With this pass enabled in Intel drivers, running shader-db on
shaders/unity/38.shader_test resulted in
Program received signal SIGSEGV, Segmentation fault.
gcm_schedule_early_src (src=0x555555d45348, void_state=0x7fffffffba40) at ../../SOURCE/master/src/compiler/nir/nir_opt_gcm.c:297
297 if (info->early_block->index < src_info->early_block->index)
(gdb) print src_info->early_block
$1 = (nir_block *) 0x0
I tracked this down to an early exit from gcm_schedule_early_instr on
the parent instruction because instr->pass_flags was 0x1c. That
should be an impossible value for this pass, so I inferred that
pass_flags must have dirt left from some previous pass.
Fixes:
8dfe6f672f4 ("nir/GCM: Use pass_flags instead of bitsets for tracking visited/pinned")
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/597>
nir_metadata_require(impl, nir_metadata_block_index |
nir_metadata_dominance);
+ /* A previous pass may have left pass_flags dirty, so clear it all out. */
+ nir_foreach_block(block, impl)
+ nir_foreach_instr(instr, block)
+ instr->pass_flags = 0;
+
struct gcm_state state;
state.impl = impl;