#include "elm_priv.h"
/**
- * @addtogroup NavigationBar NavigationBar
+ * @defgroup NavigationBar NavigationBar
+ * @ingroup [Elementary]
*
- * The pager is an object that allows flipping (with animation) between 1 or
- * more of objects, much like a stack of windows within the window.
- *
- * Objects can be pushed or popped from he stack or deleted as normal.
- * Pushes and pops will animate (and a pop will delete the object once the
- * animation is finished). Any object in the pager can be promoted to the top
- * (from its current stacking position) as well. Objects are pushed to the
- * top with elm_pager_content_push() and when the top item is no longer
- * wanted, simply pop it with elm_pager_content_pop() and it will also be
- * deleted. Any object you wish to promote to the top that is already in the
- * pager, simply use elm_pager_content_promote(). If an object is no longer
- * needed and is not the top item, just delete it as normal. You can query
- * which objects are the top and bottom with elm_pager_content_bottom_get()
- * and elm_pager_content_top_get().
+ * The Navigationbar is an object that manages the presentation of hierarchical data in your application.
+ * It covers whole content region with a bar, typically displayed at the top of the screen,
+ * containing buttons for navigating up and down a hierarchy.
*/
typedef struct _Widget_Data Widget_Data;