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stereo3d: add missing include guards
author
Vittorio Giovara
<vittorio.giovara@gmail.com>
Mon, 21 Apr 2014 00:33:35 +0000
(
02:33
+0200)
committer
Vittorio Giovara
<vittorio.giovara@gmail.com>
Thu, 19 Jun 2014 21:31:49 +0000
(17:31 -0400)
libavutil/stereo3d.h
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diff --git
a/libavutil/stereo3d.h
b/libavutil/stereo3d.h
index
695d6f1
..
b1910b1
100644
(file)
--- a/
libavutil/stereo3d.h
+++ b/
libavutil/stereo3d.h
@@
-18,6
+18,9
@@
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
+#ifndef AVUTIL_STEREO3D_H
+#define AVUTIL_STEREO3D_H
+
#include <stdint.h>
#include "frame.h"
@@
-145,3
+148,5
@@
AVStereo3D *av_stereo3d_alloc(void);
* @return The AVStereo3D structure to be filled by caller.
*/
AVStereo3D *av_stereo3d_create_side_data(AVFrame *frame);
+
+#endif /* AVUTIL_STEREO3D_H */