Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>
*
*/
-#ifndef __VBO_EXEC_H__
-#define __VBO_EXEC_H__
+#ifndef VBO_EXEC_H
+#define VBO_EXEC_H
+
#include "main/mtypes.h"
+#include "main/imports.h"
#include "vbo.h"
#include "vbo_attrib.h"
-#include "main/imports.h"
/**
* Max number of primitives (number of glBegin/End pairs) per VBO.
/**
- * Size of the VBO to use for glBegin/glVertex/glEnd-style rendering.
+ * Size (in bytes) of the VBO to use for glBegin/glVertex/glEnd-style rendering.
*/
-#define VBO_VERT_BUFFER_SIZE (1024*64) /* bytes */
+#define VBO_VERT_BUFFER_SIZE (1024 * 64)
struct vbo_exec_eval1_map {