sk_effects has already been split into the source files
authorMatthew Leibowitz <mattleibow@live.com>
Sat, 6 May 2017 22:33:45 +0000 (18:33 -0400)
committerMatthew Leibowitz <mattleibow@live.com>
Sat, 6 May 2017 22:33:45 +0000 (18:33 -0400)
gn/effects.gni
src/c/sk_effects.cpp [deleted file]

index 3ae4ebe..af6b655 100644 (file)
@@ -8,8 +8,6 @@ _src = get_path_info("../src", "abspath")
 _include = get_path_info("../include", "abspath")
 
 skia_effects_sources = [
-  "$_src/c/sk_effects.cpp",
-
   "$_src/effects/GrCircleBlurFragmentProcessor.cpp",
   "$_src/effects/GrCircleBlurFragmentProcessor.h",
   "$_src/effects/GrAlphaThresholdFragmentProcessor.cpp",
diff --git a/src/c/sk_effects.cpp b/src/c/sk_effects.cpp
deleted file mode 100644 (file)
index f3a31a5..0000000
+++ /dev/null
@@ -1,186 +0,0 @@
-/*
- * Copyright 2017 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "sk_types_priv.h"
-#include "SkMatrix.h"
-
-static void from_c_matrix(const sk_matrix_t* cmatrix, SkMatrix* matrix) {
-    matrix->setAll(cmatrix->mat[0], cmatrix->mat[1], cmatrix->mat[2],
-                   cmatrix->mat[3], cmatrix->mat[4], cmatrix->mat[5],
-                   cmatrix->mat[6], cmatrix->mat[7], cmatrix->mat[8]);
-}
-
-#include "../../include/effects/SkGradientShader.h"
-#include "sk_shader.h"
-
-const struct {
-    sk_shader_tilemode_t    fC;
-    SkShader::TileMode      fSK;
-} gTileModeMap[] = {
-    { CLAMP_SK_SHADER_TILEMODE,     SkShader::kClamp_TileMode },
-    { REPEAT_SK_SHADER_TILEMODE,    SkShader::kRepeat_TileMode },
-    { MIRROR_SK_SHADER_TILEMODE,    SkShader::kMirror_TileMode  },
-};
-
-static bool from_c_tilemode(sk_shader_tilemode_t cMode, SkShader::TileMode* skMode) {
-    for (size_t i = 0; i < SK_ARRAY_COUNT(gTileModeMap); ++i) {
-        if (cMode == gTileModeMap[i].fC) {
-            if (skMode) {
-                *skMode = gTileModeMap[i].fSK;
-            }
-            return true;
-        }
-    }
-    return false;
-}
-
-void sk_shader_ref(sk_shader_t* cshader) {
-    SkSafeRef(AsShader(cshader));
-}
-
-void sk_shader_unref(sk_shader_t* cshader) {
-    SkSafeUnref(AsShader(cshader));
-}
-
-sk_shader_t* sk_shader_new_linear_gradient(const sk_point_t pts[2],
-                                           const sk_color_t colors[],
-                                           const float colorPos[],
-                                           int colorCount,
-                                           sk_shader_tilemode_t cmode,
-                                           const sk_matrix_t* cmatrix) {
-    SkShader::TileMode mode;
-    if (!from_c_tilemode(cmode, &mode)) {
-        return NULL;
-    }
-    SkMatrix matrix;
-    if (cmatrix) {
-        from_c_matrix(cmatrix, &matrix);
-    } else {
-        matrix.setIdentity();
-    }
-    return (sk_shader_t*)SkGradientShader::MakeLinear(reinterpret_cast<const SkPoint*>(pts),
-                                                      reinterpret_cast<const SkColor*>(colors),
-                                                      colorPos, colorCount,
-                                                      mode, 0, &matrix).release();
-}
-
-static const SkPoint& to_skpoint(const sk_point_t& p) {
-    return reinterpret_cast<const SkPoint&>(p);
-}
-
-sk_shader_t* sk_shader_new_radial_gradient(const sk_point_t* ccenter,
-                                           float radius,
-                                           const sk_color_t colors[],
-                                           const float colorPos[],
-                                           int colorCount,
-                                           sk_shader_tilemode_t cmode,
-                                           const sk_matrix_t* cmatrix) {
-    SkShader::TileMode mode;
-    if (!from_c_tilemode(cmode, &mode)) {
-        return NULL;
-    }
-    SkMatrix matrix;
-    if (cmatrix) {
-        from_c_matrix(cmatrix, &matrix);
-    } else {
-        matrix.setIdentity();
-    }
-    SkPoint center = to_skpoint(*ccenter);
-    return (sk_shader_t*)SkGradientShader::MakeRadial(center, (SkScalar)radius,
-                                                      reinterpret_cast<const SkColor*>(colors),
-                                                      reinterpret_cast<const SkScalar*>(colorPos),
-                                                      colorCount, mode, 0, &matrix).release();
-}
-
-sk_shader_t* sk_shader_new_sweep_gradient(const sk_point_t* ccenter,
-                                          const sk_color_t colors[],
-                                          const float colorPos[],
-                                          int colorCount,
-                                          const sk_matrix_t* cmatrix) {
-    SkMatrix matrix;
-    if (cmatrix) {
-        from_c_matrix(cmatrix, &matrix);
-    } else {
-        matrix.setIdentity();
-    }
-    return (sk_shader_t*)SkGradientShader::MakeSweep((SkScalar)(ccenter->x),
-                                                     (SkScalar)(ccenter->y),
-                                                     reinterpret_cast<const SkColor*>(colors),
-                                                     reinterpret_cast<const SkScalar*>(colorPos),
-                                                     colorCount, 0, &matrix).release();
-}
-
-sk_shader_t* sk_shader_new_two_point_conical_gradient(const sk_point_t* start,
-                                                      float startRadius,
-                                                      const sk_point_t* end,
-                                                      float endRadius,
-                                                      const sk_color_t colors[],
-                                                      const float colorPos[],
-                                                      int colorCount,
-                                                      sk_shader_tilemode_t cmode,
-                                                      const sk_matrix_t* cmatrix) {
-    SkShader::TileMode mode;
-    if (!from_c_tilemode(cmode, &mode)) {
-        return NULL;
-    }
-    SkMatrix matrix;
-    if (cmatrix) {
-        from_c_matrix(cmatrix, &matrix);
-    } else {
-        matrix.setIdentity();
-    }
-    SkPoint skstart = to_skpoint(*start);
-    SkPoint skend = to_skpoint(*end);
-    return (sk_shader_t*)SkGradientShader::MakeTwoPointConical(skstart, (SkScalar)startRadius,
-                                                        skend, (SkScalar)endRadius,
-                                                        reinterpret_cast<const SkColor*>(colors),
-                                                        reinterpret_cast<const SkScalar*>(colorPos),
-                                                        colorCount, mode, 0, &matrix).release();
-}
-
-///////////////////////////////////////////////////////////////////////////////////////////
-
-#include "../../include/effects/SkBlurMaskFilter.h"
-#include "sk_maskfilter.h"
-
-const struct {
-    sk_blurstyle_t  fC;
-    SkBlurStyle     fSk;
-} gBlurStylePairs[] = {
-    { NORMAL_SK_BLUR_STYLE, kNormal_SkBlurStyle },
-    { SOLID_SK_BLUR_STYLE,  kSolid_SkBlurStyle },
-    { OUTER_SK_BLUR_STYLE,  kOuter_SkBlurStyle },
-    { INNER_SK_BLUR_STYLE,  kInner_SkBlurStyle },
-};
-
-static bool find_blurstyle(sk_blurstyle_t csrc, SkBlurStyle* dst) {
-    for (size_t i = 0; i < SK_ARRAY_COUNT(gBlurStylePairs); ++i) {
-        if (gBlurStylePairs[i].fC == csrc) {
-            if (dst) {
-                *dst = gBlurStylePairs[i].fSk;
-            }
-            return true;
-        }
-    }
-    return false;
-}
-
-void sk_maskfilter_ref(sk_maskfilter_t* cfilter) {
-    SkSafeRef(AsMaskFilter(cfilter));
-}
-
-void sk_maskfilter_unref(sk_maskfilter_t* cfilter) {
-    SkSafeUnref(AsMaskFilter(cfilter));
-}
-
-sk_maskfilter_t* sk_maskfilter_new_blur(sk_blurstyle_t cstyle, float sigma) {
-    SkBlurStyle style;
-    if (!find_blurstyle(cstyle, &style)) {
-        return NULL;
-    }
-    return ToMaskFilter(SkBlurMaskFilter::Make(style, sigma).release());
-}