return -(EBUSY);
}
d = (struct audio_driver *) (sound_mem_blocks[sound_nblocks] = vmalloc(sizeof(struct audio_driver)));
-
- if (sound_nblocks < 1024)
- sound_nblocks++;
+ sound_nblocks++;
+ if (sound_nblocks >= MAX_MEM_BLOCKS)
+ sound_nblocks = MAX_MEM_BLOCKS - 1;
op = (struct audio_operations *) (sound_mem_blocks[sound_nblocks] = vmalloc(sizeof(struct audio_operations)));
+ sound_nblocks++;
+ if (sound_nblocks >= MAX_MEM_BLOCKS)
+ sound_nblocks = MAX_MEM_BLOCKS - 1;
- if (sound_nblocks < 1024)
- sound_nblocks++;
if (d == NULL || op == NULL) {
printk(KERN_ERR "Sound: Can't allocate driver for (%s)\n", name);
sound_unload_audiodev(num);
until you unload sound! */
op = (struct mixer_operations *) (sound_mem_blocks[sound_nblocks] = vmalloc(sizeof(struct mixer_operations)));
+ sound_nblocks++;
+ if (sound_nblocks >= MAX_MEM_BLOCKS)
+ sound_nblocks = MAX_MEM_BLOCKS - 1;
- if (sound_nblocks < 1024)
- sound_nblocks++;
if (op == NULL) {
printk(KERN_ERR "Sound: Can't allocate mixer driver for (%s)\n", name);
return -ENOMEM;
/*
* Table for permanently allocated memory (used when unloading the module)
*/
-void * sound_mem_blocks[1024];
+void * sound_mem_blocks[MAX_MEM_BLOCKS];
int sound_nblocks = 0;
/* Persistent DMA buffers */
NULL, "%s%d", dev_list[i].name, j);
}
- if (sound_nblocks >= 1024)
+ if (sound_nblocks >= MAX_MEM_BLOCKS - 1)
printk(KERN_ERR "Sound warning: Deallocation table was too small.\n");
return 0;