}
if (IsUniform) {
+ // If the recipe is uniform across all parts (instead of just per VF), only
+ // generate a single instance.
+ Instruction *UI = getUnderlyingInstr();
+ if (isa<LoadInst>(UI) &&
+ all_of(operands(), [](VPValue *Op) { return !Op->getDef(); })) {
+ State.ILV->scalarizeInstruction(UI, this, VPIteration(0, 0), IsPredicated,
+ State);
+ for (unsigned Part = 1; Part < State.UF; ++Part)
+ State.set(this, State.get(this, VPIteration(0, 0)),
+ VPIteration(Part, 0));
+ return;
+ }
+
// Uniform within VL means we need to generate lane 0 only for each
// unrolled copy.
for (unsigned Part = 0; Part < State.UF; ++Part)
- State.ILV->scalarizeInstruction(getUnderlyingInstr(), this,
- VPIteration(Part, 0), IsPredicated,
- State);
+ State.ILV->scalarizeInstruction(UI, this, VPIteration(Part, 0),
+ IsPredicated, State);
return;
}
; FIXEDLEN-NEXT: [[TMP0:%.*]] = add i64 [[INDEX]], 0
; FIXEDLEN-NEXT: [[TMP1:%.*]] = add i64 [[INDEX]], 2
; FIXEDLEN-NEXT: [[TMP2:%.*]] = load i64, ptr [[B:%.*]], align 8
-; FIXEDLEN-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <2 x i64> poison, i64 [[TMP2]], i32 0
-; FIXEDLEN-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <2 x i64> [[BROADCAST_SPLATINSERT]], <2 x i64> poison, <2 x i32> zeroinitializer
-; FIXEDLEN-NEXT: [[TMP3:%.*]] = load i64, ptr [[B]], align 8
-; FIXEDLEN-NEXT: [[BROADCAST_SPLATINSERT1:%.*]] = insertelement <2 x i64> poison, i64 [[TMP3]], i32 0
+; FIXEDLEN-NEXT: [[BROADCAST_SPLATINSERT1:%.*]] = insertelement <2 x i64> poison, i64 [[TMP2]], i32 0
; FIXEDLEN-NEXT: [[BROADCAST_SPLAT2:%.*]] = shufflevector <2 x i64> [[BROADCAST_SPLATINSERT1]], <2 x i64> poison, <2 x i32> zeroinitializer
-; FIXEDLEN-NEXT: [[TMP4:%.*]] = getelementptr inbounds i64, ptr [[A:%.*]], i64 [[TMP0]]
-; FIXEDLEN-NEXT: [[TMP5:%.*]] = getelementptr inbounds i64, ptr [[A]], i64 [[TMP1]]
-; FIXEDLEN-NEXT: [[TMP6:%.*]] = getelementptr inbounds i64, ptr [[TMP4]], i32 0
-; FIXEDLEN-NEXT: store <2 x i64> [[BROADCAST_SPLAT]], ptr [[TMP6]], align 8
-; FIXEDLEN-NEXT: [[TMP7:%.*]] = getelementptr inbounds i64, ptr [[TMP4]], i32 2
-; FIXEDLEN-NEXT: store <2 x i64> [[BROADCAST_SPLAT2]], ptr [[TMP7]], align 8
+; FIXEDLEN-NEXT: [[TMP3:%.*]] = getelementptr inbounds i64, ptr [[A:%.*]], i64 [[TMP0]]
+; FIXEDLEN-NEXT: [[TMP4:%.*]] = getelementptr inbounds i64, ptr [[A]], i64 [[TMP1]]
+; FIXEDLEN-NEXT: [[TMP5:%.*]] = getelementptr inbounds i64, ptr [[TMP3]], i32 0
+; FIXEDLEN-NEXT: store <2 x i64> [[BROADCAST_SPLAT2]], ptr [[TMP5]], align 8
+; FIXEDLEN-NEXT: [[TMP6:%.*]] = getelementptr inbounds i64, ptr [[TMP3]], i32 2
+; FIXEDLEN-NEXT: store <2 x i64> [[BROADCAST_SPLAT2]], ptr [[TMP6]], align 8
; FIXEDLEN-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
-; FIXEDLEN-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1024
-; FIXEDLEN-NEXT: br i1 [[TMP8]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
+; FIXEDLEN-NEXT: [[TMP7:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1024
+; FIXEDLEN-NEXT: br i1 [[TMP7]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; FIXEDLEN: middle.block:
; FIXEDLEN-NEXT: [[CMP_N:%.*]] = icmp eq i64 1024, 1024
; FIXEDLEN-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]]
; FIXEDLEN-NEXT: [[TMP0:%.*]] = add i64 [[INDEX]], 0
; FIXEDLEN-NEXT: [[TMP1:%.*]] = add i64 [[INDEX]], 2
; FIXEDLEN-NEXT: [[TMP2:%.*]] = load i64, ptr [[B:%.*]], align 8
-; FIXEDLEN-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <2 x i64> poison, i64 [[TMP2]], i32 0
-; FIXEDLEN-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <2 x i64> [[BROADCAST_SPLATINSERT]], <2 x i64> poison, <2 x i32> zeroinitializer
-; FIXEDLEN-NEXT: [[TMP3:%.*]] = load i64, ptr [[B]], align 8
-; FIXEDLEN-NEXT: [[BROADCAST_SPLATINSERT1:%.*]] = insertelement <2 x i64> poison, i64 [[TMP3]], i32 0
+; FIXEDLEN-NEXT: [[BROADCAST_SPLATINSERT1:%.*]] = insertelement <2 x i64> poison, i64 [[TMP2]], i32 0
; FIXEDLEN-NEXT: [[BROADCAST_SPLAT2:%.*]] = shufflevector <2 x i64> [[BROADCAST_SPLATINSERT1]], <2 x i64> poison, <2 x i32> zeroinitializer
-; FIXEDLEN-NEXT: [[TMP4:%.*]] = getelementptr inbounds i64, ptr [[A:%.*]], i64 [[TMP0]]
-; FIXEDLEN-NEXT: [[TMP5:%.*]] = getelementptr inbounds i64, ptr [[A]], i64 [[TMP1]]
-; FIXEDLEN-NEXT: [[TMP6:%.*]] = getelementptr inbounds i64, ptr [[TMP4]], i32 0
-; FIXEDLEN-NEXT: store <2 x i64> [[BROADCAST_SPLAT]], ptr [[TMP6]], align 8
-; FIXEDLEN-NEXT: [[TMP7:%.*]] = getelementptr inbounds i64, ptr [[TMP4]], i32 2
-; FIXEDLEN-NEXT: store <2 x i64> [[BROADCAST_SPLAT2]], ptr [[TMP7]], align 8
+; FIXEDLEN-NEXT: [[TMP3:%.*]] = getelementptr inbounds i64, ptr [[A:%.*]], i64 [[TMP0]]
+; FIXEDLEN-NEXT: [[TMP4:%.*]] = getelementptr inbounds i64, ptr [[A]], i64 [[TMP1]]
+; FIXEDLEN-NEXT: [[TMP5:%.*]] = getelementptr inbounds i64, ptr [[TMP3]], i32 0
+; FIXEDLEN-NEXT: store <2 x i64> [[BROADCAST_SPLAT2]], ptr [[TMP5]], align 8
+; FIXEDLEN-NEXT: [[TMP6:%.*]] = getelementptr inbounds i64, ptr [[TMP3]], i32 2
+; FIXEDLEN-NEXT: store <2 x i64> [[BROADCAST_SPLAT2]], ptr [[TMP6]], align 8
; FIXEDLEN-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
-; FIXEDLEN-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1024
-; FIXEDLEN-NEXT: br i1 [[TMP8]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
+; FIXEDLEN-NEXT: [[TMP7:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1024
+; FIXEDLEN-NEXT: br i1 [[TMP7]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; FIXEDLEN: middle.block:
; FIXEDLEN-NEXT: [[CMP_N:%.*]] = icmp eq i64 1024, 1024
; FIXEDLEN-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]]
; FIXEDLEN-NEXT: [[EXITCOND_NOT:%.*]] = icmp eq i64 [[IV_NEXT]], 1024
; FIXEDLEN-NEXT: br i1 [[EXITCOND_NOT]], label [[FOR_END]], label [[FOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]]
; FIXEDLEN: for.end:
-; FIXEDLEN-NEXT: [[V_LCSSA:%.*]] = phi i64 [ [[V]], [[FOR_BODY]] ], [ [[TMP3]], [[MIDDLE_BLOCK]] ]
+; FIXEDLEN-NEXT: [[V_LCSSA:%.*]] = phi i64 [ [[V]], [[FOR_BODY]] ], [ [[TMP2]], [[MIDDLE_BLOCK]] ]
; FIXEDLEN-NEXT: ret i64 [[V_LCSSA]]
;
; TF-SCALABLE-LABEL: @uniform_load_outside_use(
; FIXEDLEN-NEXT: [[TMP0:%.*]] = add i64 [[INDEX]], 0
; FIXEDLEN-NEXT: [[TMP1:%.*]] = add i64 [[INDEX]], 2
; FIXEDLEN-NEXT: [[TMP2:%.*]] = load i64, ptr [[B:%.*]], align 1
-; FIXEDLEN-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <2 x i64> poison, i64 [[TMP2]], i32 0
-; FIXEDLEN-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <2 x i64> [[BROADCAST_SPLATINSERT]], <2 x i64> poison, <2 x i32> zeroinitializer
-; FIXEDLEN-NEXT: [[TMP3:%.*]] = load i64, ptr [[B]], align 1
-; FIXEDLEN-NEXT: [[BROADCAST_SPLATINSERT1:%.*]] = insertelement <2 x i64> poison, i64 [[TMP3]], i32 0
+; FIXEDLEN-NEXT: [[BROADCAST_SPLATINSERT1:%.*]] = insertelement <2 x i64> poison, i64 [[TMP2]], i32 0
; FIXEDLEN-NEXT: [[BROADCAST_SPLAT2:%.*]] = shufflevector <2 x i64> [[BROADCAST_SPLATINSERT1]], <2 x i64> poison, <2 x i32> zeroinitializer
-; FIXEDLEN-NEXT: [[TMP4:%.*]] = getelementptr inbounds i64, ptr [[A:%.*]], i64 [[TMP0]]
-; FIXEDLEN-NEXT: [[TMP5:%.*]] = getelementptr inbounds i64, ptr [[A]], i64 [[TMP1]]
-; FIXEDLEN-NEXT: [[TMP6:%.*]] = getelementptr inbounds i64, ptr [[TMP4]], i32 0
-; FIXEDLEN-NEXT: store <2 x i64> [[BROADCAST_SPLAT]], ptr [[TMP6]], align 8
-; FIXEDLEN-NEXT: [[TMP7:%.*]] = getelementptr inbounds i64, ptr [[TMP4]], i32 2
-; FIXEDLEN-NEXT: store <2 x i64> [[BROADCAST_SPLAT2]], ptr [[TMP7]], align 8
+; FIXEDLEN-NEXT: [[TMP3:%.*]] = getelementptr inbounds i64, ptr [[A:%.*]], i64 [[TMP0]]
+; FIXEDLEN-NEXT: [[TMP4:%.*]] = getelementptr inbounds i64, ptr [[A]], i64 [[TMP1]]
+; FIXEDLEN-NEXT: [[TMP5:%.*]] = getelementptr inbounds i64, ptr [[TMP3]], i32 0
+; FIXEDLEN-NEXT: store <2 x i64> [[BROADCAST_SPLAT2]], ptr [[TMP5]], align 8
+; FIXEDLEN-NEXT: [[TMP6:%.*]] = getelementptr inbounds i64, ptr [[TMP3]], i32 2
+; FIXEDLEN-NEXT: store <2 x i64> [[BROADCAST_SPLAT2]], ptr [[TMP6]], align 8
; FIXEDLEN-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
-; FIXEDLEN-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1024
-; FIXEDLEN-NEXT: br i1 [[TMP8]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
+; FIXEDLEN-NEXT: [[TMP7:%.*]] = icmp eq i64 [[INDEX_NEXT]], 1024
+; FIXEDLEN-NEXT: br i1 [[TMP7]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
; FIXEDLEN: middle.block:
; FIXEDLEN-NEXT: [[CMP_N:%.*]] = icmp eq i64 1024, 1024
; FIXEDLEN-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]]
; CHECK-NEXT: [[TMP6:%.*]] = shl nuw <4 x i32> [[TMP4]], <i32 24, i32 24, i32 24, i32 24>
; CHECK-NEXT: [[TMP7:%.*]] = shl nuw <4 x i32> [[TMP5]], <i32 24, i32 24, i32 24, i32 24>
; CHECK-NEXT: [[TMP8:%.*]] = load i8, i8* [[P:%.*]], align 1, !tbaa [[TBAA1:![0-9]+]]
-; CHECK-NEXT: [[BROADCAST_SPLATINSERT3:%.*]] = insertelement <4 x i8> poison, i8 [[TMP8]], i32 0
-; CHECK-NEXT: [[BROADCAST_SPLAT4:%.*]] = shufflevector <4 x i8> [[BROADCAST_SPLATINSERT3]], <4 x i8> poison, <4 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP9:%.*]] = load i8, i8* [[P]], align 1, !tbaa [[TBAA1]]
-; CHECK-NEXT: [[BROADCAST_SPLATINSERT5:%.*]] = insertelement <4 x i8> poison, i8 [[TMP9]], i32 0
+; CHECK-NEXT: [[BROADCAST_SPLATINSERT5:%.*]] = insertelement <4 x i8> poison, i8 [[TMP8]], i32 0
; CHECK-NEXT: [[BROADCAST_SPLAT6:%.*]] = shufflevector <4 x i8> [[BROADCAST_SPLATINSERT5]], <4 x i8> poison, <4 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP10:%.*]] = zext <4 x i8> [[BROADCAST_SPLAT4]] to <4 x i32>
-; CHECK-NEXT: [[TMP11:%.*]] = zext <4 x i8> [[BROADCAST_SPLAT6]] to <4 x i32>
+; CHECK-NEXT: [[TMP9:%.*]] = zext <4 x i8> [[BROADCAST_SPLAT6]] to <4 x i32>
+; CHECK-NEXT: [[TMP10:%.*]] = zext <4 x i8> [[BROADCAST_SPLAT6]] to <4 x i32>
+; CHECK-NEXT: [[TMP11:%.*]] = shl nuw nsw <4 x i32> [[TMP9]], <i32 16, i32 16, i32 16, i32 16>
; CHECK-NEXT: [[TMP12:%.*]] = shl nuw nsw <4 x i32> [[TMP10]], <i32 16, i32 16, i32 16, i32 16>
-; CHECK-NEXT: [[TMP13:%.*]] = shl nuw nsw <4 x i32> [[TMP11]], <i32 16, i32 16, i32 16, i32 16>
-; CHECK-NEXT: [[TMP14:%.*]] = or <4 x i32> [[TMP12]], [[TMP6]]
-; CHECK-NEXT: [[TMP15:%.*]] = or <4 x i32> [[TMP13]], [[TMP7]]
-; CHECK-NEXT: [[TMP16:%.*]] = load i8, i8* undef, align 1, !tbaa [[TBAA1]]
-; CHECK-NEXT: [[BROADCAST_SPLATINSERT7:%.*]] = insertelement <4 x i8> poison, i8 [[TMP16]], i32 0
-; CHECK-NEXT: [[BROADCAST_SPLAT8:%.*]] = shufflevector <4 x i8> [[BROADCAST_SPLATINSERT7]], <4 x i8> poison, <4 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP17:%.*]] = load i8, i8* undef, align 1, !tbaa [[TBAA1]]
-; CHECK-NEXT: [[BROADCAST_SPLATINSERT9:%.*]] = insertelement <4 x i8> poison, i8 [[TMP17]], i32 0
+; CHECK-NEXT: [[TMP13:%.*]] = or <4 x i32> [[TMP11]], [[TMP6]]
+; CHECK-NEXT: [[TMP14:%.*]] = or <4 x i32> [[TMP12]], [[TMP7]]
+; CHECK-NEXT: [[TMP15:%.*]] = load i8, i8* undef, align 1, !tbaa [[TBAA1]]
+; CHECK-NEXT: [[BROADCAST_SPLATINSERT9:%.*]] = insertelement <4 x i8> poison, i8 [[TMP15]], i32 0
; CHECK-NEXT: [[BROADCAST_SPLAT10:%.*]] = shufflevector <4 x i8> [[BROADCAST_SPLATINSERT9]], <4 x i8> poison, <4 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP18:%.*]] = or <4 x i32> [[TMP14]], zeroinitializer
-; CHECK-NEXT: [[TMP19:%.*]] = or <4 x i32> [[TMP15]], zeroinitializer
-; CHECK-NEXT: [[TMP20:%.*]] = zext <4 x i8> [[BROADCAST_SPLAT8]] to <4 x i32>
-; CHECK-NEXT: [[TMP21:%.*]] = zext <4 x i8> [[BROADCAST_SPLAT10]] to <4 x i32>
-; CHECK-NEXT: [[TMP22:%.*]] = or <4 x i32> [[TMP18]], [[TMP20]]
-; CHECK-NEXT: [[TMP23:%.*]] = or <4 x i32> [[TMP19]], [[TMP21]]
-; CHECK-NEXT: [[TMP24:%.*]] = extractelement <4 x i32> [[TMP22]], i32 0
-; CHECK-NEXT: store i32 [[TMP24]], i32* undef, align 4, !tbaa [[TBAA4:![0-9]+]]
-; CHECK-NEXT: [[TMP25:%.*]] = extractelement <4 x i32> [[TMP22]], i32 1
+; CHECK-NEXT: [[TMP16:%.*]] = or <4 x i32> [[TMP13]], zeroinitializer
+; CHECK-NEXT: [[TMP17:%.*]] = or <4 x i32> [[TMP14]], zeroinitializer
+; CHECK-NEXT: [[TMP18:%.*]] = zext <4 x i8> [[BROADCAST_SPLAT10]] to <4 x i32>
+; CHECK-NEXT: [[TMP19:%.*]] = zext <4 x i8> [[BROADCAST_SPLAT10]] to <4 x i32>
+; CHECK-NEXT: [[TMP20:%.*]] = or <4 x i32> [[TMP16]], [[TMP18]]
+; CHECK-NEXT: [[TMP21:%.*]] = or <4 x i32> [[TMP17]], [[TMP19]]
+; CHECK-NEXT: [[TMP22:%.*]] = extractelement <4 x i32> [[TMP20]], i32 0
+; CHECK-NEXT: store i32 [[TMP22]], i32* undef, align 4, !tbaa [[TBAA4:![0-9]+]]
+; CHECK-NEXT: [[TMP23:%.*]] = extractelement <4 x i32> [[TMP20]], i32 1
+; CHECK-NEXT: store i32 [[TMP23]], i32* undef, align 4, !tbaa [[TBAA4]]
+; CHECK-NEXT: [[TMP24:%.*]] = extractelement <4 x i32> [[TMP20]], i32 2
+; CHECK-NEXT: store i32 [[TMP24]], i32* undef, align 4, !tbaa [[TBAA4]]
+; CHECK-NEXT: [[TMP25:%.*]] = extractelement <4 x i32> [[TMP20]], i32 3
; CHECK-NEXT: store i32 [[TMP25]], i32* undef, align 4, !tbaa [[TBAA4]]
-; CHECK-NEXT: [[TMP26:%.*]] = extractelement <4 x i32> [[TMP22]], i32 2
+; CHECK-NEXT: [[TMP26:%.*]] = extractelement <4 x i32> [[TMP21]], i32 0
; CHECK-NEXT: store i32 [[TMP26]], i32* undef, align 4, !tbaa [[TBAA4]]
-; CHECK-NEXT: [[TMP27:%.*]] = extractelement <4 x i32> [[TMP22]], i32 3
+; CHECK-NEXT: [[TMP27:%.*]] = extractelement <4 x i32> [[TMP21]], i32 1
; CHECK-NEXT: store i32 [[TMP27]], i32* undef, align 4, !tbaa [[TBAA4]]
-; CHECK-NEXT: [[TMP28:%.*]] = extractelement <4 x i32> [[TMP23]], i32 0
+; CHECK-NEXT: [[TMP28:%.*]] = extractelement <4 x i32> [[TMP21]], i32 2
; CHECK-NEXT: store i32 [[TMP28]], i32* undef, align 4, !tbaa [[TBAA4]]
-; CHECK-NEXT: [[TMP29:%.*]] = extractelement <4 x i32> [[TMP23]], i32 1
+; CHECK-NEXT: [[TMP29:%.*]] = extractelement <4 x i32> [[TMP21]], i32 3
; CHECK-NEXT: store i32 [[TMP29]], i32* undef, align 4, !tbaa [[TBAA4]]
-; CHECK-NEXT: [[TMP30:%.*]] = extractelement <4 x i32> [[TMP23]], i32 2
-; CHECK-NEXT: store i32 [[TMP30]], i32* undef, align 4, !tbaa [[TBAA4]]
-; CHECK-NEXT: [[TMP31:%.*]] = extractelement <4 x i32> [[TMP23]], i32 3
-; CHECK-NEXT: store i32 [[TMP31]], i32* undef, align 4, !tbaa [[TBAA4]]
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
-; CHECK-NEXT: [[TMP32:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
-; CHECK-NEXT: br i1 [[TMP32]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
+; CHECK-NEXT: [[TMP30:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT: br i1 [[TMP30]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
; CHECK: middle.block:
; CHECK-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[TMP2]], [[N_VEC]]
; CHECK-NEXT: br i1 [[CMP_N]], label [[SW_EPILOG:%.*]], label [[SCALAR_PH]]
; CHECK-NEXT: [[P_359:%.*]] = phi i8* [ [[ADD_PTR86:%.*]], [[FOR_BODY68]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; CHECK-NEXT: [[CONV70:%.*]] = zext i8 [[X]] to i32
; CHECK-NEXT: [[SHL71:%.*]] = shl nuw i32 [[CONV70]], 24
-; CHECK-NEXT: [[TMP33:%.*]] = load i8, i8* [[P]], align 1, !tbaa [[TBAA1]]
-; CHECK-NEXT: [[CONV73:%.*]] = zext i8 [[TMP33]] to i32
+; CHECK-NEXT: [[TMP31:%.*]] = load i8, i8* [[P]], align 1, !tbaa [[TBAA1]]
+; CHECK-NEXT: [[CONV73:%.*]] = zext i8 [[TMP31]] to i32
; CHECK-NEXT: [[SHL74:%.*]] = shl nuw nsw i32 [[CONV73]], 16
; CHECK-NEXT: [[OR75:%.*]] = or i32 [[SHL74]], [[SHL71]]
-; CHECK-NEXT: [[TMP34:%.*]] = load i8, i8* undef, align 1, !tbaa [[TBAA1]]
+; CHECK-NEXT: [[TMP32:%.*]] = load i8, i8* undef, align 1, !tbaa [[TBAA1]]
; CHECK-NEXT: [[SHL78:%.*]] = shl nuw nsw i32 undef, 8
; CHECK-NEXT: [[OR79:%.*]] = or i32 [[OR75]], [[SHL78]]
-; CHECK-NEXT: [[CONV81:%.*]] = zext i8 [[TMP34]] to i32
+; CHECK-NEXT: [[CONV81:%.*]] = zext i8 [[TMP32]] to i32
; CHECK-NEXT: [[OR83:%.*]] = or i32 [[OR79]], [[CONV81]]
; CHECK-NEXT: store i32 [[OR83]], i32* undef, align 4, !tbaa [[TBAA4]]
; CHECK-NEXT: [[ADD_PTR86]] = getelementptr inbounds i8, i8* [[P_359]], i64 4
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP0:%.*]] = load i32, i32* [[ADDR:%.*]], align 4
-; CHECK-NEXT: [[TMP1:%.*]] = load i32, i32* [[ADDR]], align 4
-; CHECK-NEXT: [[TMP2:%.*]] = load i32, i32* [[ADDR]], align 4
-; CHECK-NEXT: [[TMP3:%.*]] = load i32, i32* [[ADDR]], align 4
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 16
-; CHECK-NEXT: [[TMP4:%.*]] = icmp eq i64 [[INDEX_NEXT]], 4096
-; CHECK-NEXT: br i1 [[TMP4]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
+; CHECK-NEXT: [[TMP1:%.*]] = icmp eq i64 [[INDEX_NEXT]], 4096
+; CHECK-NEXT: br i1 [[TMP1]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
; CHECK: middle.block:
; CHECK-NEXT: [[CMP_N:%.*]] = icmp eq i64 4097, 4096
; CHECK-NEXT: br i1 [[CMP_N]], label [[LOOPEXIT:%.*]], label [[SCALAR_PH]]
; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i64 [[IV]], 4096
; CHECK-NEXT: br i1 [[EXITCOND]], label [[LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP2:![0-9]+]]
; CHECK: loopexit:
-; CHECK-NEXT: [[LOAD_LCSSA:%.*]] = phi i32 [ [[LOAD]], [[FOR_BODY]] ], [ [[TMP3]], [[MIDDLE_BLOCK]] ]
+; CHECK-NEXT: [[LOAD_LCSSA:%.*]] = phi i32 [ [[LOAD]], [[FOR_BODY]] ], [ [[TMP0]], [[MIDDLE_BLOCK]] ]
; CHECK-NEXT: ret i32 [[LOAD_LCSSA]]
;
entry:
; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
-; CHECK-NEXT: [[VEC_PHI:%.*]] = phi <4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP4:%.*]], [[VECTOR_BODY]] ]
-; CHECK-NEXT: [[VEC_PHI1:%.*]] = phi <4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP5:%.*]], [[VECTOR_BODY]] ]
-; CHECK-NEXT: [[VEC_PHI2:%.*]] = phi <4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP6:%.*]], [[VECTOR_BODY]] ]
-; CHECK-NEXT: [[VEC_PHI3:%.*]] = phi <4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP7:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[VEC_PHI:%.*]] = phi <4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP1:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[VEC_PHI1:%.*]] = phi <4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP2:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[VEC_PHI2:%.*]] = phi <4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP3:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[VEC_PHI3:%.*]] = phi <4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP4:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP0:%.*]] = load i32, i32* [[ADDR:%.*]], align 4
-; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x i32> poison, i32 [[TMP0]], i32 0
-; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT]], <4 x i32> poison, <4 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP1:%.*]] = load i32, i32* [[ADDR]], align 4
-; CHECK-NEXT: [[BROADCAST_SPLATINSERT4:%.*]] = insertelement <4 x i32> poison, i32 [[TMP1]], i32 0
-; CHECK-NEXT: [[BROADCAST_SPLAT5:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT4]], <4 x i32> poison, <4 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP2:%.*]] = load i32, i32* [[ADDR]], align 4
-; CHECK-NEXT: [[BROADCAST_SPLATINSERT6:%.*]] = insertelement <4 x i32> poison, i32 [[TMP2]], i32 0
-; CHECK-NEXT: [[BROADCAST_SPLAT7:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT6]], <4 x i32> poison, <4 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP3:%.*]] = load i32, i32* [[ADDR]], align 4
-; CHECK-NEXT: [[BROADCAST_SPLATINSERT8:%.*]] = insertelement <4 x i32> poison, i32 [[TMP3]], i32 0
+; CHECK-NEXT: [[BROADCAST_SPLATINSERT8:%.*]] = insertelement <4 x i32> poison, i32 [[TMP0]], i32 0
; CHECK-NEXT: [[BROADCAST_SPLAT9:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT8]], <4 x i32> poison, <4 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP4]] = add <4 x i32> [[VEC_PHI]], [[BROADCAST_SPLAT]]
-; CHECK-NEXT: [[TMP5]] = add <4 x i32> [[VEC_PHI1]], [[BROADCAST_SPLAT5]]
-; CHECK-NEXT: [[TMP6]] = add <4 x i32> [[VEC_PHI2]], [[BROADCAST_SPLAT7]]
-; CHECK-NEXT: [[TMP7]] = add <4 x i32> [[VEC_PHI3]], [[BROADCAST_SPLAT9]]
+; CHECK-NEXT: [[TMP1]] = add <4 x i32> [[VEC_PHI]], [[BROADCAST_SPLAT9]]
+; CHECK-NEXT: [[TMP2]] = add <4 x i32> [[VEC_PHI1]], [[BROADCAST_SPLAT9]]
+; CHECK-NEXT: [[TMP3]] = add <4 x i32> [[VEC_PHI2]], [[BROADCAST_SPLAT9]]
+; CHECK-NEXT: [[TMP4]] = add <4 x i32> [[VEC_PHI3]], [[BROADCAST_SPLAT9]]
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 16
-; CHECK-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], 4096
-; CHECK-NEXT: br i1 [[TMP8]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
+; CHECK-NEXT: [[TMP5:%.*]] = icmp eq i64 [[INDEX_NEXT]], 4096
+; CHECK-NEXT: br i1 [[TMP5]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; CHECK: middle.block:
-; CHECK-NEXT: [[BIN_RDX:%.*]] = add <4 x i32> [[TMP5]], [[TMP4]]
-; CHECK-NEXT: [[BIN_RDX10:%.*]] = add <4 x i32> [[TMP6]], [[BIN_RDX]]
-; CHECK-NEXT: [[BIN_RDX11:%.*]] = add <4 x i32> [[TMP7]], [[BIN_RDX10]]
-; CHECK-NEXT: [[TMP9:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[BIN_RDX11]])
+; CHECK-NEXT: [[BIN_RDX:%.*]] = add <4 x i32> [[TMP2]], [[TMP1]]
+; CHECK-NEXT: [[BIN_RDX10:%.*]] = add <4 x i32> [[TMP3]], [[BIN_RDX]]
+; CHECK-NEXT: [[BIN_RDX11:%.*]] = add <4 x i32> [[TMP4]], [[BIN_RDX10]]
+; CHECK-NEXT: [[TMP6:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[BIN_RDX11]])
; CHECK-NEXT: [[CMP_N:%.*]] = icmp eq i64 4097, 4096
; CHECK-NEXT: br i1 [[CMP_N]], label [[LOOPEXIT:%.*]], label [[SCALAR_PH]]
; CHECK: scalar.ph:
; CHECK-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ 4096, [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
-; CHECK-NEXT: [[BC_MERGE_RDX:%.*]] = phi i32 [ 0, [[ENTRY]] ], [ [[TMP9]], [[MIDDLE_BLOCK]] ]
+; CHECK-NEXT: [[BC_MERGE_RDX:%.*]] = phi i32 [ 0, [[ENTRY]] ], [ [[TMP6]], [[MIDDLE_BLOCK]] ]
; CHECK-NEXT: br label [[FOR_BODY:%.*]]
; CHECK: for.body:
; CHECK-NEXT: [[IV:%.*]] = phi i64 [ [[IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i64 [[IV]], 4096
; CHECK-NEXT: br i1 [[EXITCOND]], label [[LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]]
; CHECK: loopexit:
-; CHECK-NEXT: [[ACCUM_NEXT_LCSSA:%.*]] = phi i32 [ [[ACCUM_NEXT]], [[FOR_BODY]] ], [ [[TMP9]], [[MIDDLE_BLOCK]] ]
+; CHECK-NEXT: [[ACCUM_NEXT_LCSSA:%.*]] = phi i32 [ [[ACCUM_NEXT]], [[FOR_BODY]] ], [ [[TMP6]], [[MIDDLE_BLOCK]] ]
; CHECK-NEXT: ret i32 [[ACCUM_NEXT_LCSSA]]
;
entry:
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP0:%.*]] = load i32, i32* [[A]], align 4, !alias.scope !12
-; CHECK-NEXT: [[TMP1:%.*]] = load i32, i32* [[A]], align 4, !alias.scope !12
-; CHECK-NEXT: [[TMP2:%.*]] = load i32, i32* [[A]], align 4, !alias.scope !12
-; CHECK-NEXT: [[TMP3:%.*]] = load i32, i32* [[A]], align 4, !alias.scope !12
; CHECK-NEXT: store i32 [[TMP0]], i32* [[B]], align 4, !alias.scope !15, !noalias !12
; CHECK-NEXT: store i32 [[TMP0]], i32* [[B]], align 4, !alias.scope !15, !noalias !12
; CHECK-NEXT: store i32 [[TMP0]], i32* [[B]], align 4, !alias.scope !15, !noalias !12
; CHECK-NEXT: store i32 [[TMP0]], i32* [[B]], align 4, !alias.scope !15, !noalias !12
-; CHECK-NEXT: store i32 [[TMP1]], i32* [[B]], align 4, !alias.scope !15, !noalias !12
-; CHECK-NEXT: store i32 [[TMP1]], i32* [[B]], align 4, !alias.scope !15, !noalias !12
-; CHECK-NEXT: store i32 [[TMP1]], i32* [[B]], align 4, !alias.scope !15, !noalias !12
-; CHECK-NEXT: store i32 [[TMP1]], i32* [[B]], align 4, !alias.scope !15, !noalias !12
-; CHECK-NEXT: store i32 [[TMP2]], i32* [[B]], align 4, !alias.scope !15, !noalias !12
-; CHECK-NEXT: store i32 [[TMP2]], i32* [[B]], align 4, !alias.scope !15, !noalias !12
-; CHECK-NEXT: store i32 [[TMP2]], i32* [[B]], align 4, !alias.scope !15, !noalias !12
-; CHECK-NEXT: store i32 [[TMP2]], i32* [[B]], align 4, !alias.scope !15, !noalias !12
-; CHECK-NEXT: store i32 [[TMP3]], i32* [[B]], align 4, !alias.scope !15, !noalias !12
-; CHECK-NEXT: store i32 [[TMP3]], i32* [[B]], align 4, !alias.scope !15, !noalias !12
-; CHECK-NEXT: store i32 [[TMP3]], i32* [[B]], align 4, !alias.scope !15, !noalias !12
-; CHECK-NEXT: store i32 [[TMP3]], i32* [[B]], align 4, !alias.scope !15, !noalias !12
+; CHECK-NEXT: store i32 [[TMP0]], i32* [[B]], align 4, !alias.scope !15, !noalias !12
+; CHECK-NEXT: store i32 [[TMP0]], i32* [[B]], align 4, !alias.scope !15, !noalias !12
+; CHECK-NEXT: store i32 [[TMP0]], i32* [[B]], align 4, !alias.scope !15, !noalias !12
+; CHECK-NEXT: store i32 [[TMP0]], i32* [[B]], align 4, !alias.scope !15, !noalias !12
+; CHECK-NEXT: store i32 [[TMP0]], i32* [[B]], align 4, !alias.scope !15, !noalias !12
+; CHECK-NEXT: store i32 [[TMP0]], i32* [[B]], align 4, !alias.scope !15, !noalias !12
+; CHECK-NEXT: store i32 [[TMP0]], i32* [[B]], align 4, !alias.scope !15, !noalias !12
+; CHECK-NEXT: store i32 [[TMP0]], i32* [[B]], align 4, !alias.scope !15, !noalias !12
+; CHECK-NEXT: store i32 [[TMP0]], i32* [[B]], align 4, !alias.scope !15, !noalias !12
+; CHECK-NEXT: store i32 [[TMP0]], i32* [[B]], align 4, !alias.scope !15, !noalias !12
+; CHECK-NEXT: store i32 [[TMP0]], i32* [[B]], align 4, !alias.scope !15, !noalias !12
+; CHECK-NEXT: store i32 [[TMP0]], i32* [[B]], align 4, !alias.scope !15, !noalias !12
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 16
-; CHECK-NEXT: [[TMP4:%.*]] = icmp eq i64 [[INDEX_NEXT]], 4096
-; CHECK-NEXT: br i1 [[TMP4]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP17:![0-9]+]]
+; CHECK-NEXT: [[TMP1:%.*]] = icmp eq i64 [[INDEX_NEXT]], 4096
+; CHECK-NEXT: br i1 [[TMP1]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP17:![0-9]+]]
; CHECK: middle.block:
; CHECK-NEXT: [[CMP_N:%.*]] = icmp eq i64 4097, 4096
; CHECK-NEXT: br i1 [[CMP_N]], label [[LOOPEXIT:%.*]], label [[SCALAR_PH]]
; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
-; CHECK-NEXT: [[VEC_PHI:%.*]] = phi <4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP4:%.*]], [[VECTOR_BODY]] ]
-; CHECK-NEXT: [[VEC_PHI1:%.*]] = phi <4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP5:%.*]], [[VECTOR_BODY]] ]
-; CHECK-NEXT: [[VEC_PHI2:%.*]] = phi <4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP6:%.*]], [[VECTOR_BODY]] ]
-; CHECK-NEXT: [[VEC_PHI3:%.*]] = phi <4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP7:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[VEC_PHI:%.*]] = phi <4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP1:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[VEC_PHI1:%.*]] = phi <4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP2:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[VEC_PHI2:%.*]] = phi <4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP3:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[VEC_PHI3:%.*]] = phi <4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP4:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP0:%.*]] = load i32, i32* @GAddr, align 4
-; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x i32> poison, i32 [[TMP0]], i32 0
-; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT]], <4 x i32> poison, <4 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP1:%.*]] = load i32, i32* @GAddr, align 4
-; CHECK-NEXT: [[BROADCAST_SPLATINSERT4:%.*]] = insertelement <4 x i32> poison, i32 [[TMP1]], i32 0
-; CHECK-NEXT: [[BROADCAST_SPLAT5:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT4]], <4 x i32> poison, <4 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP2:%.*]] = load i32, i32* @GAddr, align 4
-; CHECK-NEXT: [[BROADCAST_SPLATINSERT6:%.*]] = insertelement <4 x i32> poison, i32 [[TMP2]], i32 0
-; CHECK-NEXT: [[BROADCAST_SPLAT7:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT6]], <4 x i32> poison, <4 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP3:%.*]] = load i32, i32* @GAddr, align 4
-; CHECK-NEXT: [[BROADCAST_SPLATINSERT8:%.*]] = insertelement <4 x i32> poison, i32 [[TMP3]], i32 0
+; CHECK-NEXT: [[BROADCAST_SPLATINSERT8:%.*]] = insertelement <4 x i32> poison, i32 [[TMP0]], i32 0
; CHECK-NEXT: [[BROADCAST_SPLAT9:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT8]], <4 x i32> poison, <4 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP4]] = add <4 x i32> [[VEC_PHI]], [[BROADCAST_SPLAT]]
-; CHECK-NEXT: [[TMP5]] = add <4 x i32> [[VEC_PHI1]], [[BROADCAST_SPLAT5]]
-; CHECK-NEXT: [[TMP6]] = add <4 x i32> [[VEC_PHI2]], [[BROADCAST_SPLAT7]]
-; CHECK-NEXT: [[TMP7]] = add <4 x i32> [[VEC_PHI3]], [[BROADCAST_SPLAT9]]
+; CHECK-NEXT: [[TMP1]] = add <4 x i32> [[VEC_PHI]], [[BROADCAST_SPLAT9]]
+; CHECK-NEXT: [[TMP2]] = add <4 x i32> [[VEC_PHI1]], [[BROADCAST_SPLAT9]]
+; CHECK-NEXT: [[TMP3]] = add <4 x i32> [[VEC_PHI2]], [[BROADCAST_SPLAT9]]
+; CHECK-NEXT: [[TMP4]] = add <4 x i32> [[VEC_PHI3]], [[BROADCAST_SPLAT9]]
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 16
-; CHECK-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], 4096
-; CHECK-NEXT: br i1 [[TMP8]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP21:![0-9]+]]
+; CHECK-NEXT: [[TMP5:%.*]] = icmp eq i64 [[INDEX_NEXT]], 4096
+; CHECK-NEXT: br i1 [[TMP5]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP21:![0-9]+]]
; CHECK: middle.block:
-; CHECK-NEXT: [[BIN_RDX:%.*]] = add <4 x i32> [[TMP5]], [[TMP4]]
-; CHECK-NEXT: [[BIN_RDX10:%.*]] = add <4 x i32> [[TMP6]], [[BIN_RDX]]
-; CHECK-NEXT: [[BIN_RDX11:%.*]] = add <4 x i32> [[TMP7]], [[BIN_RDX10]]
-; CHECK-NEXT: [[TMP9:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[BIN_RDX11]])
+; CHECK-NEXT: [[BIN_RDX:%.*]] = add <4 x i32> [[TMP2]], [[TMP1]]
+; CHECK-NEXT: [[BIN_RDX10:%.*]] = add <4 x i32> [[TMP3]], [[BIN_RDX]]
+; CHECK-NEXT: [[BIN_RDX11:%.*]] = add <4 x i32> [[TMP4]], [[BIN_RDX10]]
+; CHECK-NEXT: [[TMP6:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[BIN_RDX11]])
; CHECK-NEXT: [[CMP_N:%.*]] = icmp eq i64 4097, 4096
; CHECK-NEXT: br i1 [[CMP_N]], label [[LOOPEXIT:%.*]], label [[SCALAR_PH]]
; CHECK: scalar.ph:
; CHECK-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ 4096, [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
-; CHECK-NEXT: [[BC_MERGE_RDX:%.*]] = phi i32 [ 0, [[ENTRY]] ], [ [[TMP9]], [[MIDDLE_BLOCK]] ]
+; CHECK-NEXT: [[BC_MERGE_RDX:%.*]] = phi i32 [ 0, [[ENTRY]] ], [ [[TMP6]], [[MIDDLE_BLOCK]] ]
; CHECK-NEXT: br label [[FOR_BODY:%.*]]
; CHECK: for.body:
; CHECK-NEXT: [[IV:%.*]] = phi i64 [ [[IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i64 [[IV]], 4096
; CHECK-NEXT: br i1 [[EXITCOND]], label [[LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP22:![0-9]+]]
; CHECK: loopexit:
-; CHECK-NEXT: [[ACCUM_NEXT_LCSSA:%.*]] = phi i32 [ [[ACCUM_NEXT]], [[FOR_BODY]] ], [ [[TMP9]], [[MIDDLE_BLOCK]] ]
+; CHECK-NEXT: [[ACCUM_NEXT_LCSSA:%.*]] = phi i32 [ [[ACCUM_NEXT]], [[FOR_BODY]] ], [ [[TMP6]], [[MIDDLE_BLOCK]] ]
; CHECK-NEXT: ret i32 [[ACCUM_NEXT_LCSSA]]
;
entry:
; CHECK-NEXT: br label [[VECTOR_BODY:%.*]]
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
-; CHECK-NEXT: [[VEC_PHI:%.*]] = phi <4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP4:%.*]], [[VECTOR_BODY]] ]
-; CHECK-NEXT: [[VEC_PHI1:%.*]] = phi <4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP5:%.*]], [[VECTOR_BODY]] ]
-; CHECK-NEXT: [[VEC_PHI2:%.*]] = phi <4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP6:%.*]], [[VECTOR_BODY]] ]
-; CHECK-NEXT: [[VEC_PHI3:%.*]] = phi <4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP7:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[VEC_PHI:%.*]] = phi <4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP1:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[VEC_PHI1:%.*]] = phi <4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP2:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[VEC_PHI2:%.*]] = phi <4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP3:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[VEC_PHI3:%.*]] = phi <4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP4:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP0:%.*]] = load i32, i32* getelementptr (i32, i32* @GAddr, i64 5), align 4
-; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x i32> poison, i32 [[TMP0]], i32 0
-; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT]], <4 x i32> poison, <4 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP1:%.*]] = load i32, i32* getelementptr (i32, i32* @GAddr, i64 5), align 4
-; CHECK-NEXT: [[BROADCAST_SPLATINSERT4:%.*]] = insertelement <4 x i32> poison, i32 [[TMP1]], i32 0
-; CHECK-NEXT: [[BROADCAST_SPLAT5:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT4]], <4 x i32> poison, <4 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP2:%.*]] = load i32, i32* getelementptr (i32, i32* @GAddr, i64 5), align 4
-; CHECK-NEXT: [[BROADCAST_SPLATINSERT6:%.*]] = insertelement <4 x i32> poison, i32 [[TMP2]], i32 0
-; CHECK-NEXT: [[BROADCAST_SPLAT7:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT6]], <4 x i32> poison, <4 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP3:%.*]] = load i32, i32* getelementptr (i32, i32* @GAddr, i64 5), align 4
-; CHECK-NEXT: [[BROADCAST_SPLATINSERT8:%.*]] = insertelement <4 x i32> poison, i32 [[TMP3]], i32 0
+; CHECK-NEXT: [[BROADCAST_SPLATINSERT8:%.*]] = insertelement <4 x i32> poison, i32 [[TMP0]], i32 0
; CHECK-NEXT: [[BROADCAST_SPLAT9:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT8]], <4 x i32> poison, <4 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP4]] = add <4 x i32> [[VEC_PHI]], [[BROADCAST_SPLAT]]
-; CHECK-NEXT: [[TMP5]] = add <4 x i32> [[VEC_PHI1]], [[BROADCAST_SPLAT5]]
-; CHECK-NEXT: [[TMP6]] = add <4 x i32> [[VEC_PHI2]], [[BROADCAST_SPLAT7]]
-; CHECK-NEXT: [[TMP7]] = add <4 x i32> [[VEC_PHI3]], [[BROADCAST_SPLAT9]]
+; CHECK-NEXT: [[TMP1]] = add <4 x i32> [[VEC_PHI]], [[BROADCAST_SPLAT9]]
+; CHECK-NEXT: [[TMP2]] = add <4 x i32> [[VEC_PHI1]], [[BROADCAST_SPLAT9]]
+; CHECK-NEXT: [[TMP3]] = add <4 x i32> [[VEC_PHI2]], [[BROADCAST_SPLAT9]]
+; CHECK-NEXT: [[TMP4]] = add <4 x i32> [[VEC_PHI3]], [[BROADCAST_SPLAT9]]
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 16
-; CHECK-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], 4096
-; CHECK-NEXT: br i1 [[TMP8]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP23:![0-9]+]]
+; CHECK-NEXT: [[TMP5:%.*]] = icmp eq i64 [[INDEX_NEXT]], 4096
+; CHECK-NEXT: br i1 [[TMP5]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP23:![0-9]+]]
; CHECK: middle.block:
-; CHECK-NEXT: [[BIN_RDX:%.*]] = add <4 x i32> [[TMP5]], [[TMP4]]
-; CHECK-NEXT: [[BIN_RDX10:%.*]] = add <4 x i32> [[TMP6]], [[BIN_RDX]]
-; CHECK-NEXT: [[BIN_RDX11:%.*]] = add <4 x i32> [[TMP7]], [[BIN_RDX10]]
-; CHECK-NEXT: [[TMP9:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[BIN_RDX11]])
+; CHECK-NEXT: [[BIN_RDX:%.*]] = add <4 x i32> [[TMP2]], [[TMP1]]
+; CHECK-NEXT: [[BIN_RDX10:%.*]] = add <4 x i32> [[TMP3]], [[BIN_RDX]]
+; CHECK-NEXT: [[BIN_RDX11:%.*]] = add <4 x i32> [[TMP4]], [[BIN_RDX10]]
+; CHECK-NEXT: [[TMP6:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[BIN_RDX11]])
; CHECK-NEXT: [[CMP_N:%.*]] = icmp eq i64 4097, 4096
; CHECK-NEXT: br i1 [[CMP_N]], label [[LOOPEXIT:%.*]], label [[SCALAR_PH]]
; CHECK: scalar.ph:
; CHECK-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ 4096, [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
-; CHECK-NEXT: [[BC_MERGE_RDX:%.*]] = phi i32 [ 0, [[ENTRY]] ], [ [[TMP9]], [[MIDDLE_BLOCK]] ]
+; CHECK-NEXT: [[BC_MERGE_RDX:%.*]] = phi i32 [ 0, [[ENTRY]] ], [ [[TMP6]], [[MIDDLE_BLOCK]] ]
; CHECK-NEXT: br label [[FOR_BODY:%.*]]
; CHECK: for.body:
; CHECK-NEXT: [[IV:%.*]] = phi i64 [ [[IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i64 [[IV]], 4096
; CHECK-NEXT: br i1 [[EXITCOND]], label [[LOOPEXIT]], label [[FOR_BODY]], !llvm.loop [[LOOP24:![0-9]+]]
; CHECK: loopexit:
-; CHECK-NEXT: [[ACCUM_NEXT_LCSSA:%.*]] = phi i32 [ [[ACCUM_NEXT]], [[FOR_BODY]] ], [ [[TMP9]], [[MIDDLE_BLOCK]] ]
+; CHECK-NEXT: [[ACCUM_NEXT_LCSSA:%.*]] = phi i32 [ [[ACCUM_NEXT]], [[FOR_BODY]] ], [ [[TMP6]], [[MIDDLE_BLOCK]] ]
; CHECK-NEXT: ret i32 [[ACCUM_NEXT_LCSSA]]
;
entry:
; UNROLL-NEXT: [[TMP0:%.*]] = shufflevector <2 x i32> [[VECTOR_RECUR]], <2 x i32> [[VEC_IND]], <2 x i32> <i32 1, i32 2>
; UNROLL-NEXT: [[TMP1:%.*]] = shufflevector <2 x i32> [[VEC_IND]], <2 x i32> [[STEP_ADD]], <2 x i32> <i32 1, i32 2>
; UNROLL-NEXT: [[TMP2:%.*]] = load i32, i32* [[SRC:%.*]], align 4
-; UNROLL-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <2 x i32> poison, i32 [[TMP2]], i64 0
-; UNROLL-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <2 x i32> [[BROADCAST_SPLATINSERT]], <2 x i32> poison, <2 x i32> zeroinitializer
; UNROLL-NEXT: [[BROADCAST_SPLATINSERT3:%.*]] = insertelement <2 x i32> poison, i32 [[TMP2]], i64 0
; UNROLL-NEXT: [[BROADCAST_SPLAT4:%.*]] = shufflevector <2 x i32> [[BROADCAST_SPLATINSERT3]], <2 x i32> poison, <2 x i32> zeroinitializer
-; UNROLL-NEXT: [[TMP3:%.*]] = mul nsw <2 x i32> [[BROADCAST_SPLAT]], [[TMP0]]
+; UNROLL-NEXT: [[TMP3:%.*]] = mul nsw <2 x i32> [[BROADCAST_SPLAT4]], [[TMP0]]
; UNROLL-NEXT: [[TMP4:%.*]] = mul nsw <2 x i32> [[BROADCAST_SPLAT4]], [[TMP1]]
; UNROLL-NEXT: [[SEXT:%.*]] = shl i64 [[INDEX]], 32
; UNROLL-NEXT: [[TMP5:%.*]] = ashr exact i64 [[SEXT]], 32
; UNROLL-NO-IC-NEXT: [[TMP3:%.*]] = shufflevector <2 x i32> [[VECTOR_RECUR]], <2 x i32> [[VEC_IND]], <2 x i32> <i32 1, i32 2>
; UNROLL-NO-IC-NEXT: [[TMP4:%.*]] = shufflevector <2 x i32> [[VEC_IND]], <2 x i32> [[STEP_ADD]], <2 x i32> <i32 1, i32 2>
; UNROLL-NO-IC-NEXT: [[TMP5:%.*]] = load i32, i32* [[SRC:%.*]], align 4
-; UNROLL-NO-IC-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <2 x i32> poison, i32 [[TMP5]], i32 0
-; UNROLL-NO-IC-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <2 x i32> [[BROADCAST_SPLATINSERT]], <2 x i32> poison, <2 x i32> zeroinitializer
-; UNROLL-NO-IC-NEXT: [[TMP6:%.*]] = load i32, i32* [[SRC]], align 4
-; UNROLL-NO-IC-NEXT: [[BROADCAST_SPLATINSERT3:%.*]] = insertelement <2 x i32> poison, i32 [[TMP6]], i32 0
+; UNROLL-NO-IC-NEXT: [[BROADCAST_SPLATINSERT3:%.*]] = insertelement <2 x i32> poison, i32 [[TMP5]], i32 0
; UNROLL-NO-IC-NEXT: [[BROADCAST_SPLAT4:%.*]] = shufflevector <2 x i32> [[BROADCAST_SPLATINSERT3]], <2 x i32> poison, <2 x i32> zeroinitializer
-; UNROLL-NO-IC-NEXT: [[TMP7:%.*]] = mul nsw <2 x i32> [[BROADCAST_SPLAT]], [[TMP3]]
-; UNROLL-NO-IC-NEXT: [[TMP8:%.*]] = mul nsw <2 x i32> [[BROADCAST_SPLAT4]], [[TMP4]]
-; UNROLL-NO-IC-NEXT: [[TMP9:%.*]] = getelementptr i32, i32* [[DST:%.*]], i32 [[TMP1]]
-; UNROLL-NO-IC-NEXT: [[TMP10:%.*]] = getelementptr i32, i32* [[DST]], i32 [[TMP2]]
-; UNROLL-NO-IC-NEXT: [[TMP11:%.*]] = add <2 x i32> [[VEC_IND]], [[TMP7]]
-; UNROLL-NO-IC-NEXT: [[TMP12:%.*]] = add <2 x i32> [[STEP_ADD]], [[TMP8]]
-; UNROLL-NO-IC-NEXT: [[TMP13:%.*]] = getelementptr i32, i32* [[TMP9]], i32 0
-; UNROLL-NO-IC-NEXT: [[TMP14:%.*]] = bitcast i32* [[TMP13]] to <2 x i32>*
-; UNROLL-NO-IC-NEXT: store <2 x i32> [[TMP11]], <2 x i32>* [[TMP14]], align 4
-; UNROLL-NO-IC-NEXT: [[TMP15:%.*]] = getelementptr i32, i32* [[TMP9]], i32 2
-; UNROLL-NO-IC-NEXT: [[TMP16:%.*]] = bitcast i32* [[TMP15]] to <2 x i32>*
-; UNROLL-NO-IC-NEXT: store <2 x i32> [[TMP12]], <2 x i32>* [[TMP16]], align 4
+; UNROLL-NO-IC-NEXT: [[TMP6:%.*]] = mul nsw <2 x i32> [[BROADCAST_SPLAT4]], [[TMP3]]
+; UNROLL-NO-IC-NEXT: [[TMP7:%.*]] = mul nsw <2 x i32> [[BROADCAST_SPLAT4]], [[TMP4]]
+; UNROLL-NO-IC-NEXT: [[TMP8:%.*]] = getelementptr i32, i32* [[DST:%.*]], i32 [[TMP1]]
+; UNROLL-NO-IC-NEXT: [[TMP9:%.*]] = getelementptr i32, i32* [[DST]], i32 [[TMP2]]
+; UNROLL-NO-IC-NEXT: [[TMP10:%.*]] = add <2 x i32> [[VEC_IND]], [[TMP6]]
+; UNROLL-NO-IC-NEXT: [[TMP11:%.*]] = add <2 x i32> [[STEP_ADD]], [[TMP7]]
+; UNROLL-NO-IC-NEXT: [[TMP12:%.*]] = getelementptr i32, i32* [[TMP8]], i32 0
+; UNROLL-NO-IC-NEXT: [[TMP13:%.*]] = bitcast i32* [[TMP12]] to <2 x i32>*
+; UNROLL-NO-IC-NEXT: store <2 x i32> [[TMP10]], <2 x i32>* [[TMP13]], align 4
+; UNROLL-NO-IC-NEXT: [[TMP14:%.*]] = getelementptr i32, i32* [[TMP8]], i32 2
+; UNROLL-NO-IC-NEXT: [[TMP15:%.*]] = bitcast i32* [[TMP14]] to <2 x i32>*
+; UNROLL-NO-IC-NEXT: store <2 x i32> [[TMP11]], <2 x i32>* [[TMP15]], align 4
; UNROLL-NO-IC-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
; UNROLL-NO-IC-NEXT: [[VEC_IND_NEXT]] = add <2 x i32> [[STEP_ADD]], <i32 2, i32 2>
-; UNROLL-NO-IC-NEXT: [[TMP17:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
-; UNROLL-NO-IC-NEXT: br i1 [[TMP17]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP52:![0-9]+]]
+; UNROLL-NO-IC-NEXT: [[TMP16:%.*]] = icmp eq i64 [[INDEX_NEXT]], 100
+; UNROLL-NO-IC-NEXT: br i1 [[TMP16]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP52:![0-9]+]]
; UNROLL-NO-IC: middle.block:
; UNROLL-NO-IC-NEXT: [[CMP_N:%.*]] = icmp eq i64 100, 100
; UNROLL-NO-IC-NEXT: [[VECTOR_RECUR_EXTRACT:%.*]] = extractelement <2 x i32> [[STEP_ADD]], i32 1
; INTERLEAVE-NEXT: [[TMP0:%.*]] = shufflevector <4 x i32> [[VECTOR_RECUR]], <4 x i32> [[VEC_IND]], <4 x i32> <i32 3, i32 4, i32 5, i32 6>
; INTERLEAVE-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[VEC_IND]], <4 x i32> [[STEP_ADD]], <4 x i32> <i32 3, i32 4, i32 5, i32 6>
; INTERLEAVE-NEXT: [[TMP2:%.*]] = load i32, i32* [[SRC:%.*]], align 4
-; INTERLEAVE-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x i32> poison, i32 [[TMP2]], i64 0
-; INTERLEAVE-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT]], <4 x i32> poison, <4 x i32> zeroinitializer
; INTERLEAVE-NEXT: [[BROADCAST_SPLATINSERT3:%.*]] = insertelement <4 x i32> poison, i32 [[TMP2]], i64 0
; INTERLEAVE-NEXT: [[BROADCAST_SPLAT4:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT3]], <4 x i32> poison, <4 x i32> zeroinitializer
-; INTERLEAVE-NEXT: [[TMP3:%.*]] = mul nsw <4 x i32> [[BROADCAST_SPLAT]], [[TMP0]]
+; INTERLEAVE-NEXT: [[TMP3:%.*]] = mul nsw <4 x i32> [[BROADCAST_SPLAT4]], [[TMP0]]
; INTERLEAVE-NEXT: [[TMP4:%.*]] = mul nsw <4 x i32> [[BROADCAST_SPLAT4]], [[TMP1]]
; INTERLEAVE-NEXT: [[SEXT:%.*]] = shl i64 [[INDEX]], 32
; INTERLEAVE-NEXT: [[TMP5:%.*]] = ashr exact i64 [[SEXT]], 32
; CHECK-NEXT: [[INDUCTION:%.*]] = add i8 [[OFFSET_IDX]], 0
; CHECK-NEXT: [[INDUCTION2:%.*]] = add i8 [[OFFSET_IDX]], 1
; CHECK-NEXT: [[TMP6:%.*]] = load i8, ptr [[PTR_SEL]], align 8, !alias.scope !0
-; CHECK-NEXT: [[TMP7:%.*]] = load i8, ptr [[PTR_SEL]], align 8, !alias.scope !0
-; CHECK-NEXT: [[TMP8:%.*]] = getelementptr i8, ptr [[DST]], i8 [[INDUCTION]]
-; CHECK-NEXT: [[TMP9:%.*]] = getelementptr i8, ptr [[DST]], i8 [[INDUCTION2]]
+; CHECK-NEXT: [[TMP7:%.*]] = getelementptr i8, ptr [[DST]], i8 [[INDUCTION]]
+; CHECK-NEXT: [[TMP8:%.*]] = getelementptr i8, ptr [[DST]], i8 [[INDUCTION2]]
+; CHECK-NEXT: store i8 [[TMP6]], ptr [[TMP7]], align 2, !alias.scope !3, !noalias !0
; CHECK-NEXT: store i8 [[TMP6]], ptr [[TMP8]], align 2, !alias.scope !3, !noalias !0
-; CHECK-NEXT: store i8 [[TMP7]], ptr [[TMP9]], align 2, !alias.scope !3, !noalias !0
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i32 [[INDEX]], 2
-; CHECK-NEXT: [[TMP10:%.*]] = icmp eq i32 [[INDEX_NEXT]], [[N_VEC]]
-; CHECK-NEXT: br i1 [[TMP10]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]]
+; CHECK-NEXT: [[TMP9:%.*]] = icmp eq i32 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT: br i1 [[TMP9]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP5:![0-9]+]]
; CHECK: middle.block:
; CHECK-NEXT: [[CMP_N:%.*]] = icmp eq i32 [[TMP2]], [[N_VEC]]
; CHECK-NEXT: br i1 [[CMP_N]], label [[EXIT:%.*]], label [[SCALAR_PH]]