evas-wayland-egl: Fix function prototype for eng_context_create
authorChris Michael <cp.michael@samsung.com>
Tue, 21 Oct 2014 13:39:14 +0000 (09:39 -0400)
committerChris Michael <cp.michael@samsung.com>
Tue, 21 Oct 2014 13:40:32 +0000 (09:40 -0400)
Summary: Apparently, somewhere down the line, the function prototype
for eng_context_create was changed in the EVGL_Interface, but nobody
decided to fix All engines. This commit fixes the function prototype
for evgl_eng_context_create

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
src/modules/evas/engines/wayland_egl/evas_engine.c

index 853fa255b43e2db768c9634c0ad5b682ea7af2f1..ab8a9c25248c9da70dbece01dbd7ee5bee6ae492 100644 (file)
@@ -323,7 +323,7 @@ evgl_eng_window_surface_destroy(void *data, void *surface)
 }
 
 static void *
-evgl_eng_context_create(void *data, void *ctxt, int version)
+evgl_eng_context_create(void *data, void *ctxt, Evas_GL_Context_Version version)
 {
    Render_Engine *re;
    Outbuf *ob;