media: input/touchscreen/sur40: use COLORSPACE_RAW
authorHans Verkuil <hverkuil@xs4all.nl>
Wed, 26 Jun 2019 09:52:16 +0000 (05:52 -0400)
committerMauro Carvalho Chehab <mchehab+samsung@kernel.org>
Tue, 23 Jul 2019 12:43:25 +0000 (08:43 -0400)
This driver set the colorspace to SRGB, but that makes no sense for
a touchscreen. Use RAW instead. This also ensures consistency with the
v4l_pix_format_touch() call that's used in v4l2-ioctl.c.

Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Acked-by: Florian Echtler <floe@butterbrot.org>
Acked-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
drivers/input/touchscreen/sur40.c

index 00cb1ba..3fd3e86 100644 (file)
@@ -186,7 +186,7 @@ static const struct v4l2_pix_format sur40_pix_format[] = {
                .width  = SENSOR_RES_X / 2,
                .height = SENSOR_RES_Y / 2,
                .field = V4L2_FIELD_NONE,
-               .colorspace = V4L2_COLORSPACE_SRGB,
+               .colorspace = V4L2_COLORSPACE_RAW,
                .bytesperline = SENSOR_RES_X / 2,
                .sizeimage = (SENSOR_RES_X/2) * (SENSOR_RES_Y/2),
        },
@@ -195,7 +195,7 @@ static const struct v4l2_pix_format sur40_pix_format[] = {
                .width  = SENSOR_RES_X / 2,
                .height = SENSOR_RES_Y / 2,
                .field = V4L2_FIELD_NONE,
-               .colorspace = V4L2_COLORSPACE_SRGB,
+               .colorspace = V4L2_COLORSPACE_RAW,
                .bytesperline = SENSOR_RES_X / 2,
                .sizeimage = (SENSOR_RES_X/2) * (SENSOR_RES_Y/2),
        }