Change-Id: I0980319e32b94882fe882c57cd8341f6b3e62048
Reviewed-by: Casper van Donderen <casper.vandonderen@nokia.com>
Windows can potentially use a lot of memory. A usual measurement is
width times height times color depth. A window might also include multiple
buffers to support double and triple buffering, as well as depth and stencil
- buffers. To release a window's memory resources, the destroy() function.
+ buffers. To release a window's memory resources, call the destroy() function.
\section1 Window and content orientation