handle_xdg_surface_configure (void *data, struct xdg_surface *xdg_surface,
uint32_t serial)
{
+ GstWlWindow *window = data;
xdg_surface_ack_configure (xdg_surface, serial);
+
+ g_mutex_lock (&window->configure_mutex);
+ window->configured = TRUE;
+ g_cond_signal (&window->configure_cond);
+ g_mutex_unlock (&window->configure_mutex);
}
static const struct xdg_surface_listener xdg_surface_listener = {
static void
gst_wl_window_init (GstWlWindow * self)
{
+ self->configured = TRUE;
+ g_cond_init (&self->configure_cond);
+ g_mutex_init (&self->configure_mutex);
}
static void
window = g_object_new (GST_TYPE_WL_WINDOW, NULL);
window->display = g_object_ref (display);
window->render_lock = render_lock;
+ g_cond_init (&window->configure_cond);
window->area_surface = wl_compositor_create_surface (display->compositor);
window->video_surface = wl_compositor_create_surface (display->compositor);
xdg_toplevel_add_listener (window->xdg_toplevel,
&xdg_toplevel_listener, window);
- /* Finally, commit the xdg_surface state as toplevel */
- wl_surface_commit (window->area_surface);
-
gst_wl_window_ensure_fullscreen (window, fullscreen);
+
+ /* Finally, commit the xdg_surface state as toplevel */
+ window->configured = FALSE;
+ wl_surface_commit (window->video_surface);
+ wl_display_flush (display->display);
+
+ g_mutex_lock (&window->configure_mutex);
+ while (!window->configured)
+ g_cond_wait (&window->configure_cond, &window->configure_mutex);
+ g_mutex_unlock (&window->configure_mutex);
} else if (display->wl_shell) {
/* go toplevel */
window->wl_shell_surface = wl_shell_get_shell_surface (display->wl_shell,