})
#define fdt_setprop_string(fdt, nodeoffset, name, str) \
fdt_setprop((fdt), (nodeoffset), (name), (str), strlen(str)+1)
+int fdt_find_and_setprop(void *fdt, const char *node, const char *prop,
+ const void *val, int len, int create);
int fdt_delprop(void *fdt, int nodeoffset, const char *name);
int fdt_add_subnode_namelen(void *fdt, int parentoffset,
const char *name, int namelen);
return 0;
}
+/**
+ * fdt_find_and_setprop: Find a node and set it's property
+ *
+ * @fdt: ptr to device tree
+ * @node: path of node
+ * @prop: property name
+ * @val: ptr to new value
+ * @len: length of new property value
+ * @create: flag to create the property if it doesn't exist
+ *
+ * Convenience function to directly set a property given the path to the node.
+ */
+int fdt_find_and_setprop(void *fdt, const char *node, const char *prop,
+ const void *val, int len, int create)
+{
+ int nodeoff = fdt_find_node_by_path(fdt, node);
+
+ if (nodeoff < 0)
+ return nodeoff;
+
+ if ((!create) && (fdt_get_property(fdt, nodeoff, prop, 0) == NULL))
+ return 0; /* create flag not set; so exit quietly */
+
+ return fdt_setprop(fdt, nodeoff, prop, val, len);
+}
+
int fdt_delprop(void *fdt, int nodeoffset, const char *name)
{
struct fdt_property *prop;