UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
#include "libgio.sourcefiles"
- <File RelativePath="..\..\..\gio\gwin32appinfo.c" />
- <File RelativePath="..\..\..\gio\win32\gwin32directorymonitor.c" />
- <File RelativePath="..\..\..\gio\gwin32mount.c" />
- <File RelativePath="..\..\..\gio\gwin32resolver.c" />
- <File RelativePath="..\..\..\gio\gwin32volumemonitor.c" />
- <File RelativePath="..\..\..\gio\win32\gwinhttpfile.c" />
- <File RelativePath="..\..\..\gio\win32\gwinhttpfileinputstream.c" />
- <File RelativePath="..\..\..\gio\win32\gwinhttpfileoutputstream.c" />
- <File RelativePath="..\..\..\gio\win32\gwinhttpvfs.c" />
</Filter>
<Filter
Name="Header Files"
gwin32outputstream.h \
$(NULL)
+win32_more_sources_for_vcproj = \
+ gwin32appinfo.c \
+ win32/gwin32directorymonitor.c \
+ win32/gwinhttpfile.c \
+ win32/gwinhttpfileinputstream.c \
+ win32/gwinhttpfileoutputstream.c \
+ win32/gwinhttpvfs.c
+
giowin32includedir=$(includedir)/gio-win32-2.0/gio
giowin32include_HEADERS = \
gwin32inputstream.h \
cp $$d/$$f $(distdir) || exit 1; done
../build/win32/vs9/gio.vcproj: $(top_srcdir)/build/win32/vs9/gio.vcprojin
- for F in `echo $(libgio_2_0_la_SOURCES) $(win32_sources) | tr '/' '\\' | sort -u`; do \
+ for F in `echo $(libgio_2_0_la_SOURCES) $(win32_sources) $(win32_more_sources_for_vcproj) | tr '/' '\\'`; do \
case $$F in \
+ gunix*.c|gdesktopappinfo.c) ;; \
*.c) echo ' <File RelativePath="..\..\..\gio\'$$F'" />' \
;; \
esac; \
- done >libgio.sourcefiles
+ done | sort -u >libgio.sourcefiles
$(CPP) -P - <$(top_srcdir)/build/win32/vs9/gio.vcprojin >$@
+ rm libgio.sourcefiles
if HAVE_GLIB_RUNTIME_LIBDIR
install-data-hook: