typedef struct __DRI2flushExtensionRec __DRI2flushExtension;
typedef struct __DRI2throttleExtensionRec __DRI2throttleExtension;
+
+typedef struct __DRIimageLoaderExtensionRec __DRIimageLoaderExtension;
+typedef struct __DRIimageDriverExtensionRec __DRIimageDriverExtension;
+
/*@}*/
int (*queryString)(__DRIscreen *screen, int attribute, const char **val);
};
+/**
+ * Image Loader extension. Drivers use this to allocate color buffers
+ */
+
+enum __DRIimageBufferMask {
+ __DRI_IMAGE_BUFFER_BACK = (1 << 0),
+ __DRI_IMAGE_BUFFER_FRONT = (1 << 1)
+};
+
+struct __DRIimageList {
+ uint32_t image_mask;
+ __DRIimage *back;
+ __DRIimage *front;
+};
+
+#define __DRI_IMAGE_LOADER "DRI_IMAGE_LOADER"
+#define __DRI_IMAGE_LOADER_VERSION 1
+
+struct __DRIimageLoaderExtensionRec {
+ __DRIextension base;
+
+ /**
+ * Allocate color buffers.
+ *
+ * \param driDrawable
+ * \param width Width of allocated buffers
+ * \param height Height of allocated buffers
+ * \param format one of __DRI_IMAGE_FORMAT_*
+ * \param stamp Address of variable to be updated when
+ * getBuffers must be called again
+ * \param loaderPrivate The loaderPrivate for driDrawable
+ * \param buffer_mask Set of buffers to allocate
+ * \param buffers Returned buffers
+ */
+ int (*getBuffers)(__DRIdrawable *driDrawable,
+ unsigned int format,
+ uint32_t *stamp,
+ void *loaderPrivate,
+ uint32_t buffer_mask,
+ struct __DRIimageList *buffers);
+
+ /**
+ * Flush pending front-buffer rendering
+ *
+ * Any rendering that has been performed to the
+ * fake front will be flushed to the front
+ *
+ * \param driDrawable Drawable whose front-buffer is to be flushed
+ * \param loaderPrivate Loader's private data that was previously passed
+ * into __DRIdri2ExtensionRec::createNewDrawable
+ */
+ void (*flushFrontBuffer)(__DRIdrawable *driDrawable, void *loaderPrivate);
+};
+
+/**
+ * DRI extension.
+ */
+
+#define __DRI_IMAGE_DRIVER "DRI_IMAGE_DRIVER"
+#define __DRI_IMAGE_DRIVER_VERSION 1
+
+struct __DRIimageDriverExtensionRec {
+ __DRIextension base;
+
+ /* Common DRI functions, shared with DRI2 */
+ __DRIcreateNewScreen2Func createNewScreen2;
+ __DRIcreateNewDrawableFunc createNewDrawable;
+ __DRIcreateNewContextFunc createNewContext;
+ __DRIcreateContextAttribsFunc createContextAttribs;
+ __DRIgetAPIMaskFunc getAPIMask;
+};
+
#endif
psp->dri2.useInvalidate = (__DRIuseInvalidateExtension *) extensions[i];
if (strcmp(extensions[i]->name, __DRI_SWRAST_LOADER) == 0)
psp->swrast_loader = (__DRIswrastLoaderExtension *) extensions[i];
+ if (strcmp(extensions[i]->name, __DRI_IMAGE_LOADER) == 0)
+ psp->image.loader = (__DRIimageLoaderExtension *) extensions[i];
}
}
return MESA_FORMAT_NONE;
}
}
+
+/** Image driver interface */
+const __DRIimageDriverExtension driImageDriverExtension = {
+ .base = { __DRI_IMAGE_DRIVER, __DRI_IMAGE_DRIVER_VERSION },
+
+ .createNewScreen2 = driCreateNewScreen2,
+ .createNewDrawable = driCreateNewDrawable,
+ .createNewContext = driCreateNewContext,
+ .getAPIMask = driGetAPIMask,
+ .createContextAttribs = driCreateContextAttribs,
+};
__DRIuseInvalidateExtension *useInvalidate;
} dri2;
+ struct {
+ __DRIimageLoaderExtension *loader;
+ } image;
+
driOptionCache optionInfo;
driOptionCache optionCache;
extern void
driUpdateFramebufferSize(struct gl_context *ctx, const __DRIdrawable *dPriv);
+extern const __DRIimageDriverExtension driImageDriverExtension;
+
#endif /* _DRI_UTIL_H_ */
}
}
+#define flushFront(screen) ((screen)->image.loader ? (screen)->image.loader->flushFrontBuffer : (screen)->dri2.loader->flushFrontBuffer)
+
static void
intel_flush_front(struct gl_context *ctx)
{
__DRIscreen *const screen = intel->intelScreen->driScrnPriv;
if (intel->front_buffer_dirty && _mesa_is_winsys_fbo(ctx->DrawBuffer)) {
- if (screen->dri2.loader->flushFrontBuffer != NULL &&
+ if (flushFront(screen) &&
driDrawable &&
driDrawable->loaderPrivate) {
- screen->dri2.loader->flushFrontBuffer(driDrawable,
- driDrawable->loaderPrivate);
+ flushFront(screen)(driDrawable, driDrawable->loaderPrivate);
/* We set the dirty bit in intel_prepare_render() if we're
* front buffer rendering once we get there.
}
}
+static void
+intel_update_image_buffers(struct intel_context *intel, __DRIdrawable *drawable);
+
static unsigned
intel_bits_per_pixel(const struct intel_renderbuffer *rb)
{
if (unlikely(INTEL_DEBUG & DEBUG_DRI))
fprintf(stderr, "enter %s, drawable %p\n", __func__, drawable);
- intel_update_dri2_buffers(intel, drawable);
+ if (screen->image.loader)
+ intel_update_image_buffers(intel, drawable);
+ else
+ intel_update_dri2_buffers(intel, drawable);
driUpdateFramebufferSize(&intel->ctx, drawable);
}
region);
intel_region_release(®ion);
}
+
+/**
+ * \brief Query DRI Image loader to obtain a DRIdrawable's buffers.
+ *
+ * To determine which DRI buffers to request, examine the renderbuffers
+ * attached to the drawable's framebuffer. Then request the buffers with
+ * dri3
+ *
+ * This is called from intel_update_renderbuffers().
+ *
+ * \param drawable Drawable whose buffers are queried.
+ * \param buffers [out] List of buffers returned by DRI2 query.
+ * \param buffer_count [out] Number of buffers returned.
+ *
+ * \see intel_update_renderbuffers()
+ */
+
+static void
+intel_update_image_buffer(struct intel_context *intel,
+ __DRIdrawable *drawable,
+ struct intel_renderbuffer *rb,
+ __DRIimage *buffer,
+ enum __DRIimageBufferMask buffer_type)
+{
+ struct intel_region *region = buffer->region;
+
+ if (!rb || !region)
+ return;
+
+ unsigned num_samples = rb->Base.Base.NumSamples;
+
+ if (rb->mt &&
+ rb->mt->region &&
+ rb->mt->region == region)
+ return;
+
+ intel_miptree_release(&rb->mt);
+ rb->mt = intel_miptree_create_for_image_buffer(intel,
+ buffer_type,
+ intel_rb_format(rb),
+ num_samples,
+ region);
+}
+
+
+static void
+intel_update_image_buffers(struct intel_context *intel, __DRIdrawable *drawable)
+{
+ struct gl_framebuffer *fb = drawable->driverPrivate;
+ __DRIscreen *screen = intel->intelScreen->driScrnPriv;
+ struct intel_renderbuffer *front_rb;
+ struct intel_renderbuffer *back_rb;
+ struct __DRIimageList images;
+ unsigned int format;
+ uint32_t buffer_mask = 0;
+
+ front_rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
+ back_rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT);
+
+ if (back_rb)
+ format = intel_rb_format(back_rb);
+ else if (front_rb)
+ format = intel_rb_format(front_rb);
+ else
+ return;
+
+ if ((intel->is_front_buffer_rendering || intel->is_front_buffer_reading || !back_rb) && front_rb)
+ buffer_mask |= __DRI_IMAGE_BUFFER_FRONT;
+
+ if (back_rb)
+ buffer_mask |= __DRI_IMAGE_BUFFER_BACK;
+
+ (*screen->image.loader->getBuffers) (drawable,
+ driGLFormatToImageFormat(format),
+ &drawable->dri2.stamp,
+ drawable->loaderPrivate,
+ buffer_mask,
+ &images);
+
+ if (images.image_mask & __DRI_IMAGE_BUFFER_FRONT) {
+ drawable->w = images.front->width;
+ drawable->h = images.front->height;
+ intel_update_image_buffer(intel,
+ drawable,
+ front_rb,
+ images.front,
+ __DRI_IMAGE_BUFFER_FRONT);
+ }
+ if (images.image_mask & __DRI_IMAGE_BUFFER_BACK) {
+ drawable->w = images.back->width;
+ drawable->h = images.back->height;
+ intel_update_image_buffer(intel,
+ drawable,
+ back_rb,
+ images.back,
+ __DRI_IMAGE_BUFFER_BACK);
+ }
+}
return mt;
}
+/**
+ * For a singlesample image buffer, this simply wraps the given region with a miptree.
+ *
+ * For a multisample image buffer, this wraps the given region with
+ * a singlesample miptree, then creates a multisample miptree into which the
+ * singlesample miptree is embedded as a child.
+ */
+struct intel_mipmap_tree*
+intel_miptree_create_for_image_buffer(struct intel_context *intel,
+ enum __DRIimageBufferMask buffer_type,
+ gl_format format,
+ uint32_t num_samples,
+ struct intel_region *region)
+{
+ struct intel_mipmap_tree *mt = NULL;
+
+ /* Only the front and back buffers, which are color buffers, are allocated
+ * through the image loader.
+ */
+ assert(_mesa_get_format_base_format(format) == GL_RGB ||
+ _mesa_get_format_base_format(format) == GL_RGBA);
+
+ mt = intel_miptree_create_for_bo(intel,
+ region->bo,
+ format,
+ 0,
+ region->width,
+ region->height,
+ region->pitch,
+ region->tiling);
+ return mt;
+}
+
struct intel_mipmap_tree*
intel_miptree_create_for_renderbuffer(struct intel_context *intel,
gl_format format,
#include "intel_screen.h"
#include "intel_regions.h"
+#include "GL/internal/dri_interface.h"
#ifdef __cplusplus
extern "C" {
gl_format format,
struct intel_region *region);
+struct intel_mipmap_tree*
+intel_miptree_create_for_image_buffer(struct intel_context *intel,
+ enum __DRIimageBufferMask buffer_type,
+ gl_format format,
+ uint32_t num_samples,
+ struct intel_region *region);
+
/**
* Create a miptree appropriate as the storage for a non-texture renderbuffer.
* The miptree has the following properties:
/* This is the table of extensions that the loader will dlsym() for. */
static const __DRIextension *i915_driver_extensions[] = {
&driCoreExtension.base,
+ &driImageDriverExtension.base,
&driDRI2Extension.base,
&i915_vtable.base,
&i915_config_options.base,
#define intel_fbo_init old_intel_fbo_init
#define intel_get_rb_region old_intel_get_rb_region
#define intel_renderbuffer_set_draw_offset old_intel_renderbuffer_set_draw_offset
+#define intel_miptree_create_for_image_buffer old_intel_miptree_create_for_image_buffer
extern void intelDestroyContext(__DRIcontext * driContextPriv);
brw->NewGLState |= new_state;
}
+#define flushFront(screen) ((screen)->image.loader ? (screen)->image.loader->flushFrontBuffer : (screen)->dri2.loader->flushFrontBuffer)
+
static void
intel_flush_front(struct gl_context *ctx)
{
__DRIscreen *const screen = brw->intelScreen->driScrnPriv;
if (brw->front_buffer_dirty && _mesa_is_winsys_fbo(ctx->DrawBuffer)) {
- if (screen->dri2.loader->flushFrontBuffer != NULL &&
- driDrawable &&
+ if (flushFront(screen) && driDrawable &&
driDrawable->loaderPrivate) {
/* Resolve before flushing FAKE_FRONT_LEFT to FRONT_LEFT.
intel_resolve_for_dri2_flush(brw, driDrawable);
intel_batchbuffer_flush(brw);
- screen->dri2.loader->flushFrontBuffer(driDrawable,
- driDrawable->loaderPrivate);
+ flushFront(screen)(driDrawable, driDrawable->loaderPrivate);
/* We set the dirty bit in intel_prepare_render() if we're
* front buffer rendering once we get there.
const char *buffer_name);
static void
+intel_update_image_buffers(struct brw_context *brw, __DRIdrawable *drawable);
+
+static void
intel_update_dri2_buffers(struct brw_context *brw, __DRIdrawable *drawable)
{
struct gl_framebuffer *fb = drawable->driverPrivate;
intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
{
struct brw_context *brw = context->driverPrivate;
+ __DRIscreen *screen = brw->intelScreen->driScrnPriv;
/* Set this up front, so that in case our buffers get invalidated
* while we're getting new buffers, we don't clobber the stamp and
if (unlikely(INTEL_DEBUG & DEBUG_DRI))
fprintf(stderr, "enter %s, drawable %p\n", __func__, drawable);
- intel_update_dri2_buffers(brw, drawable);
+ if (screen->image.loader)
+ intel_update_image_buffers(brw, drawable);
+ else
+ intel_update_dri2_buffers(brw, drawable);
driUpdateFramebufferSize(&brw->ctx, drawable);
}
region);
intel_region_release(®ion);
}
+
+/**
+ * \brief Query DRI image loader to obtain a DRIdrawable's buffers.
+ *
+ * To determine which DRI buffers to request, examine the renderbuffers
+ * attached to the drawable's framebuffer. Then request the buffers from
+ * the image loader
+ *
+ * This is called from intel_update_renderbuffers().
+ *
+ * \param drawable Drawable whose buffers are queried.
+ * \param buffers [out] List of buffers returned by DRI2 query.
+ * \param buffer_count [out] Number of buffers returned.
+ *
+ * \see intel_update_renderbuffers()
+ */
+
+static void
+intel_update_image_buffer(struct brw_context *intel,
+ __DRIdrawable *drawable,
+ struct intel_renderbuffer *rb,
+ __DRIimage *buffer,
+ enum __DRIimageBufferMask buffer_type)
+{
+ struct intel_region *region = buffer->region;
+
+ if (!rb || !region)
+ return;
+
+ unsigned num_samples = rb->Base.Base.NumSamples;
+
+ if (rb->mt &&
+ rb->mt->region &&
+ rb->mt->region == region)
+ return;
+
+ intel_miptree_release(&rb->mt);
+ rb->mt = intel_miptree_create_for_image_buffer(intel,
+ buffer_type,
+ intel_rb_format(rb),
+ num_samples,
+ region);
+}
+
+static void
+intel_update_image_buffers(struct brw_context *brw, __DRIdrawable *drawable)
+{
+ struct gl_framebuffer *fb = drawable->driverPrivate;
+ __DRIscreen *screen = brw->intelScreen->driScrnPriv;
+ struct intel_renderbuffer *front_rb;
+ struct intel_renderbuffer *back_rb;
+ struct __DRIimageList images;
+ unsigned int format;
+ uint32_t buffer_mask = 0;
+
+ front_rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
+ back_rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT);
+
+ if (back_rb)
+ format = intel_rb_format(back_rb);
+ else if (front_rb)
+ format = intel_rb_format(front_rb);
+ else
+ return;
+
+ if ((brw->is_front_buffer_rendering || brw->is_front_buffer_reading || !back_rb) && front_rb)
+ buffer_mask |= __DRI_IMAGE_BUFFER_FRONT;
+
+ if (back_rb)
+ buffer_mask |= __DRI_IMAGE_BUFFER_BACK;
+
+ (*screen->image.loader->getBuffers) (drawable,
+ driGLFormatToImageFormat(format),
+ &drawable->dri2.stamp,
+ drawable->loaderPrivate,
+ buffer_mask,
+ &images);
+
+ if (images.image_mask & __DRI_IMAGE_BUFFER_FRONT) {
+ drawable->w = images.front->width;
+ drawable->h = images.front->height;
+ intel_update_image_buffer(brw,
+ drawable,
+ front_rb,
+ images.front,
+ __DRI_IMAGE_BUFFER_FRONT);
+ }
+ if (images.image_mask & __DRI_IMAGE_BUFFER_BACK) {
+ drawable->w = images.back->width;
+ drawable->h = images.back->height;
+ intel_update_image_buffer(brw,
+ drawable,
+ back_rb,
+ images.back,
+ __DRI_IMAGE_BUFFER_BACK);
+ }
+}
return multisample_mt;
}
+/**
+ * For a singlesample image buffer, this simply wraps the given region with a miptree.
+ *
+ * For a multisample image buffer, this wraps the given region with
+ * a singlesample miptree, then creates a multisample miptree into which the
+ * singlesample miptree is embedded as a child.
+ */
+struct intel_mipmap_tree*
+intel_miptree_create_for_image_buffer(struct brw_context *intel,
+ enum __DRIimageBufferMask buffer_type,
+ gl_format format,
+ uint32_t num_samples,
+ struct intel_region *region)
+{
+ struct intel_mipmap_tree *singlesample_mt = NULL;
+ struct intel_mipmap_tree *multisample_mt = NULL;
+
+ /* Only the front and back buffers, which are color buffers, are allocated
+ * through the image loader.
+ */
+ assert(_mesa_get_format_base_format(format) == GL_RGB ||
+ _mesa_get_format_base_format(format) == GL_RGBA);
+
+ singlesample_mt = intel_miptree_create_for_bo(intel,
+ region->bo,
+ format,
+ 0,
+ region->width,
+ region->height,
+ region->pitch,
+ region->tiling);
+ if (!singlesample_mt)
+ return NULL;
+
+ intel_region_reference(&singlesample_mt->region, region);
+
+ if (num_samples == 0)
+ return singlesample_mt;
+
+ multisample_mt = intel_miptree_create_for_renderbuffer(intel,
+ format,
+ region->width,
+ region->height,
+ num_samples);
+ if (!multisample_mt) {
+ intel_miptree_release(&singlesample_mt);
+ return NULL;
+ }
+
+ multisample_mt->singlesample_mt = singlesample_mt;
+ multisample_mt->need_downsample = false;
+
+ intel_region_reference(&multisample_mt->region, region);
+
+ if (intel->is_front_buffer_rendering && buffer_type == __DRI_IMAGE_BUFFER_FRONT) {
+ intel_miptree_upsample(intel, multisample_mt);
+ }
+
+ return multisample_mt;
+}
+
struct intel_mipmap_tree*
intel_miptree_create_for_renderbuffer(struct brw_context *brw,
gl_format format,
#include "intel_regions.h"
#include "intel_resolve_map.h"
+#include <GL/internal/dri_interface.h>
#ifdef __cplusplus
extern "C" {
uint32_t num_samples,
struct intel_region *region);
+struct intel_mipmap_tree*
+intel_miptree_create_for_image_buffer(struct brw_context *intel,
+ enum __DRIimageBufferMask buffer_type,
+ gl_format format,
+ uint32_t num_samples,
+ struct intel_region *region);
+
/**
* Create a miptree appropriate as the storage for a non-texture renderbuffer.
* The miptree has the following properties:
{
struct intel_screen *intelScreen;
- if (psp->dri2.loader->base.version <= 2 ||
+ if (psp->image.loader) {
+ } else if (psp->dri2.loader->base.version <= 2 ||
psp->dri2.loader->getBuffersWithFormat == NULL) {
fprintf(stderr,
"\nERROR! DRI2 loader with getBuffersWithFormat() "
free(intelBuffer);
}
-
static const struct __DriverAPIRec brw_driver_api = {
.InitScreen = intelInitScreen2,
.DestroyScreen = intelDestroyScreen,
static const __DRIextension *brw_driver_extensions[] = {
&driCoreExtension.base,
+ &driImageDriverExtension.base,
&driDRI2Extension.base,
&brw_vtable.base,
&brw_config_options.base,