Remove SRGB copy image test bug from test issues list.
authorMika Isojärvi <misojarvi@google.com>
Wed, 6 May 2015 18:17:15 +0000 (11:17 -0700)
committerMika Isojärvi <misojarvi@google.com>
Wed, 6 May 2015 18:34:53 +0000 (11:34 -0700)
Bug: 19897810
Change-Id: I3d42fc5c02efcff5784457f98869a2676c3d8249

android/cts/master/com.drawelements.deqp.gles31.xml
android/cts/master/gles31-master.txt
android/cts/master/src/gles31-test-issues.txt

index ba0e970..f60cb51 100644 (file)
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32i_r32f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32i_rgb9_e5">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32ui_rgb9_e5">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16i_r32f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16i_rgb9_e5">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16ui_rgb9_e5">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8_rgb9_e5">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8i_rgb9_e5">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8ui_rgb9_e5">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2ui_r32f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2ui_rgb9_e5">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2_rgb9_e5">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_r32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_rg16f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_rg16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_rgba8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_rgba8i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="renderbuffer_to_texture2d">
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture3d">
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_rgba8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_r11f_g11f_b10f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_rgb10_a2">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_srgb8_alpha8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_rgb9_e5">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb9_e5_rgb9_e5">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_rgb8i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32ui_rg11_eac">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32ui_srgb8_alpha8_astc_5x4_khr">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32ui_srgb8_alpha8_astc_5x5_khr">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32ui_srgb8_alpha8_astc_6x5_khr">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32ui_srgb8_alpha8_astc_6x6_khr">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32ui_srgb8_alpha8_astc_8x5_khr">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32ui_srgb8_alpha8_astc_8x6_khr">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32ui_srgb8_alpha8_astc_8x8_khr">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32ui_srgb8_alpha8_astc_10x5_khr">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32ui_srgb8_alpha8_astc_10x6_khr">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32ui_srgb8_alpha8_astc_10x8_khr">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32ui_srgb8_alpha8_astc_10x10_khr">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32ui_srgb8_alpha8_astc_12x10_khr">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32ui_srgb8_alpha8_astc_12x12_khr">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32i_rgba8_etc2_eac">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32i_rg11_eac">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32i_srgb8_alpha8_astc_5x4_khr">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32i_srgb8_alpha8_astc_5x5_khr">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32i_srgb8_alpha8_astc_6x5_khr">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32i_srgb8_alpha8_astc_6x6_khr">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32i_srgb8_alpha8_astc_8x5_khr">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32i_srgb8_alpha8_astc_8x6_khr">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32i_srgb8_alpha8_astc_8x8_khr">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32i_srgb8_alpha8_astc_10x5_khr">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32i_srgb8_alpha8_astc_10x6_khr">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32i_srgb8_alpha8_astc_10x8_khr">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32i_srgb8_alpha8_astc_10x10_khr">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32i_srgb8_alpha8_astc_12x10_khr">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32i_srgb8_alpha8_astc_12x12_khr">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture3d_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture3d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture3d_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="cubemap_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="cubemap_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="cubemap_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                        <Test name="texture2d_array_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                        </TestSuite>
                                        <TestSuite name="viewclass_64_bits_mixed">
index 0605474..b360a76 100644 (file)
@@ -23460,18 +23460,22 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_al
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32f.texture2d_to_cubemap
@@ -23761,22 +23765,27 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_al
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.renderbuffer_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.renderbuffer_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb9_e5.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb9_e5.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb9_e5.texture2d_to_cubemap
@@ -24086,22 +24095,27 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_a
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.renderbuffer_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.renderbuffer_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb9_e5.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb9_e5.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb9_e5.texture2d_to_cubemap
@@ -24322,18 +24336,22 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_a
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32f.texture2d_to_cubemap
@@ -24623,22 +24641,27 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_a
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.renderbuffer_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.renderbuffer_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb9_e5.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb9_e5.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb9_e5.texture2d_to_cubemap
@@ -24948,22 +24971,27 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.renderbuffer_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.renderbuffer_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb9_e5.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb9_e5.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb9_e5.texture2d_to_cubemap
@@ -25273,22 +25301,27 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_a
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.renderbuffer_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.renderbuffer_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb9_e5.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb9_e5.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb9_e5.texture2d_to_cubemap
@@ -25598,22 +25631,27 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.renderbuffer_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.renderbuffer_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb9_e5.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb9_e5.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb9_e5.texture2d_to_cubemap
@@ -25923,22 +25961,27 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.renderbuffer_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.renderbuffer_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb9_e5.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb9_e5.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb9_e5.texture2d_to_cubemap
@@ -26159,18 +26202,22 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32f.texture2d_to_cubemap
@@ -26460,22 +26507,27 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_sr
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.renderbuffer_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.renderbuffer_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb9_e5.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb9_e5.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb9_e5.texture2d_to_cubemap
@@ -26785,22 +26837,27 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.renderbuffer_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.renderbuffer_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9_e5.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9_e5.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9_e5.texture2d_to_cubemap
@@ -26845,42 +26902,52 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.renderbuffer_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.renderbuffer_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.renderbuffer_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.renderbuffer_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16f.texture2d_to_cubemap
@@ -26905,102 +26972,127 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.renderbuffer_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.renderbuffer_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.renderbuffer_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.renderbuffer_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.renderbuffer_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.renderbuffer_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.renderbuffer_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.renderbuffer_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.renderbuffer_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.renderbuffer_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r11f_g11f_b10f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r11f_g11f_b10f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r11f_g11f_b10f.texture2d_to_cubemap
@@ -27025,62 +27117,77 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.renderbuffer_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.renderbuffer_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.renderbuffer_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.renderbuffer_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.renderbuffer_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.renderbuffer_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb9_e5.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb9_e5.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb9_e5.texture2d_to_cubemap
@@ -27285,18 +27392,22 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb9_e5.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb9_e5.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb9_e5.texture2d_to_cubemap
@@ -27538,18 +27649,22 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.te
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8i.texture2d_to_cubemap
@@ -30634,10 +30749,12 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_et
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32ui.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32ui.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32ui.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32ui.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32ui.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32ui.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32ui.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32ui.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rg11_eac.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rg11_eac.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rg11_eac.texture3d_to_texture2d
@@ -31262,18 +31379,22 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x4_khr.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x4_khr.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x4_khr.texture2d_to_cubemap
@@ -31298,18 +31419,22 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x5_khr.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x5_khr.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x5_khr.texture2d_to_cubemap
@@ -31334,18 +31459,22 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x5_khr.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x5_khr.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x5_khr.texture2d_to_cubemap
@@ -31370,18 +31499,22 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x6_khr.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x6_khr.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x6_khr.texture2d_to_cubemap
@@ -31406,18 +31539,22 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x5_khr.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x5_khr.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x5_khr.texture2d_to_cubemap
@@ -31442,18 +31579,22 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x6_khr.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x6_khr.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x6_khr.texture2d_to_cubemap
@@ -31478,18 +31619,22 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x8_khr.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x8_khr.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x8_khr.texture2d_to_cubemap
@@ -31514,18 +31659,22 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x5_khr.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x5_khr.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x5_khr.texture2d_to_cubemap
@@ -31550,18 +31699,22 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x6_khr.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x6_khr.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x6_khr.texture2d_to_cubemap
@@ -31586,18 +31739,22 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x8_khr.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x8_khr.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x8_khr.texture2d_to_cubemap
@@ -31622,18 +31779,22 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x10_khr.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x10_khr.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x10_khr.texture2d_to_cubemap
@@ -31658,18 +31819,22 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x10_khr.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x10_khr.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x10_khr.texture2d_to_cubemap
@@ -31694,18 +31859,22 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x12_khr.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x12_khr.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x12_khr.texture2d_to_cubemap
@@ -31730,18 +31899,22 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba8_etc2_eac.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba8_etc2_eac.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba8_etc2_eac.texture3d_to_texture2d
@@ -31776,10 +31949,12 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_et
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32i.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32i.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32i.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32i.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32i.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32i.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32i.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32i.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rg11_eac.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rg11_eac.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rg11_eac.texture3d_to_texture2d
@@ -32404,18 +32579,22 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x4_khr.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x4_khr.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x4_khr.texture2d_to_cubemap
@@ -32440,18 +32619,22 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x5_khr.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x5_khr.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x5_khr.texture2d_to_cubemap
@@ -32476,18 +32659,22 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x5_khr.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x5_khr.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x5_khr.texture2d_to_cubemap
@@ -32512,18 +32699,22 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x6_khr.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x6_khr.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x6_khr.texture2d_to_cubemap
@@ -32548,18 +32739,22 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x5_khr.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x5_khr.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x5_khr.texture2d_to_cubemap
@@ -32584,18 +32779,22 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x6_khr.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x6_khr.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x6_khr.texture2d_to_cubemap
@@ -32620,18 +32819,22 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x8_khr.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x8_khr.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x8_khr.texture2d_to_cubemap
@@ -32656,18 +32859,22 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x5_khr.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x5_khr.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x5_khr.texture2d_to_cubemap
@@ -32692,18 +32899,22 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x6_khr.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x6_khr.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x6_khr.texture2d_to_cubemap
@@ -32728,18 +32939,22 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x8_khr.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x8_khr.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x8_khr.texture2d_to_cubemap
@@ -32764,18 +32979,22 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x10_khr.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x10_khr.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x10_khr.texture2d_to_cubemap
@@ -32800,18 +33019,22 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x10_khr.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x10_khr.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x10_khr.texture2d_to_cubemap
@@ -32836,18 +33059,22 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x12_khr.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x12_khr.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x12_khr.texture2d_to_cubemap
@@ -32872,18 +33099,22 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.texture2d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.texture2d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.texture3d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.texture3d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.texture3d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.texture3d_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.texture3d_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.cubemap_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.cubemap_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.cubemap_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.cubemap_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.texture2d_array_to_renderbuffer
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16f_r11_eac.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16f_r11_eac.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16f_r11_eac.texture3d_to_texture2d
index 2ba1e49..cf74457 100644 (file)
@@ -1,6 +1,3 @@
-# Bug 19897810
-dEQP-GLES31.functional.copy_image.*srgb*renderbuffer
-
 # Bug 19641084
 dEQP-GLES31.functional.image_load_store.*.atomic.comp_swap_*_return_value