Use the multi-processor compilation option for the compiler, which can cut
down build times of release builds by quite a bit. This would emit a brief
warning for debug builds as they use /Gm, but otherwise the build would
continue normally.
<AdditionalIncludeDirectories>..\..\..;..\..\..\atk;$(GLibEtcInstallRoot)\include;$(GLibEtcInstallRoot)\include\glib-2.0;$(GLibEtcInstallRoot)\lib\glib-2.0\include\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>HAVE_CONFIG_H;G_DISABLE_SINGLE_INCLUDES;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ForcedIncludeFiles>msvc_recommended_pragmas.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
+ <MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<AdditionalDependencies>glib-2.0.lib;gobject-2.0.lib;gmodule-2.0.lib;intl.lib;%(AdditionalDependencies)</AdditionalDependencies>
AdditionalIncludeDirectories="..\..\..;..\..\..\atk;$(GLibEtcInstallRoot)\include;$(GLibEtcInstallRoot)\include\glib-2.0;$(GLibEtcInstallRoot)\lib\glib-2.0\include\"
PreprocessorDefinitions="HAVE_CONFIG_H;G_DISABLE_SINGLE_INCLUDES"
ForcedIncludeFiles="msvc_recommended_pragmas.h"
+ AdditionalOptions="/MP"
/>
<Tool
Name="VCLinkerTool"