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drm/radeon/evergreen: make texdw[] array larger
author
Dan Carpenter
<dan.carpenter@oracle.com>
Tue, 14 Feb 2012 07:38:11 +0000
(10:38 +0300)
committer
Dave Airlie
<airlied@redhat.com>
Thu, 16 Feb 2012 09:18:13 +0000
(09:18 +0000)
We store stuff in texdw[7] so this array needs to have 8 elements.
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
drivers/gpu/drm/radeon/evergreen_cs.c
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diff --git
a/drivers/gpu/drm/radeon/evergreen_cs.c
b/drivers/gpu/drm/radeon/evergreen_cs.c
index 2ed17f7617362ea3b22ab9affb95a592d286251f..49203b67b81b23eb99f514032f02724f41213f9e 100644
(file)
--- a/
drivers/gpu/drm/radeon/evergreen_cs.c
+++ b/
drivers/gpu/drm/radeon/evergreen_cs.c
@@
-638,7
+638,7
@@
static int evergreen_cs_track_validate_texture(struct radeon_cs_parser *p,
struct eg_surface surf;
unsigned long toffset, moffset;
unsigned dim, llevel, mslice, width, height, depth, i;
- u32 texdw[
7
];
+ u32 texdw[
8
];
int r;
texdw[0] = radeon_get_ib_value(p, idx + 0);