There is an interface mismatch between Vertex and Geometry shaders
used in this test. VS is lacking an output variable that GS is reading.
VK-GL-CTS Issue: 1223
Components: OpenGL
Affects: KHR-GL45.enhanced_layouts.xfb_block_stride
Change-Id: I597f5dd8b553a0a47fe00eebb701822e9ef8f678
"\n"
"in vec4 in_vs;\n"
"out vec4 vs_tcs;\n"
+ "out vec4 tes_gs;\n"
"\n"
"void main()\n"
"{\n"
- " vs_tcs = in_vs;\n"
+ " vs_tcs = tes_gs = in_vs;\n"
"}\n"
"\n";
static const GLchar* vs_tested = "#version 430 core\n"