minor naming cleanup
authorChristoph Kubisch <ckubisch@nvidia.com>
Sat, 13 Apr 2019 20:57:33 +0000 (22:57 +0200)
committerChristoph Kubisch <ckubisch@nvidia.com>
Sat, 13 Apr 2019 20:57:33 +0000 (22:57 +0200)
StandAlone/StandAlone.cpp
glslang/MachineIndependent/SymbolTable.h

index 278c52e..b7c4387 100644 (file)
@@ -1525,7 +1525,7 @@ void usage()
            "  --auto-map-locations | --aml      automatically locate input/output lacking\n"
            "                                    'location' (fragile, not cross stage)\n"
            "  --client {vulkan<ver>|opengl<ver>} see -V and -G\n"
-           "  --dump-builtin-symbols            prints builint symbol table prior each stage\n"
+           "  --dump-builtin-symbols            prints builtin symbol table prior each compile\n"
            "  -dumpfullversion | -dumpversion   print bare major.minor.patchlevel\n"
            "  --flatten-uniform-arrays | --fua  flatten uniform texture/sampler arrays to\n"
            "                                    scalars\n"
index 0381f6e..591858c 100755 (executable)
@@ -116,7 +116,7 @@ public:
     }
     virtual int getNumExtensions() const { return extensions == nullptr ? 0 : (int)extensions->size(); }
     virtual const char** getExtensions() const { return extensions->data(); }
-    virtual void dump(TInfoSink &infoSink, bool pretty = false) const = 0;
+    virtual void dump(TInfoSink &infoSink, bool complete = false) const = 0;
     void dumpExtensions(TInfoSink &infoSink) const;
 
     virtual bool isReadOnly() const { return ! writable; }