The loop driver never sets a discard_alignment, so it also doens't need
to clear it to zero.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Damien Le Moal <damien.lemoal@opensource.wdc.com>
Reviewed-by: Chaitanya Kulkarni <kch@nvidia.com>
Reviewed-by: Martin K. Petersen <martin.petersen@oracle.com>
Link: https://lore.kernel.org/r/20220418045314.360785-9-hch@lst.de
Signed-off-by: Jens Axboe <axboe@kernel.dk>
blk_queue_max_discard_sectors(q, 0);
blk_queue_max_write_zeroes_sectors(q, 0);
}
- q->limits.discard_alignment = 0;
}
struct loop_worker {