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[SDL2] Fix issue where changes to mutable struct were lost
author
thefiddler
<stapostol@gmail.com>
Mon, 30 Dec 2013 16:09:20 +0000
(17:09 +0100)
committer
thefiddler
<stapostol@gmail.com>
Mon, 30 Dec 2013 16:09:20 +0000
(17:09 +0100)
Source/OpenTK/Platform/SDL2/Sdl2JoystickDriver.cs
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diff --git
a/Source/OpenTK/Platform/SDL2/Sdl2JoystickDriver.cs
b/Source/OpenTK/Platform/SDL2/Sdl2JoystickDriver.cs
index
e284cc5
..
c40562e
100644
(file)
--- a/
Source/OpenTK/Platform/SDL2/Sdl2JoystickDriver.cs
+++ b/
Source/OpenTK/Platform/SDL2/Sdl2JoystickDriver.cs
@@
-47,8
+47,8
@@
namespace OpenTK.Platform.SDL2
class Sdl2GamePad
{
public IntPtr Handle { get; private set; }
- public GamePadState State
{ get; set; }
- public GamePadCapabilities Capabilities
{ get; set; }
+ public GamePadState State
;
+ public GamePadCapabilities Capabilities
;
public Sdl2GamePad(IntPtr handle)
{