CUDA/HIP Language Changes
^^^^^^^^^^^^^^^^^^^^^^^^^
-- Clang has been updated to align its default language standard for CUDA/HIP with
- that of C++. The standard has now been enhanced to gnu++17, supplanting the
- previously used c++14.
CUDA Support
^^^^^^^^^^^^
LANGSTANDARD_ALIAS_DEPR(openclcpp10, "CLC++1.0")
LANGSTANDARD_ALIAS_DEPR(openclcpp2021, "CLC++2021")
+// CUDA
+LANGSTANDARD(cuda, "cuda", CUDA, "NVIDIA CUDA(tm)",
+ LineComment | CPlusPlus | CPlusPlus11 | CPlusPlus14 | Digraphs)
+
+// HIP
+LANGSTANDARD(hip, "hip", HIP, "HIP",
+ LineComment | CPlusPlus | CPlusPlus11 | CPlusPlus14 | Digraphs)
+
// HLSL
LANGSTANDARD(hlsl, "hlsl",
HLSL, "High Level Shader Language",
return LangStandard::lang_opencl12;
case Language::OpenCLCXX:
return LangStandard::lang_openclcpp10;
+ case Language::CUDA:
+ return LangStandard::lang_cuda;
case Language::Asm:
case Language::C:
// The PS4 uses C99 as the default C standard.
return LangStandard::lang_gnu11;
case Language::CXX:
case Language::ObjCXX:
- case Language::CUDA:
- case Language::HIP:
if (T.isPS())
return LangStandard::lang_gnucxx14;
return LangStandard::lang_gnucxx17;
case Language::RenderScript:
return LangStandard::lang_c99;
+ case Language::HIP:
+ return LangStandard::lang_hip;
case Language::HLSL:
return LangStandard::lang_hlsl2021;
}
// RUN: -aux-triple x86_64-unknown-gnu-linux -fcuda-is-device \
// RUN: -emit-llvm -o - %s 2>&1 | FileCheck %s
-// CHECK: @_ZN15infinity_helperIeE5valueE = {{.*}} double 0x47EFFFFFD586B834,{{.*}} align 8
+// CHECK: @_ZN15infinity_helperIeE5valueE = {{.*}} double 0x47EFFFFFD586B834, align 8
// CHECK: @size = {{.*}} i32 8
#include "Inputs/cuda.h"
// RUN: not %clang %s -std=foobar -c 2>&1 | FileCheck --match-full-lines %s
// RUN: not %clang -x objective-c++ %s -std=foobar -c 2>&1 | FileCheck --match-full-lines %s
-// RUN: not %clang -x cuda -nocudainc -nocudalib --cuda-path=%S/Inputs/CUDA/usr/local/cuda \
-// RUN: %s -std=foobar -c 2>&1 | FileCheck --match-full-lines %s
-// RUN: not %clang -x hip -nocudainc -nocudalib %s -std=foobar -c 2>&1 \
-// RUN: | FileCheck --match-full-lines %s
+// RUN: not %clang -x cuda -nocudainc -nocudalib --cuda-path=%S/Inputs/CUDA/usr/local/cuda %s -std=foobar -c 2>&1 | FileCheck --match-full-lines --check-prefix=CHECK --check-prefix=CUDA %s
// CHECK: error: invalid value 'foobar' in '-std=foobar'
// CHECK-NEXT: note: use 'c++98' or 'c++03' for 'ISO C++ 1998 with amendments' standard
// CHECK-NEXT: note: use 'gnu++23' for 'ISO C++ 2023 DIS with GNU extensions' standard
// CHECK-NEXT: note: use 'c++2c' or 'c++26' for 'Working draft for C++2c' standard
// CHECK-NEXT: note: use 'gnu++2c' or 'gnu++26' for 'Working draft for C++2c with GNU extensions' standard
+// CUDA-NEXT: note: use 'cuda' for 'NVIDIA CUDA(tm)' standard
// Make sure that no other output is present.
// CHECK-NOT: {{^.+$}}
+// UNSUPPORTED: target={{.*-(ps4|ps5)}}
/// Test default standards.
-/// CUDA/HIP uses the same default standards as C++.
+/// PS4/PS5 default to gnu++14.
-// RUN: %clang_cc1 -dM -E %s | grep __cplusplus >%T-cpp-std.txt
-// RUN: %clang_cc1 -dM -E -x cuda %s | grep __cplusplus >%T-cuda-cuda.txt
-// RUN: %clang_cc1 -dM -E -x hip %s | grep __cplusplus >%T-hip-std.txt
-// RUN: diff %T-cpp-std.txt %T-cuda-cuda.txt
-// RUN: diff %T-cpp-std.txt %T-hip-std.txt
+// RUN: %clang_cc1 -dM -E %s | FileCheck --check-prefix=CXX17 %s
+// RUN: %clang_cc1 -dM -E -x cuda %s | FileCheck --check-prefix=CXX14 %s
+// RUN: %clang_cc1 -dM -E -x hip %s | FileCheck --check-prefix=CXX14 %s
// RUN: %clang_cc1 -dM -E -x cuda -std=c++14 %s | FileCheck --check-prefix=CXX14 %s
-// RUN: %clang_cc1 -dM -E -x cuda -std=c++17 %s | FileCheck --check-prefix=CXX17 %s
// RUN: %clang_cc1 -dM -E -x hip -std=c++98 %s | FileCheck --check-prefix=CXX98 %s
// CXX98: #define __cplusplus 199711L