}
@property mirrored {
set {
- [[Set the RTL orientation for this object.
+ [[Sets the RTL orientation for this object.
\@if MOBILE \@since_tizen 3.0
\@elseif WEARABLE \@since_tizen 3.0
]]
}
get {
- [[Get the RTL orientation for this object.
+ [[Gets the RTL orientation for this object.
You can RTL orientation explicitly with edje_object_mirrored_set.
]]
}
values {
- rtl: bool; [[new value of flag true/false]]
+ rtl: bool; [[New value of flag $true/$false]]
}
}
@property language {
set {
- [[Set the language for this object.
+ [[Sets the language for this object.
\@if MOBILE \@since_tizen 3.0
\@elseif WEARABLE \@since_tizen 3.0
]]
}
get {
- [[Get the language for this object.
+ [[Gets the language for this object.
\@if MOBILE \@since_tizen 3.0
\@elseif WEARABLE \@since_tizen 3.0
}
@property animation {
set {
- [[Set the object's animation state.
+ [[Sets the object's animation state.
This function starts or stops an Edje object's animation. The
information if it's stopped can be retrieved by
]]
}
get {
- [[Get the Edje object's animation state.
+ [[Gets the Edje object's animation state.
This function returns if the animation is stopped or not. The
animation state is set by edje_object_animation_set().
}
@property play {
set {
- [[Set the Edje object to playing or paused states.
+ [[Sets the Edje object to playing or paused states.
This function sets the Edje object obj to playing or paused
states, depending on the parameter play. This has no effect if
]]
}
get {
- [[Get the Edje object's state.
+ [[Gets the Edje object's state.
This function tells if an Edje object is playing or not. This state
is set by edje_object_play_set().
}
@property perspective {
set {
- [[Set the given perspective object on this Edje object.
+ [[Sets the given perspective object on this Edje object.
Make the given perspective object be the default perspective for this Edje
object.
}
}
get {
- [[Get the current perspective used on this Edje object.
+ [[Gets the current perspective used on this Edje object.
See also @.perspective.set()
}
@property scale {
set {
- [[Set the scaling factor for a given Edje object.
+ [[Sets the scaling factor for a given Edje object.
This function sets an individual scaling factor on the obj
Edje object. This property (or Edje's global scaling factor, when
return: bool;
}
get {
- [[Get a given Edje object's scaling factor.
+ [[Gets a given Edje object's scaling factor.
This function returns the individual scaling factor set on the
obj Edje object.
}
@property base_scale {
get {
- [[Get a given Edje object's base_scale factor.
+ [[Gets a given Edje object's base_scale factor.
This function returns the base_scale factor set on the
obj Edje object.
}
@property text_change_cb {
set {
- [[Set the object text callback.
+ [[Sets the object text callback.
This function sets the callback to be called when the text changes.
}
values {
part: const(char)*; [[The part name]]
- cur: Edje.Cursor; [[the edje cursor to work on]]
+ cur: Edje.Cursor; [[The edje cursor to work on]]
}
}
@property part_text_cursor_line_end {
set {
- [[Move the cursor to the end of the line.
+ [[Moves the cursor to the end of the line.
\@ref evas_textblock_cursor_line_char_last
\@if MOBILE \@since_tizen 3.0
}
values {
part: const(char)*; [[The part name]]
- cur: Edje.Cursor; [[the edje cursor to work on]]
+ cur: Edje.Cursor; [[The edje cursor to work on]]
}
}
@property text_class {
\@endif
]]
- return: bool; [[True on success, false on error.]]
+ return: bool; [[$true on success, false on error.]]
}
values {
part: const(char)*; [[The part containing the object.]]
}
values {
part: const(char)*; [[The part name]]
- cur: Edje.Cursor; [[the edje cursor to work on]]
+ cur: Edje.Cursor; [[The edje cursor to work on]]
}
}
@property part_text_escaped {
}
@property item_provider {
set {
- [[Set the function that provides item objects for named items in an edje entry text
+ [[Sets the function that provides item objects for named items in an edje entry text
Item objects may be deleted any time by Edje, and will be deleted when the
Edje object is deleted (or file is set to a new file).
}
@property part_text_cursor_line_begin {
set {
- [[Move the cursor to the beginning of the line.
+ [[Moves the cursor to the beginning of the line.
\@ref evas_textblock_cursor_line_char_first
\@if MOBILE \@since_tizen 3.0
}
values {
part: const(char)*; [[The part name]]
- cur: Edje.Cursor; [[the edje cursor to work on]]
+ cur: Edje.Cursor; [[The edje cursor to work on]]
}
}
@property message_handler {
set {
- [[Set an Edje message handler function for a given Edje object.
+ [[Sets an Edje message handler function for a given Edje object.
For scriptable programs on an Edje object's defining EDC file which
send messages with the send_message() primitive, one can attach
}
@property size_min {
get {
- [[Get the minimum size specified -- as an EDC property -- for a
+ [[Gets the minimum size specified -- as an EDC property -- for a
given Edje object
This function retrieves the obj object's minimum size values,
}
@property access_part_list {
get {
- [[Retrieve a list all accessibility part names
+ [[Retrieves a list all accessibility part names
\@if MOBILE \@since_tizen 2.3
\@elseif WEARABLE \@since_tizen 2.3.1
}
@property size_max {
get {
- [[Get the maximum size specified -- as an EDC property -- for a
+ [[Gets the maximum size specified -- as an EDC property -- for a
given Edje object
This function retrieves the obj object's maximum size values,
from #Edje_External_Param_Type on success.]]
params {
@in part: const(char)*; [[The part name]]
- @out param: const(char); [[the parameter name to use.]]
+ @out param: const(char); [[The parameter name to use.]]
}
}
part_text_select_allow_set @const {
]]
params {
@in part: const(char)*; [[The part name]]
- @in allow: bool; [[true to enable, false otherwise]]
+ @in allow: bool; [[$true to enable, $false otherwise]]
}
}
/* TIZEN_ONLY(20161031): Add edje_object_part_text_select_disable_set API */
]]
params {
@in part: const(char)*; [[The part name]]
- @in disable: bool; [[true to enable, false otherwise]]
+ @in disable: bool; [[$true to enable, $false otherwise]]
}
}
/* END */
}
}
text_markup_filter_callback_del_full {
- [[Delete a function and matching user data from the markup filter list.
+ [[Deletes a function and matching user data from the markup filter list.
Delete the given func filter and data user data from the list
in part.
}
}
part_text_imf_context_get @const {
- [[Get the input method context in entry.
+ [[Gets the input method context in entry.
If ecore_imf was not available when edje was compiled, this function returns $null
otherwise, the returned pointer is an Ecore_IMF
}
}
part_text_style_user_peek @const {
- [[Return the text of the object part.
+ [[Returns the text of the object part.
This function returns the style associated with the textblock part.
}
}
signal_callback_del {
- [[Remove a signal-triggered callback from an object.
+ [[Removes a signal-triggered callback from an object.
This function removes a callback, previously attached to the
emittion of a signal, from the object obj. The parameters
}
}
part_text_style_user_push {
- [[Set the style of the
+ [[Sets the style of the
This function sets the style associated with the textblock part.
}
}
part_text_append {
- [[Insert text for an object part.
+ [[Inserts text for an object part.
This function inserts the text for an object part at the end; It does not
move the cursor.
}
}
part_geometry_get @const {
- [[Retrieve the geometry of a given Edje part, in a given Edje
+ [[Retrieves the geometry of a given Edje part, in a given Edje
object's group definition, relative to the object's area.
This function gets the geometry of an Edje part within its
}
}
part_text_input_panel_hide @const {
- [[Hide the input panel (virtual keyboard).
+ [[Hides the input panel (virtual keyboard).
See also @.part_text_input_panel_show
Note that input panel is shown or hidden automatically according to the focus state.
}
}
part_text_item_geometry_get @const {
- [[Return item geometry.
+ [[Returns item geometry.
This function return a list of Evas_Textblock_Rectangle item
rectangles.
}
}
text_insert_filter_callback_del_full {
- [[Delete a function and matching user data from the filter list.
+ [[Deletes a function and matching user data from the filter list.
Delete the given func filter and data user data from the list
in part.
}
}
part_text_style_user_pop {
- [[Delete the top style form the user style stack.
+ [[Deletes the top style form the user style stack.
\@if MOBILE \@since_tizen 2.3
\@elseif WEARABLE \@since_tizen 2.3.1
}
}
part_text_input_panel_imdata_set {
- [[Set the input panel-specific data to deliver to the input panel.
+ [[Sets the input panel-specific data to deliver to the input panel.
This API is used by applications to deliver specific data to the input panel.
The data format MUST be negotiated by both application and the input panel.
}
}
part_text_input_panel_imdata_get @const {
- [[Get the specific data of the current active input panel.
+ [[Gets the specific data of the current active input panel.
\@if MOBILE \@since_tizen 3.0
\@elseif WEARABLE \@since_tizen 3.0
}
}
part_text_insert {
- [[Insert text for an object part.
+ [[Inserts text for an object part.
This function inserts the text for an object part just before the
cursor position.
}
}
part_text_cursor_copy {
- [[Copy the cursor to another cursor.
+ [[Copies the cursor to another cursor.
\@if MOBILE \@since_tizen 3.0
\@elseif WEARABLE \@since_tizen 3.0
params {
@in part: const(char)*; [[The part name]]
- @in src: Edje.Cursor; [[the cursor to copy from]]
- @in dst: Edje.Cursor; [[the cursor to copy to]]
+ @in src: Edje.Cursor; [[The cursor to copy from]]
+ @in dst: Edje.Cursor; [[The cursor to copy to]]
}
}
parts_extends_calc {
- [[Calculate the geometry of the region, relative to a given Edje
+ [[Calculates the geometry of the region, relative to a given Edje
object's area, occupied by all parts in the object.
This function gets the geometry of the rectangle equal to the area
}
}
part_drag_value_set {
- [[Set the dragable object location.
+ [[Sets the dragable object location.
Places the dragable object at the given location.
}
}
part_drag_value_get @const {
- [[Get the dragable object location.
+ [[Gets the dragable object location.
Values for dx and dy are real numbers that range from 0 to 1,
representing the relative position to the dragable area on that axis.
}
}
calc_force {
- [[Force a Size/Geometry calculation.
+ [[Forces a Size/Geometry calculation.
Forces the object obj to recalculation layout regardless of
freeze/thaw.
params {
@in part: const(char)*; [[The part name]]
@in cur: Edje.Cursor; [[The cursor to move]]
- @in pos: int; [[the position of the cursor]]
+ @in pos: int; [[The position of the cursor]]
}
}
part_text_cursor_pos_get @const {
}
}
part_text_input_panel_layout_set {
- [[Set the layout of the input panel.
+ [[Sets the layout of the input panel.
The layout of the input panel or virtual keyboard can make it easier or
harder to enter content. This allows you to hint what kind of input you
params {
@in part: const(char)*; [[The part name]]
- @in layout: Edje.Input_Panel.Layout; [[layout type]]
+ @in layout: Edje.Input_Panel.Layout; [[Layout type]]
}
}
part_text_input_panel_layout_get @const {
- [[Get the layout of the input panel.
+ [[Gets the layout of the input panel.
See also @.part_text_input_panel_layout_set
}
}
part_text_input_panel_language_set {
- [[Set the language mode of the input panel.
+ [[Sets the language mode of the input panel.
This API can be used if you want to show the Alphabet keyboard.
params {
@in part: const(char)*; [[The part name]]
- @in lang: Edje.Input_Panel.Lang; [[the language to be set to the input panel.]]
+ @in lang: Edje.Input_Panel.Lang; [[The language to be set to the input panel.]]
}
}
part_text_input_panel_language_get @const {
- [[Get the language mode of the input panel.
+ [[Gets the language mode of the input panel.
See also @.part_text_input_panel_language_set for more details.
@since 1.2.0
]]
- return: Edje.Input_Panel.Lang; [[input panel language type]]
+ return: Edje.Input_Panel.Lang; [[Input panel language type]]
params {
@in part: const(char)*; [[The part name]]
}
}
}
part_external_object_get @const {
- [[Get the object created by this external part.
+ [[Gets the object created by this external part.
Parts of type external creates the part object using information
provided by external plugins. It's somehow like "swallow"
}
}
part_external_content_get @const {
- [[Get an object contained in an part of type EXTERNAL
+ [[Gets an object contained in an part of type EXTERNAL
The content string must not be $null. Its actual value depends on the
code providing the EXTERNAL.
}
}
preload {
- [[Preload the images on the Edje Object in the background.
+ [[Preloads the images on the Edje Object in the background.
This function requests the preload of all data images (on the given
object) in the background. The work is queued before being processed
params {
@in part: const(char)*; [[The part name]]
- @in enabled: bool; [[If true, the input panel is appeared when entry is clicked or has a focus]]
+ @in enabled: bool; [[If $true, the input panel is appeared when entry is clicked or has a focus]]
}
}
part_text_input_panel_enabled_get @const {
- [[Retrieve the attribute to show the input panel automatically.
+ [[Retrieves the attribute to show the input panel automatically.
See also @.part_text_input_panel_enabled_set
\@if MOBILE \@since_tizen 3.0
@since 1.1.0
]]
- return: bool; [[true if it supports or false otherwise]]
+ return: bool; [[$true if it supports, or $false otherwise]]
params {
@in part: const(char)*; [[The part name]]
}
}
}
part_text_anchor_geometry_get @const {
- [[Return a list of Evas_Textblock_Rectangle anchor rectangles.
+ [[Returns a list of Evas_Textblock_Rectangle anchor rectangles.
This function return a list of Evas_Textblock_Rectangle anchor
rectangles.
return: bool;
params {
@in part: const(char)*; [[The part name]]
- @in cur: Edje.Cursor; [[the edje cursor to work on]]
+ @in cur: Edje.Cursor; [[The edje cursor to work on]]
}
}
part_drag_page_set {
}
}
signal_emit {
- [[Send/emit an Edje signal to a given Edje object
+ [[Sends/emits an Edje signal to a given Edje object
This function sends a signal to the object obj. An Edje program,
at obj's EDC specification level, can respond to a signal by
}
}
part_text_input_panel_layout_variation_set {
- [[Set the layout variation of the input panel.
+ [[Sets the layout variation of the input panel.
The layout variation of the input panel or virtual keyboard can make it easier or
harder to enter content. This allows you to hint what kind of input you
params {
@in part: const(char)*; [[The part name]]
- @in variation: int; [[layout variation type]]
+ @in variation: int; [[Layout variation type]]
}
}
part_text_input_panel_layout_variation_get @const {
- [[Get the layout variation of the input panel.
+ [[Gets the layout variation of the input panel.
See also @.part_text_input_panel_layout_variation_set
}
}
message_send {
- [[Send an (Edje) message to a given Edje object
+ [[Sends an (Edje) message to a given Edje object
This function sends an Edje message to obj and to all of its
child objects, if it has any (swallowed objects are one kind of
}
}
part_text_select_none @const {
- [[Set the selection to be none.
+ [[Sets the selection to be none.
This function sets the selection text to be none.
}
}
part_object_get @const {
- [[Get a handle to the Evas object implementing a given Edje
+ [[Gets a handle to the Evas object implementing a given Edje
part, in an Edje object.
This function gets a pointer of the Evas object corresponding to a
}
}
part_drag_size_set {
- [[Set the dragable object size.
+ [[Sets the dragable object size.
Values for dw and dh are real numbers that range from 0 to 1,
representing the relative size of the dragable area on that axis.
}
}
part_drag_size_get @const {
- [[Get the dragable object size.
+ [[Gets the dragable object size.
Gets the dragable object size.
}
}
text_insert_filter_callback_del {
- [[Delete a function from the filter list.
+ [[Deletes a function from the filter list.
Delete the given func filter from the list in part. Returns
the user data pointer given when added.
}
}
part_drag_dir_get @const {
- [[Determine dragable directions.
+ [[Determines dragable directions.
The dragable directions are defined in the EDC file, inside the \@ref dragable
section, by the attributes $x and $y. See the \@ref edcref for more
}
}
signal_callback_add {
- [[Add a callback for an arriving Edje signal, emitted by
+ [[Adds a callback for an arriving Edje signal, emitted by
a given Edje object.
Edje signals are one of the communication interfaces between
}
}
part_text_select_all @const {
- [[Set the selection to be everything.
+ [[Sets the selection to be everything.
This function selects all text of the object of the part.
}
}
part_text_input_panel_return_key_disabled_set {
- [[Set the return key on the input panel to be disabled.
+ [[Sets the return key on the input panel to be disabled.
\@if MOBILE \@since_tizen 3.0
\@elseif WEARABLE \@since_tizen 3.0
}
}
part_text_input_panel_return_key_disabled_get @const {
- [[Get whether the return key on the input panel should be disabled or not.
+ [[Gets whether the return key on the input panel should be disabled or not.
\@if MOBILE \@since_tizen 3.0
\@elseif WEARABLE \@since_tizen 3.0
@since 1.2.0
]]
- return: bool; [[true if it should be disabled]]
+ return: bool; [[$true if it should be disabled]]
params {
@in part: const(char)*; [[The part name]]
}
}
part_text_autocapital_type_set {
- [[Set the autocapitalization type on the immodule.
+ [[Sets the autocapitalization type on the immodule.
\@if MOBILE \@since_tizen 3.0
\@elseif WEARABLE \@since_tizen 3.0
}
}
part_unswallow {
- [[Unswallow an object.
+ [[Unswallows an object.
Causes the edje to regurgitate a previously swallowed object. :)
}
}
part_text_prediction_allow_set {
- [[Set whether the prediction is allowed or not.
+ [[Sets whether the prediction is allowed or not.
\@if MOBILE \@since_tizen 3.0
\@elseif WEARABLE \@since_tizen 3.0
params {
@in part: const(char)*; [[The part name]]
- @in prediction: bool; [[If true, the prediction feature is allowed.]]
+ @in prediction: bool; [[If $true, the prediction feature is allowed.]]
}
}
part_text_prediction_allow_get @const {
- [[Get whether the prediction is allowed or not.
+ [[Gets whether the prediction is allowed or not.
\@if MOBILE \@since_tizen 3.0
\@elseif WEARABLE \@since_tizen 3.0
@since 1.2.0
]]
- return: bool; [[true if prediction feature is allowed.]]
+ return: bool; [[$true if prediction feature is allowed.]]
params {
@in part: const(char)*; [[The part name]]
}
}
data_get @const {
- [[Retrive an EDC data field's value from a given Edje object's group.
+ [[Retrives an EDC data field's value from a given Edje object's group.
This function fetches an EDC data field's value, which is declared
on the objects building EDC file, under its group. EDC data blocks
}
}
text_markup_filter_callback_add {
- [[Add a markup filter function for newly inserted text.
+ [[Adds a markup filter function for newly inserted text.
Whenever text is inserted (not the same as set) into the given part,
the list of markup filter functions will be called to decide if and how
}
}
message_signal_process {
- [[Process an object's message queue.
+ [[Processes an object's message queue.
This function goes through the object message queue processing the
pending messages for this specific Edje object. Normally they'd
return: int; [[The frozen state or 0 if the object is not frozen or on error.]]
}
part_swallow_get @const {
- [[Get the object currently swallowed by a part.
+ [[Gets the object currently swallowed by a part.
\@if MOBILE \@since_tizen 2.3
\@elseif WEARABLE \@since_tizen 2.3.1
}
}
part_text_imf_context_reset @const {
- [[Reset the input method context if needed.
+ [[Resets the input method context if needed.
This can be necessary in the case where modifying the buffer would confuse on-going input method behavior
}
}
part_text_input_panel_return_key_type_set {
- [[Set the "return" key type. This type is used to set string or icon on the "return" key of the input panel.
+ [[Sets the "return" key type. This type is used to set string or icon on the "return" key of the input panel.
An input panel displays the string or icon associated with this type
}
}
part_text_input_panel_return_key_type_get @const {
- [[Get the "return" key type.
+ [[Gets the "return" key type.
See also @.part_text_input_panel_return_key_type_set() for more details
}
}
part_table_child_get @const {
- [[Retrieve a child from a table
+ [[Retrieves a child from a table
\@if MOBILE \@since_tizen 2.3
\@elseif WEARABLE \@since_tizen 2.3.1
}
}
part_external_param_set {
- [[Set the parameter for the external part.
+ [[Sets the parameter for the external part.
Parts of type external may carry extra properties that have
meanings defined by the external plugin. For instance, it may be a
return: bool; [[$true if everything went fine, $false on errors.]]
params {
@in part: const(char)*; [[The part name]]
- @in param: const(Edje.External.Param)*; [[the parameter details, including its name, type and
+ @in param: const(Edje.External.Param)*; [[The parameter details, including its name, type and
actual value. This pointer should be valid, and the
parameter must exist in
#Edje_External_Type.parameters_info, with the exact type,
}
}
part_external_param_get @const {
- [[Get the parameter for the external part.
+ [[Gets the parameter for the external part.
Parts of type external may carry extra properties that have
meanings defined by the external plugin. For instance, it may be a
param member values are not set or valid.]]
params {
@in part: const(char)*; [[The part name]]
- @out param: Edje.External.Param; [[the parameter details. It is used as both input and
+ @out param: Edje.External.Param; [[The parameter details. It is used as both input and
output variable. This pointer should be valid, and the
parameter must exist in
#Edje_External_Type.parameters_info, with the exact type,
}
}
size_min_calc {
- [[Calculate the minimum required size for a given Edje object.
+ [[Calculates the minimum required size for a given Edje object.
This call works exactly as edje_object_size_min_restricted_calc(),
with the last two arguments set to 0. Please refer to its
}
}
size_min_restricted_calc {
- [[Calculate the minimum required size for a given Edje object.
+ [[Calculates the minimum required size for a given Edje object.
This call will trigger an internal recalculation of all parts of
the obj object, in order to return its minimum required
\@endif
]]
- return: bool; [[1: Successfully cleared.
- 0: An error occurred.]]
+ return: bool; [[$1: Successfully cleared.
+ $0: An error occurred.]]
params {
@in part: const(char)*; [[The part name]]
@in clear: bool; [[Delete objects on removal]]
}
}
part_text_get @const {
- [[Return the text of the object part.
+ [[Returns the text of the object part.
This function returns the text associated to the object part.
}
}
part_text_input_panel_show_on_demand_set {
- [[Set the attribute to show the input panel in case of only an user's explicit Mouse Up event.
+ [[Sets the attribute to show the input panel in case of only an user's explicit Mouse Up event.
It doesn't request to show the input panel even though it has focus.
\@if MOBILE \@since_tizen 3.0
params {
@in part: const(char)*; [[The part name]]
- @in ondemand: bool; [[If true, the input panel will be shown in case of only Mouse up event. (Focus event will be ignored.)]]
+ @in ondemand: bool; [[If $true, the input panel will be shown in case of only Mouse up event. (Focus event will be ignored.)]]
}
}
part_text_input_panel_show_on_demand_get @const {
- [[Get the attribute to show the input panel in case of only an user's explicit Mouse Up event.
+ [[Gets the attribute to show the input panel in case of only an user's explicit Mouse Up event.
\@if MOBILE \@since_tizen 3.0
\@elseif WEARABLE \@since_tizen 3.0
params {
@in part: const(char)*; [[The part name]]
- @in input_hints: Edje.Input_Hints; [[input hints]]
+ @in input_hints: Edje.Input_Hints; [[Input hints]]
}
}
part_text_input_hint_get @const {
}
}
part_text_selection_get @const {
- [[Return the selection text of the object part.
+ [[Returns the selection text of the object part.
This function returns selection text of the object part.
\@endif
]]
- return: bool; [[true if it's true, false otherwise.]]
+ return: bool; [[$true if it's true, $false otherwise.]]
params {
@in part: const(char)*; [[The part name]]
@in cur: Edje.Cursor; [[The cursor to adjust.]]
\@elseif WEARABLE \@since_tizen 2.3.1
\@endif
]]
- return: bool; [[true if found or false if not found and all
+ return: bool; [[$true if found, or $false if not found and all
values are zeroed.]]
params {
@in color_class: const(char)*;
@since 1.17
]]
- return: bool; [[$true, on success or $false, on error]]
+ return: bool; [[$true on success, or $false on error]]
}
get {
[[Gets the object size class.
@since 1.17
]]
- return: bool; [[$true, on success or $false, on error]]
+ return: bool; [[$true on success, or $false on error]]
}
keys {
size_class: const(char)*; [[The size class name]]
}
}
size_class_del {
- [[Delete the object size class.
+ [[Deletes the object size class.
This function deletes any values at the object level for the
specified object and size class.
}
}
part_text_cursor_up {
- [[Move the cursor to the char above the current cursor position.
+ [[Moves the cursor to the char above the current cursor position.
\@if MOBILE \@since_tizen 3.0
\@elseif WEARABLE \@since_tizen 3.0
return: bool;
params {
@in part: const(char)*; [[The part name]]
- @in cur: Edje.Cursor; [[the edje cursor to work on]]
+ @in cur: Edje.Cursor; [[The edje cursor to work on]]
}
}
part_text_cursor_geometry_get @const {
}
/* END */
part_text_anchor_list_get @const {
- [[Return a list of char anchor names.
+ [[Returns a list of char anchor names.
This function returns a list of char anchor names.
}
}
text_insert_filter_callback_add {
- [[Add a filter function for newly inserted text.
+ [[Adds a filter function for newly inserted text.
Whenever text is inserted (not the same as set) into the given part,
the list of filter functions will be called to decide if and how the new
}
}
part_text_input_panel_show @const {
- [[Show the input panel (virtual keyboard) based on the input panel property such as layout, autocapital types, and so on.
+ [[Shows the input panel (virtual keyboard) based on the input panel property such as layout, autocapital types, and so on.
Note that input panel is shown or hidden automatically according to the focus state.
This API can be used in the case of manually controlling by using edje_object_part_text_input_panel_enabled_set.
}
}
part_exists @const {
- [[Check if an Edje part exists in a given Edje object's group
+ [[Checks if an Edje part exists in a given Edje object's group
definition.
This function returns if a given part exists in the Edje group
\@elseif WEARABLE \@since_tizen 2.3.1
\@endif
]]
- return: bool; [[$true, if the Edje part exists in obj's group or
- $false, otherwise (and on errors)]]
+ return: bool; [[$true if the Edje part exists in obj's group, or
+ $false otherwise (and on errors)]]
params {
@in part: const(char)*; [[The part's name to check for existence in obj's
group]]
}
}
text_markup_filter_callback_del {
- [[Delete a function from the markup filter list.
+ [[Deletes a function from the markup filter list.
Delete the given func filter from the list in part. Returns
the user data pointer given when added.
}
}
part_text_cursor_is_visible_format_get @const {
- [[Return true if the cursor points to a visible format
+ [[Returns true if the cursor points to a visible format
For example \\t, \\n, item and etc.
@ evas_textblock_cursor_format_is_visible_get
return: bool;
params {
@in part: const(char)*; [[The part name]]
- @in cur: Edje.Cursor; [[the edje cursor to work on]]
+ @in cur: Edje.Cursor; [[The edje cursor to work on]]
}
}
part_text_item_list_get @const {
- [[Return a list of char item names.
+ [[Returns a list of char item names.
This function returns a list of char item names.
}
@property transition_duration_factor {
set {
- [[Set transition duration factor.
+ [[Sets transition duration factor.
This define the transition duration factor on this
specific object. By default all animation are run at a speed
]]
}
get {
- [[Get transition duration factor.
+ [[Gets transition duration factor.
This define the transition duration factor on this
specific object. By default all animation are run at a speed
}
}
part_text_hide_visible_password {
- [[Hide visible last character for password mode.
+ [[Hides visible last character for password mode.
@since 1.18.0]]
params {
\@elseif WEARABLE \@since_tizen 3.0
\@endif
]]
- return: bool; [[$true, on success or $false, on error]]
+ return: bool; [[$true on success, or $false on error]]
}
get {
[[Gets the object text min calculation policy.
\@elseif WEARABLE \@since_tizen 3.0
\@endif
]]
- return: bool; [[$true, on success or $false, on error]]
+ return: bool; [[$true on success, or $false on error]]
}
keys {
part: const(char)*; [[The part name]]