ DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkImage_NewFromTextureRelease, reporter, c
     ctxInfo.grContext()->getGpu()->deleteTestingOnlyBackendTexture(backendTexHandle);
 }
 
-DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SkImage_MakeCrossContextRelease, reporter, ctxInfo) {
-    sk_sp<SkData> data = GetResourceAsData("mandrill_128.png");
-    SkASSERT(data.get());
-
-    GrContext* ctx = ctxInfo.grContext();
-
-    // We test three lifetime patterns for a single context:
-    // 1) Create image, free image
-    // 2) Create image, draw, flush, free image
-    // 3) Create image, draw, free image, flush
-    // ... and then repeat the last two patterns with drawing on a second* context:
-    // 4) Create image, draw*, flush*, free image
-    // 5) Create image, draw*, free iamge, flush*
-
-    // Case #1: Create image, free image
-    {
-        sk_sp<SkImage> refImg(SkImage::MakeCrossContextFromEncoded(ctx, data, false, nullptr));
-        refImg.reset(nullptr); // force a release of the image
-    }
-
-    SkImageInfo info = SkImageInfo::MakeN32Premul(128, 128);
-    sk_sp<SkSurface> surface = SkSurface::MakeRenderTarget(ctx, SkBudgeted::kNo, info);
-    SkCanvas* canvas = surface->getCanvas();
-
-    // Case #2: Create image, draw, flush, free image
-    {
-        sk_sp<SkImage> refImg(SkImage::MakeCrossContextFromEncoded(ctx, data, false, nullptr));
-
-        canvas->drawImage(refImg, 0, 0);
-        canvas->flush();
-
-        refImg.reset(nullptr); // force a release of the image
-    }
-
-    // Case #3: Create image, draw, free image, flush
-    {
-        sk_sp<SkImage> refImg(SkImage::MakeCrossContextFromEncoded(ctx, data, false, nullptr));
-
-        canvas->drawImage(refImg, 0, 0);
-        refImg.reset(nullptr); // force a release of the image
-
-        canvas->flush();
-    }
-
-    // Configure second context
-    sk_gpu_test::TestContext* testContext = ctxInfo.testContext();
-
-    GrContextFactory otherFactory;
-    ContextInfo otherContextInfo = otherFactory.getContextInfo(pick_second_context_type(ctxInfo));
-    GrContext* otherCtx = otherContextInfo.grContext();
-    sk_gpu_test::TestContext* otherTestContext = otherContextInfo.testContext();
-
-    surface = SkSurface::MakeRenderTarget(otherCtx, SkBudgeted::kNo, info);
-    canvas = surface->getCanvas();
-
-    // Case #4: Create image, draw*, flush*, free image
-    {
-        testContext->makeCurrent();
-        sk_sp<SkImage> refImg(SkImage::MakeCrossContextFromEncoded(ctx, data, false, nullptr));
-
-        otherTestContext->makeCurrent();
-        canvas->drawImage(refImg, 0, 0);
-        canvas->flush();
-
-        testContext->makeCurrent();
-        refImg.reset(nullptr); // force a release of the image
-    }
-
-    // Case #5: Create image, draw*, free image, flush*
-    {
-        testContext->makeCurrent();
-        sk_sp<SkImage> refImg(SkImage::MakeCrossContextFromEncoded(ctx, data, false, nullptr));
-
-        otherTestContext->makeCurrent();
-        canvas->drawImage(refImg, 0, 0);
-
-        testContext->makeCurrent();
-        refImg.reset(nullptr); // force a release of the image
-
-        otherTestContext->makeCurrent();
-        canvas->flush();
-    }
-
-    // Case #6: Verify that only one context can be using the image at a time
-    {
-        testContext->makeCurrent();
-        sk_sp<SkImage> refImg(SkImage::MakeCrossContextFromEncoded(ctx, data, false, nullptr));
-
-        // Any context should be able to borrow the texture at this point
-        sk_sp<SkColorSpace> texColorSpace;
-        sk_sp<GrTextureProxy> proxy = as_IB(refImg)->asTextureProxyRef(
-            ctx, GrSamplerParams::ClampNoFilter(), nullptr, &texColorSpace, nullptr);
-        REPORTER_ASSERT(reporter, proxy);
-
-        // But once it's borrowed, no other context should be able to borrow
-        otherTestContext->makeCurrent();
-        sk_sp<GrTextureProxy> otherProxy = as_IB(refImg)->asTextureProxyRef(
-            otherCtx, GrSamplerParams::ClampNoFilter(), nullptr, &texColorSpace, nullptr);
-        REPORTER_ASSERT(reporter, !otherProxy);
-
-        // Original context (that's already borrowing) should be okay
-        testContext->makeCurrent();
-        sk_sp<GrTextureProxy> proxySecondRef = as_IB(refImg)->asTextureProxyRef(
-            ctx, GrSamplerParams::ClampNoFilter(), nullptr, &texColorSpace, nullptr);
-        REPORTER_ASSERT(reporter, proxySecondRef);
-
-        // Releae all refs from the original context
-        proxy.reset(nullptr);
-        proxySecondRef.reset(nullptr);
-
-        // Now we should be able to borrow the texture from the other context
-        otherTestContext->makeCurrent();
-        otherProxy = as_IB(refImg)->asTextureProxyRef(
-            otherCtx, GrSamplerParams::ClampNoFilter(), nullptr, &texColorSpace, nullptr);
-        REPORTER_ASSERT(reporter, otherProxy);
-
-        // Release everything
-        otherProxy.reset(nullptr);
-        refImg.reset(nullptr);
-    }
-}
-
 static void check_images_same(skiatest::Reporter* reporter, const SkImage* a, const SkImage* b) {
     if (a->width() != b->width() || a->height() != b->height()) {
         ERRORF(reporter, "Images must have the same size");
index cd21e83..6dc21bb 100644 (file)
@@ -337,7 +337,6 @@ public:
     sk_sp<GrSemaphore> SK_WARN_UNUSED_RESULT makeSemaphore() override { return nullptr; }
     void insertSemaphore(sk_sp<GrSemaphore> semaphore, bool flush) override {}
     void waitSemaphore(sk_sp<GrSemaphore> semaphore) override {}
-    sk_sp<GrSemaphore> prepareTextureForCrossContextUsage(GrTexture*) override { return nullptr; }
 
 private:
     void onResetContext(uint32_t resetBits) override {}