'type': 'static_library',
'include_dirs' : [
'../third_party/ktx',
- '../src/gpu'
+ '../include/gpu',
+ '../src/gpu',
+ '../src/utils',
],
'sources': [
'../third_party/ktx/ktx.cpp',
#include "SkData.h"
#include "SkMessageBus.h"
#include "SkPixelRef.h"
+#include "SkTextureCompressor.h"
#include "GrResourceCache.h"
#include "GrGpu.h"
#include "effects/GrDitherEffect.h"
SkKTXFile ktx(data);
// Is it actually an ETC1 texture?
- if (!ktx.isETC1()) {
+ if (!ktx.isCompressedFormat(SkTextureCompressor::kETC1_Format)) {
return NULL;
}
// Lock the pixels, since we're about to write to them...
SkAutoLockPixels alp(*bm);
- if (ktxFile.isETC1()) {
+ if (ktxFile.isCompressedFormat(SkTextureCompressor::kETC1_Format)) {
if (!sampler.begin(bm, SkScaledBitmapSampler::kRGB, *this)) {
return false;
}
// ETC1 Data is encoded as RGB pixels, so we should extract it as such
int nPixels = width * height;
SkAutoMalloc outRGBData(nPixels * 3);
- etc1_byte *outRGBDataPtr = reinterpret_cast<etc1_byte *>(outRGBData.get());
+ uint8_t *outRGBDataPtr = reinterpret_cast<uint8_t *>(outRGBData.get());
// Decode ETC1
- const etc1_byte *buf = reinterpret_cast<const etc1_byte *>(ktxFile.pixelData());
- if (etc1_decode_image(buf, outRGBDataPtr, width, height, 3, width*3)) {
+ const uint8_t *buf = reinterpret_cast<const uint8_t *>(ktxFile.pixelData());
+ if (!SkTextureCompressor::DecompressBufferFromFormat(
+ outRGBDataPtr, width*3, buf, width, height, SkTextureCompressor::kETC1_Format)) {
return false;
}
#define SkTextureCompressor_DEFINED
#include "SkImageInfo.h"
-#include "SkBlitter.h"
class SkBitmap;
+class SkBlitter;
class SkData;
namespace SkTextureCompressor {
#include "SkEndian.h"
#include "gl/GrGLDefines.h"
+#include "GrConfig.h"
#include "etc1.h"
+static inline uint32_t compressed_fmt_to_gl_define(SkTextureCompressor::Format fmt) {
+ static const uint32_t kGLDefineMap[SkTextureCompressor::kFormatCnt] = {
+ GR_GL_COMPRESSED_LUMINANCE_LATC1, // kLATC_Format
+ GR_GL_COMPRESSED_R11, // kR11_EAC_Format
+ GR_GL_COMPRESSED_RGB8_ETC1, // kETC1_Format
+ GR_GL_COMPRESSED_RGBA_ASTC_12x12, // kASTC_12x12_Format
+ };
+
+ GR_STATIC_ASSERT(0 == SkTextureCompressor::kLATC_Format);
+ GR_STATIC_ASSERT(1 == SkTextureCompressor::kR11_EAC_Format);
+ GR_STATIC_ASSERT(2 == SkTextureCompressor::kETC1_Format);
+ GR_STATIC_ASSERT(3 == SkTextureCompressor::kASTC_12x12_Format);
+ GR_STATIC_ASSERT(SK_ARRAY_COUNT(kGLDefineMap) == SkTextureCompressor::kFormatCnt);
+
+ return kGLDefineMap[fmt];
+}
+
#define KTX_FILE_IDENTIFIER_SIZE 12
static const uint8_t KTX_FILE_IDENTIFIER[KTX_FILE_IDENTIFIER_SIZE] = {
0xAB, 0x4B, 0x54, 0x58, 0x20, 0x31, 0x31, 0xBB, 0x0D, 0x0A, 0x1A, 0x0A
return SkString();
}
-bool SkKTXFile::isETC1() const {
- return this->valid() && GR_GL_COMPRESSED_RGB8_ETC1 == fHeader.fGLInternalFormat;
+bool SkKTXFile::isCompressedFormat(SkTextureCompressor::Format fmt) const {
+ if (!this->valid()) {
+ return false;
+ }
+
+ // This has many aliases
+ bool isFmt = false;
+ if (fmt == SkTextureCompressor::kLATC_Format) {
+ isFmt = GR_GL_COMPRESSED_RED_RGTC1 == fHeader.fGLInternalFormat ||
+ GR_GL_COMPRESSED_3DC_X == fHeader.fGLInternalFormat;
+ }
+
+ return isFmt || compressed_fmt_to_gl_define(fmt) == fHeader.fGLInternalFormat;
}
bool SkKTXFile::isRGBA8() const {
#define SkKTXFile_DEFINED
#include "SkData.h"
+#include "SkTextureCompressor.h"
#include "SkTypes.h"
#include "SkTDArray.h"
#include "SkString.h"
int numMipmaps() const { return static_cast<int>(fHeader.fNumberOfMipmapLevels); }
- bool isETC1() const;
+ bool isCompressedFormat(SkTextureCompressor::Format fmt) const;
bool isRGBA8() const;
bool isRGB8() const;