/// Actions property value to Jump to the specified frame.
/// This property can be redefined by child class if it use different value.
/// </summary>
- protected internal int ActionJumpTo { get; set; } = Interop.AnimatedImageView.AnimatedImageVisualActionJumpToGet();
+ [EditorBrowsable(EditorBrowsableState.Never)]
+ protected int ActionJumpTo { get; set; } = Interop.AnimatedImageView.AnimatedImageVisualActionJumpToGet();
#endregion Property
#region Method
/// Actions property value to Play animated images.
/// This property can be redefined by child class if it use different value.
/// </summary>
- protected internal int ActionPlay { get; set; } = Interop.AnimatedImageView.AnimatedImageVisualActionPlayGet();
+ [EditorBrowsable(EditorBrowsableState.Never)]
+ protected int ActionPlay { get; set; } = Interop.AnimatedImageView.AnimatedImageVisualActionPlayGet();
/// <summary>
/// Actions property value to Pause animated images.
/// This property can be redefined by child class if it use different value.
/// </summary>
- protected internal int ActionPause { get; set; } = Interop.AnimatedImageView.AnimatedImageVisualActionPauseGet();
+ [EditorBrowsable(EditorBrowsableState.Never)]
+ protected int ActionPause { get; set; } = Interop.AnimatedImageView.AnimatedImageVisualActionPauseGet();
/// <summary>
/// Actions property value to Stop animated images.
/// This property can be redefined by child class if it use different value.
/// </summary>
- protected internal int ActionStop { get; set; } = Interop.AnimatedImageView.AnimatedImageVisualActionStopGet();
+ [EditorBrowsable(EditorBrowsableState.Never)]
+ protected int ActionStop { get; set; } = Interop.AnimatedImageView.AnimatedImageVisualActionStopGet();
internal VisualFittingModeType ConvertFittingModetoVisualFittingMode(FittingModeType value)
{
/// Actions property value to Jump to the specified frame.
/// This property can be redefined by child class if it use different value.
/// </summary>
- protected internal int ActionJumpTo { get; set; } = Interop.LottieAnimationView.AnimatedVectorImageVisualActionJumpToGet();
+ [EditorBrowsable(EditorBrowsableState.Never)]
+ protected int ActionJumpTo { get; set; } = Interop.LottieAnimationView.AnimatedVectorImageVisualActionJumpToGet();
#endregion Property