mesa: move arbprogram.[ch] to main/
authorBrian Paul <brianp@vmware.com>
Fri, 11 Jun 2010 04:32:21 +0000 (22:32 -0600)
committerBrian Paul <brianp@vmware.com>
Fri, 11 Jun 2010 04:32:21 +0000 (22:32 -0600)
src/mesa/SConscript
src/mesa/drivers/common/meta.c
src/mesa/drivers/dri/common/dri_metaops.c
src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
src/mesa/main/api_exec.c
src/mesa/main/arbprogram.c [moved from src/mesa/shader/arbprogram.c with 99% similarity]
src/mesa/main/arbprogram.h [moved from src/mesa/shader/arbprogram.h with 100% similarity]
src/mesa/main/dlist.c
src/mesa/sources.mak

index 8899610..4580265 100644 (file)
@@ -31,6 +31,7 @@ if env['platform'] != 'winddk':
                'main/api_noop.c',
                'main/api_validate.c',
                'main/accum.c',
+               'main/arbprogram.c',
                'main/atifragshader.c',
                'main/attrib.c',
                'main/arrayobj.c',
@@ -197,7 +198,6 @@ if env['platform'] != 'winddk':
        
        shader_sources = [
                'shader/arbprogparse.c',
-               'shader/arbprogram.c',
                'shader/hash_table.c',
                'shader/lex.yy.c',
                'shader/nvfragparse.c',
index f808e15..9384828 100644 (file)
@@ -34,6 +34,7 @@
 #include "main/glheader.h"
 #include "main/mtypes.h"
 #include "main/imports.h"
+#include "main/arbprogram.h"
 #include "main/arrayobj.h"
 #include "main/blend.h"
 #include "main/bufferobj.h"
@@ -62,7 +63,6 @@
 #include "main/varray.h"
 #include "main/viewport.h"
 #include "shader/program.h"
-#include "shader/arbprogram.h"
 #include "swrast/swrast.h"
 #include "drivers/common/meta.h"
 
index dfb7d64..9151c03 100644 (file)
@@ -26,6 +26,7 @@
  *
  **************************************************************************/
 
+#include "main/arbprogram.h"
 #include "main/arrayobj.h"
 #include "main/bufferobj.h"
 #include "main/enable.h"
@@ -33,7 +34,6 @@
 #include "main/texstate.h"
 #include "main/varray.h"
 #include "main/viewport.h"
-#include "shader/arbprogram.h"
 #include "shader/program.h"
 #include "dri_metaops.h"
 
index 076fee8..0e2fe89 100644 (file)
@@ -26,6 +26,7 @@
  **************************************************************************/
 
 #include "main/glheader.h"
+#include "main/arbprogram.h"
 #include "main/enums.h"
 #include "main/image.h"
 #include "main/colormac.h"
@@ -44,7 +45,6 @@
 #include "main/attrib.h"
 #include "main/enable.h"
 #include "main/viewport.h"
-#include "shader/arbprogram.h"
 #include "swrast/swrast.h"
 
 #include "intel_screen.h"
index cf421bf..505a05d 100644 (file)
@@ -34,7 +34,7 @@
 #include "api_loopback.h"
 #include "api_exec.h"
 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
-#include "shader/arbprogram.h"
+#include "arbprogram.h"
 #endif
 #include "atifragshader.h"
 #include "attrib.h"
similarity index 99%
rename from src/mesa/shader/arbprogram.c
rename to src/mesa/main/arbprogram.c
index 8c0b944..b6577b8 100644 (file)
 #include "main/imports.h"
 #include "main/macros.h"
 #include "main/mtypes.h"
-#include "arbprogram.h"
-#include "arbprogparse.h"
-#include "nvfragparse.h"
-#include "nvvertparse.h"
-#include "program.h"
+#include "main/arbprogram.h"
+#include "shader/arbprogparse.h"
+#include "shader/nvfragparse.h"
+#include "shader/nvvertparse.h"
+#include "shader/program.h"
 
 
 
index 1a7b6f0..c5f362b 100644 (file)
@@ -59,7 +59,7 @@
 #include "mtypes.h"
 #include "varray.h"
 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
-#include "shader/arbprogram.h"
+#include "arbprogram.h"
 #endif
 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
 #include "shader/nvprogram.h"
index 41104cd..f2f111e 100644 (file)
@@ -12,6 +12,7 @@ MAIN_SOURCES = \
        main/api_noop.c \
        main/api_validate.c \
        main/accum.c \
+       main/arbprogram.c \
        main/atifragshader.c \
        main/attrib.c \
        main/arrayobj.c \
@@ -228,7 +229,6 @@ STATETRACKER_SOURCES = \
 
 SHADER_SOURCES = \
        shader/arbprogparse.c \
-       shader/arbprogram.c \
        shader/hash_table.c \
        shader/lex.yy.c \
        shader/nvfragparse.c \