+++ /dev/null
-/*
- * Copyright 2017 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "sk_types_priv.h"
-#include "SkMatrix.h"
-
-static void from_c_matrix(const sk_matrix_t* cmatrix, SkMatrix* matrix) {
- matrix->setAll(cmatrix->mat[0], cmatrix->mat[1], cmatrix->mat[2],
- cmatrix->mat[3], cmatrix->mat[4], cmatrix->mat[5],
- cmatrix->mat[6], cmatrix->mat[7], cmatrix->mat[8]);
-}
-
-#include "../../include/effects/SkGradientShader.h"
-#include "sk_shader.h"
-
-const struct {
- sk_shader_tilemode_t fC;
- SkShader::TileMode fSK;
-} gTileModeMap[] = {
- { CLAMP_SK_SHADER_TILEMODE, SkShader::kClamp_TileMode },
- { REPEAT_SK_SHADER_TILEMODE, SkShader::kRepeat_TileMode },
- { MIRROR_SK_SHADER_TILEMODE, SkShader::kMirror_TileMode },
-};
-
-static bool from_c_tilemode(sk_shader_tilemode_t cMode, SkShader::TileMode* skMode) {
- for (size_t i = 0; i < SK_ARRAY_COUNT(gTileModeMap); ++i) {
- if (cMode == gTileModeMap[i].fC) {
- if (skMode) {
- *skMode = gTileModeMap[i].fSK;
- }
- return true;
- }
- }
- return false;
-}
-
-void sk_shader_ref(sk_shader_t* cshader) {
- SkSafeRef(AsShader(cshader));
-}
-
-void sk_shader_unref(sk_shader_t* cshader) {
- SkSafeUnref(AsShader(cshader));
-}
-
-sk_shader_t* sk_shader_new_linear_gradient(const sk_point_t pts[2],
- const sk_color_t colors[],
- const float colorPos[],
- int colorCount,
- sk_shader_tilemode_t cmode,
- const sk_matrix_t* cmatrix) {
- SkShader::TileMode mode;
- if (!from_c_tilemode(cmode, &mode)) {
- return NULL;
- }
- SkMatrix matrix;
- if (cmatrix) {
- from_c_matrix(cmatrix, &matrix);
- } else {
- matrix.setIdentity();
- }
- return (sk_shader_t*)SkGradientShader::MakeLinear(reinterpret_cast<const SkPoint*>(pts),
- reinterpret_cast<const SkColor*>(colors),
- colorPos, colorCount,
- mode, 0, &matrix).release();
-}
-
-static const SkPoint& to_skpoint(const sk_point_t& p) {
- return reinterpret_cast<const SkPoint&>(p);
-}
-
-sk_shader_t* sk_shader_new_radial_gradient(const sk_point_t* ccenter,
- float radius,
- const sk_color_t colors[],
- const float colorPos[],
- int colorCount,
- sk_shader_tilemode_t cmode,
- const sk_matrix_t* cmatrix) {
- SkShader::TileMode mode;
- if (!from_c_tilemode(cmode, &mode)) {
- return NULL;
- }
- SkMatrix matrix;
- if (cmatrix) {
- from_c_matrix(cmatrix, &matrix);
- } else {
- matrix.setIdentity();
- }
- SkPoint center = to_skpoint(*ccenter);
- return (sk_shader_t*)SkGradientShader::MakeRadial(center, (SkScalar)radius,
- reinterpret_cast<const SkColor*>(colors),
- reinterpret_cast<const SkScalar*>(colorPos),
- colorCount, mode, 0, &matrix).release();
-}
-
-sk_shader_t* sk_shader_new_sweep_gradient(const sk_point_t* ccenter,
- const sk_color_t colors[],
- const float colorPos[],
- int colorCount,
- const sk_matrix_t* cmatrix) {
- SkMatrix matrix;
- if (cmatrix) {
- from_c_matrix(cmatrix, &matrix);
- } else {
- matrix.setIdentity();
- }
- return (sk_shader_t*)SkGradientShader::MakeSweep((SkScalar)(ccenter->x),
- (SkScalar)(ccenter->y),
- reinterpret_cast<const SkColor*>(colors),
- reinterpret_cast<const SkScalar*>(colorPos),
- colorCount, 0, &matrix).release();
-}
-
-sk_shader_t* sk_shader_new_two_point_conical_gradient(const sk_point_t* start,
- float startRadius,
- const sk_point_t* end,
- float endRadius,
- const sk_color_t colors[],
- const float colorPos[],
- int colorCount,
- sk_shader_tilemode_t cmode,
- const sk_matrix_t* cmatrix) {
- SkShader::TileMode mode;
- if (!from_c_tilemode(cmode, &mode)) {
- return NULL;
- }
- SkMatrix matrix;
- if (cmatrix) {
- from_c_matrix(cmatrix, &matrix);
- } else {
- matrix.setIdentity();
- }
- SkPoint skstart = to_skpoint(*start);
- SkPoint skend = to_skpoint(*end);
- return (sk_shader_t*)SkGradientShader::MakeTwoPointConical(skstart, (SkScalar)startRadius,
- skend, (SkScalar)endRadius,
- reinterpret_cast<const SkColor*>(colors),
- reinterpret_cast<const SkScalar*>(colorPos),
- colorCount, mode, 0, &matrix).release();
-}
-
-///////////////////////////////////////////////////////////////////////////////////////////
-
-#include "../../include/effects/SkBlurMaskFilter.h"
-#include "sk_maskfilter.h"
-
-const struct {
- sk_blurstyle_t fC;
- SkBlurStyle fSk;
-} gBlurStylePairs[] = {
- { NORMAL_SK_BLUR_STYLE, kNormal_SkBlurStyle },
- { SOLID_SK_BLUR_STYLE, kSolid_SkBlurStyle },
- { OUTER_SK_BLUR_STYLE, kOuter_SkBlurStyle },
- { INNER_SK_BLUR_STYLE, kInner_SkBlurStyle },
-};
-
-static bool find_blurstyle(sk_blurstyle_t csrc, SkBlurStyle* dst) {
- for (size_t i = 0; i < SK_ARRAY_COUNT(gBlurStylePairs); ++i) {
- if (gBlurStylePairs[i].fC == csrc) {
- if (dst) {
- *dst = gBlurStylePairs[i].fSk;
- }
- return true;
- }
- }
- return false;
-}
-
-void sk_maskfilter_ref(sk_maskfilter_t* cfilter) {
- SkSafeRef(AsMaskFilter(cfilter));
-}
-
-void sk_maskfilter_unref(sk_maskfilter_t* cfilter) {
- SkSafeUnref(AsMaskFilter(cfilter));
-}
-
-sk_maskfilter_t* sk_maskfilter_new_blur(sk_blurstyle_t cstyle, float sigma) {
- SkBlurStyle style;
- if (!find_blurstyle(cstyle, &style)) {
- return NULL;
- }
- return ToMaskFilter(SkBlurMaskFilter::Make(style, sigma).release());
-}